Player Matchup

Medusa
Medusa
PettyPanda92
Medusa
Level 66
God Stats
35W - 27L
1,190 SR
Queue Stats
168W - 176L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
shawnls
Cthulhu
Level 46
God Stats
3W - 2L
1,539 SR
Queue Stats
29W - 26L
1,444 Elo+
Party 1
Mulan
Mulan
xMrAppleSaucex
Mulan
Level 143
God Stats
13W - 10L
1,315 SR
Queue Stats
213W - 227L
1,487 Elo+
Party 1
Team Averages
Level 85
1,348 SR
1,469 Elo+

VS

Team Averages
Level 121
1,530 SR
1,438 Elo+
He Bo
He Bo
Bashlock2
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,546 Elo+
Solo
Odin
Odin
BigBean130
Odin
Level 126
God Stats
2W - 1L
1,604 SR
Queue Stats
6W - 6L
1,418 Elo+
Party 2
Medusa
Medusa
Greekposiedon24
Medusa
Level 109
God Stats
1W - 2L
1,485 SR
Queue Stats
35W - 45L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 0 / 2
4,589
918
1,614
2,120
813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
shawnls
Cthulhu
8
2 / 0 / 1
4,938
988
2,736
2,945
2,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 2
5,048
1,010
2,663
2,883
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bashlock2
He Bo
4
0 / 1 / 0
3,647
729
0
868
229
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
3,987
797
1,321
4,076
1,582
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,313
863
1,681
3,544
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bashlock2
He Bo
0
1
0
0
L
0
1
0
0
L
0
1
0
0
W
Medusa
0
0
2
1
W
Cthulhu
shawnls
Cthulhu
2
0
1
2.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,013
Damage
3,002
7,948
Taken
8,488
4,430
Mitigated
3,025
1,346
Healing
891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bashlock2
He Bo
0
0
0
0
868
229
0
248
585
2,200
0
L
1,321
129
0
0
4,076
1,582
0
1,175
2,719
0
3,828
L
1,681
307
0
891
3,544
1,214
0
1,113
2,374
0
16,428
W
Medusa
1,614
146
0
416
2,120
813
216
0
2,120
0
10,236
W
Cthulhu
shawnls
Cthulhu
2,736
186
61
333
2,945
2,226
300
0
2,945
10,796
0
W
2,663
348
0
536
2,883
1,391
702
35
2,848
0
19,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,575
Gold Earned
11,947
70
Minions Killed
47
0
Camps Cleared
0
297,116
Distance Traveled
227,230
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,647
729
6
1
0
19,853
0
L
Odin
3,987
797
16
3
0
108,941
0
L
Medusa
4,313
863
25
5
0
98,436
0
W
Medusa
4,589
918
19
4
0
104,493
1
W
Cthulhu
4,938
988
7
1
0
92,739
1
W
Mulan
5,048
1,010
44
9
0
99,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role