Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Anasooo76
Jing Wei
Level 105
God Stats
2W - 4L
1,537 SR
Queue Stats
137W - 132L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Groot Master13
Cthulhu
Level 155
God Stats
11W - 9L
1,520 SR
Queue Stats
231W - 228L
1,457 Elo+
Party 1
Thor
Thor
Irishdwarfpp
Thor
Level 67
God Stats
12W - 13L
1,765 SR
Queue Stats
272W - 268L
1,447 Elo+
Party 1
Team Averages
Level 124
1,564 SR
1,475 Elo+

VS

Team Averages
Level 115
1,532 SR
1,504 Elo+
Chang'e
Chang'e
 
Chang'e
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Der_ZigoSRB
Ra
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 52L
1,495 Elo+
Solo
Cupid
Cupid
Mochette2
Cupid
Level 113
God Stats
6W - 1L
1,236 SR
Queue Stats
356W - 326L
1,566 Elo+
Solo
Mulan
Mulan
VenoStorm
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 143L
1,455 Elo+
Solo
Terra
Terra
orbsessions
Terra
Level 154
God Stats
20W - 9L
1,925 SR
Queue Stats
325W - 323L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
0 / 3 / 0
3,630
605
3,310
5,068
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
 
Arachne
5
1 / 2 / 0
3,416
569
872
3,339
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jing Wei
Anasooo76
Jing Wei
6
1 / 2 / 1
3,989
665
1,525
3,379
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 1
3,687
615
3,634
4,535
2,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 1
3,697
616
1,904
4,649
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
2 / 0 / 2
4,495
749
1,993
2,752
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
3 / 1 / 1
4,728
788
3,022
2,330
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Mochette2
Cupid
7
2 / 1 / 1
3,984
664
2,765
4,583
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
VenoStorm
Mulan
8
2 / 0 / 1
4,386
731
2,483
5,453
2,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 2 / 3
4,128
688
2,271
8,345
3,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
3
0
0
L
Arachne
 
Arachne
1
2
0
0.5
W
Chang'e
 
Chang'e
2
0
2
3
L
Jing Wei
Anasooo76
Jing Wei
1
2
1
0.75
W
3
1
1
3.5
L
1
1
1
1.5
L
0
1
1
0.5
W
Cupid
Mochette2
Cupid
2
1
1
2.5
W
Mulan
VenoStorm
Mulan
2
0
1
2.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,245
Damage
12,534
20,970
Taken
23,463
8,861
Mitigated
9,282
6,252
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,310
847
0
1,240
5,068
3,041
0
1,090
3,978
0
15,898
L
Arachne
 
Arachne
872
625
0
937
3,339
1,035
0
1,348
1,871
0
12,325
W
Chang'e
 
Chang'e
1,993
177
264
1,895
2,752
748
269
0
2,646
24,027
0
L
Jing Wei
Anasooo76
Jing Wei
1,525
1,248
0
507
3,379
1,034
0
1,261
2,118
0
15,225
W
3,022
720
96
614
2,330
773
0
0
2,330
21,909
0
L
3,634
502
0
1,655
4,535
2,291
0
1,584
2,877
17,056
1,354
L
1,904
221
0
1,913
4,649
1,460
0
1,621
2,840
0
16,983
W
Cupid
Mochette2
Cupid
2,765
1,308
964
2,033
4,583
1,443
0
1,518
3,065
0
20,446
W
Mulan
VenoStorm
Mulan
2,483
281
0
2,851
5,453
2,876
0
0
5,176
0
19,555
W
2,271
441
680
1,418
8,345
3,442
0
1,825
6,520
10,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,419
Gold Earned
21,721
121
Minions Killed
167
0
Camps Cleared
0
619,263
Distance Traveled
670,727
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,630
605
20
3
0
137,648
0
L
Arachne
3,416
569
27
5
0
97,247
0
W
Chang'e
4,495
749
43
7
0
153,573
0
L
Jing Wei
3,989
665
24
4
0
106,037
0
W
Ra
4,728
788
45
8
0
120,147
0
L
Cthulhu
3,687
615
21
4
0
134,868
0
L
Thor
3,697
616
29
5
0
143,463
0
W
Cupid
3,984
664
34
6
0
124,253
0
W
Mulan
4,386
731
30
5
0
130,397
0
W
Terra
4,128
688
15
3
0
142,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role