Player Matchup

Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Platinum IV
 
Heimdallr
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
COPYCATV1RZ
Bellona
Platinum V
Level 123
God Stats
24W - 20L
1,649 SR
Queue Stats
156W - 150L
1,870 MMR
Party 1
Zeus
Zeus
Platinum V
Emos
Zeus
Platinum V
Level 66
God Stats
1W - 0L
1,737 SR
Queue Stats
17W - 4L
1,968 MMR
Party 3
Ne Zha
Ne Zha
Gold IV
Townhouse
Ne Zha
Gold IV
Level 43
God Stats
2W - 0L
1,770 SR
Queue Stats
18W - 8L
1,706 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 93
1,631 SR
1,709 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,657 SR
1,825 MMR
Agni
Agni
Platinum III
FrenzyTheBot
Agni
Platinum III
Level 100
God Stats
18W - 12L
1,824 SR
Queue Stats
55W - 53L
1,900 MMR
Party 2
Xing Tian
Xing Tian
Gold II
Jamex1
Xing Tian
Gold II
Level 115
God Stats
15W - 13L
1,727 SR
Queue Stats
49W - 42L
1,891 MMR
Party 2
Hercules
Hercules
Gold I
TheJexx
Hercules
Gold I
Level 157
God Stats
4W - 9L
1,404 SR
Queue Stats
156W - 158L
1,782 MMR
Solo
Arachne
Arachne
Platinum I
ToooHung
Arachne
Platinum I
Level 85
God Stats
26W - 23L
1,676 SR
Queue Stats
179W - 179L
1,788 MMR
Solo
Charybdis
Charybdis
Platinum I
ZeroEazydoezit
Charybdis
Platinum I
Level 145
God Stats
42W - 37L
1,652 SR
Queue Stats
120W - 104L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 1 / 1
3,280
656
1,298
4,816
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
 
Heimdallr
5
0 / 1 / 1
3,072
614
3,169
3,414
1,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
COPYCATV1RZ
Bellona
7
1 / 0 / 1
4,027
805
2,374
2,171
1,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Emos
Zeus
7
1 / 1 / 0
4,341
868
1,067
1,410
364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Townhouse
Ne Zha
7
3 / 1 / 2
4,145
829
3,111
3,837
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
NutKukulkanOdin

VS

Bans
AthenaLokiCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
3,792
758
1,292
1,850
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
Jamex1
Xing Tian
6
2 / 0 / 1
3,621
724
2,206
4,406
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
TheJexx
Hercules
4
0 / 2 / 0
2,937
587
607
3,990
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ToooHung
Arachne
7
1 / 1 / 1
3,629
726
911
2,814
856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ZeroEazydoezit
Charybdis
6
0 / 1 / 1
3,309
662
2,752
3,567
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
4
4
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
1
0.5
W
Heimdallr
 
Heimdallr
0
1
1
0.5
W
Bellona
COPYCATV1RZ
Bellona
1
0
1
1.5
W
Zeus
Emos
Zeus
1
1
0
1
L
1
1
2
2
L
Xing Tian
Jamex1
Xing Tian
2
0
1
2.5
L
Hercules
TheJexx
Hercules
0
2
0
0
L
Arachne
ToooHung
Arachne
1
1
1
1.5
W
Ne Zha
Townhouse
Ne Zha
3
1
2
4
L
Charybdis
ZeroEazydoezit
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,019
Damage
7,768
15,648
Taken
16,627
8,024
Mitigated
6,511
6,662
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,298
337
0
1,839
4,816
3,866
0
1,416
3,166
7,756
0
W
Heimdallr
 
Heimdallr
3,169
2,073
0
1,297
3,414
1,084
0
982
2,298
0
19,599
W
Bellona
COPYCATV1RZ
Bellona
2,374
1,005
0
1,240
2,171
1,602
0
0
2,171
0
22,510
W
Zeus
Emos
Zeus
1,067
382
0
266
1,410
364
0
485
925
26,094
286
L
1,292
233
0
500
1,850
504
0
397
1,453
19,372
564
L
Xing Tian
Jamex1
Xing Tian
2,206
312
0
658
4,406
1,908
0
915
3,491
7,078
0
L
Hercules
TheJexx
Hercules
607
340
0
1,341
3,990
2,324
0
0
3,681
0
8,328
L
Arachne
ToooHung
Arachne
911
642
0
1,158
2,814
856
0
632
2,182
0
15,939
W
Ne Zha
Townhouse
Ne Zha
3,111
1,487
0
2,020
3,837
1,108
0
188
3,590
0
17,855
L
Charybdis
ZeroEazydoezit
Charybdis
2,752
1,890
0
2,205
3,567
919
0
383
3,184
0
22,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,865
Gold Earned
17,288
194
Minions Killed
150
0
Camps Cleared
0
579,252
Distance Traveled
548,753
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,280
656
13
3
0
138,171
0
W
Heimdallr
3,072
614
35
7
0
104,507
0
W
Bellona
4,027
805
48
10
0
105,623
0
W
Zeus
4,341
868
65
13
0
107,705
0
L
Agni
3,792
758
43
9
0
113,409
0
L
Xing Tian
3,621
724
18
4
0
122,441
0
L
Hercules
2,937
587
17
3
0
73,882
2
L
Arachne
3,629
726
34
7
0
138,437
0
W
Ne Zha
4,145
829
33
7
0
123,246
0
L
Charybdis
3,309
662
38
8
0
100,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role