Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ACZ 150
Discordia
Level 95
God Stats
3W - 3L
1,373 SR
Queue Stats
19W - 19L
1,514 Elo+
Party 1
Skadi
Skadi
King Sniper 04
Skadi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Surtr
Surtr
SaucyJcg23
Surtr
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Team Averages
Level 104
1,475 SR
1,503 Elo+

VS

Team Averages
Level 99
1,550 SR
1,521 Elo+
Kuzenbo
Kuzenbo
Iovemeplz
Kuzenbo
Level 128
God Stats
30W - 30L
1,476 SR
Queue Stats
524W - 501L
1,511 Elo+
Solo
Mulan
Mulan
NERDMAGEDDON
Mulan
Level 94
God Stats
11W - 14L
1,518 SR
Queue Stats
99W - 88L
1,546 Elo+
Solo
Da Ji
Da Ji
m00sejaw15
Da Ji
Level 103
God Stats
7W - 5L
1,758 SR
Queue Stats
110W - 98L
1,532 Elo+
Solo
Hel
Hel
pathos536
Hel
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 81L
1,559 Elo+
Solo
Artemis
Artemis
trons89
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
5
0 / 0 / 0
3,734
747
165
2,453
1,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
 
Arachne
7
1 / 0 / 0
3,498
700
1,169
3,700
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Discordia
ACZ 150
Discordia
6
0 / 1 / 1
3,309
662
257
1,739
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
3,172
634
494
569
142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
7
1 / 0 / 0
3,871
774
2,612
3,426
1,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Iovemeplz
Kuzenbo
1
0 / 0 / 0
2,436
487
0
0
0
6
0 / 1 / 0
3,392
678
1,225
4,727
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Da Ji
6
0 / 0 / 0
3,235
647
1,466
3,140
919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
3,830
766
1,765
2,102
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
trons89
Artemis
6
0 / 0 / 0
2,944
589
602
1,868
506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
0
0
W
Arachne
 
Arachne
1
0
0
1
W
Discordia
ACZ 150
Discordia
0
1
1
0.5
L
Kuzenbo
Iovemeplz
Kuzenbo
0
0
0
0
W
0
0
0
0
L
0
1
0
0
W
Surtr
1
0
0
1
L
Da Ji
0
0
0
0
L
1
1
0
1
L
Artemis
trons89
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,697
Damage
5,058
11,887
Taken
11,837
5,475
Mitigated
3,615
4,959
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
165
31
0
1,222
2,453
1,965
0
0
2,453
6,478
821
W
Arachne
 
Arachne
1,169
804
0
1,673
3,700
1,112
0
726
2,974
0
15,180
W
Discordia
ACZ 150
Discordia
257
35
0
0
1,739
539
0
1,015
724
11,748
0
L
Kuzenbo
Iovemeplz
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
494
23
0
8
569
142
0
0
569
0
20,287
L
1,225
207
0
1,213
4,727
1,593
0
80
4,398
0
16,328
W
Surtr
2,612
1,210
0
2,056
3,426
1,717
0
0
3,426
228
20,579
L
Da Ji
1,466
245
0
1,790
3,140
919
0
132
3,008
0
15,705
L
1,765
90
230
838
2,102
597
0
125
1,977
20,074
1,264
L
Artemis
trons89
Artemis
602
286
0
1,018
1,868
506
0
165
1,703
0
9,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,584
Gold Earned
15,837
131
Minions Killed
134
0
Camps Cleared
0
541,899
Distance Traveled
400,054
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,734
747
13
3
0
107,881
0
W
Arachne
3,498
700
32
6
0
125,880
0
W
Discordia
3,309
662
24
5
0
110,432
0
L
Kuzenbo
2,436
487
0
0
0
0
0
W
Skadi
3,172
634
30
6
0
92,619
0
L
Mulan
3,392
678
38
8
0
106,172
1
W
Surtr
3,871
774
32
6
0
105,087
0
L
Da Ji
3,235
647
38
8
0
119,811
0
L
Hel
3,830
766
43
9
0
87,753
0
L
Artemis
2,944
589
15
3
0
86,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role