Player Matchup

Fenrir
Fenrir
AllFatherDiego
Fenrir
Level 68
God Stats
0W - 2L
1,291 SR
Queue Stats
179W - 160L
1,531 Elo+
Party 3
Bacchus
Bacchus
Audiozeroxx
Bacchus
Level 163
God Stats
2W - 1L
1,745 SR
Queue Stats
184W - 163L
1,533 Elo+
Party 3
Nut
Nut
BBCLover6969
Nut
Level 140
God Stats
3W - 1L
1,619 SR
Queue Stats
50W - 38L
1,591 Elo+
Party 2
King Arthur
King Arthur
Boglim On Gfuel
King Arthur
Level 39
God Stats
1W - 3L
1,711 SR
Queue Stats
76W - 64L
1,528 Elo+
Party 2
Poseidon
Poseidon
mamamiazakaria
Poseidon
Level 81
God Stats
11W - 9L
1,626 SR
Queue Stats
33W - 28L
1,558 Elo+
Solo
Team Averages
Level 98
1,598 SR
1,548 Elo+

VS

Team Averages
Level 134
1,656 SR
1,490 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Albireo94
Odin
Level 142
God Stats
4W - 1L
1,766 SR
Queue Stats
87W - 73L
1,583 Elo+
Solo
Charybdis
Charybdis
Countxr
Charybdis
Level 119
God Stats
1W - 3L
1,271 SR
Queue Stats
20W - 20L
1,387 Elo+
Party 1
Ah Puch
Ah Puch
Shieldwolf19
Ah Puch
Level 143
God Stats
8W - 3L
2,028 SR
Queue Stats
245W - 221L
1,577 Elo+
Solo
Mercury
Mercury
mariitooo
Mercury
Level 158
God Stats
1W - 1L
1,714 SR
Queue Stats
18W - 11L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,462
577
1,363
5,403
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Audiozeroxx
Bacchus
7
0 / 1 / 0
3,955
659
1,675
4,452
4,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,622
604
2,257
2,359
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Boglim On Gfuel
King Arthur
8
1 / 0 / 0
4,307
718
2,413
4,824
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Poseidon
4
0 / 2 / 0
3,050
508
720
2,184
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 0 / 0
3,456
576
990
4,107
1,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
7
0 / 1 / 0
3,698
616
2,200
4,766
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
Countxr
Charybdis
6
0 / 0 / 0
3,676
613
1,152
2,561
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
Shieldwolf19
Ah Puch
8
3 / 0 / 2
4,563
761
3,741
2,514
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
mariitooo
Mercury
7
2 / 0 / 1
3,903
651
1,091
4,763
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
0
0
W
Odin
0
1
0
0
L
0
2
0
0
L
Bacchus
Audiozeroxx
Bacchus
0
1
0
0
L
0
0
0
0
L
King Arthur
Boglim On Gfuel
King Arthur
1
0
0
1
W
Charybdis
Countxr
Charybdis
0
0
0
0
W
Ah Puch
Shieldwolf19
Ah Puch
3
0
2
4
L
Poseidon
0
2
0
0
W
Mercury
mariitooo
Mercury
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,428
Damage
9,174
19,222
Taken
18,711
9,564
Mitigated
8,020
5,613
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
990
384
0
1,254
4,107
1,961
0
510
3,597
9,085
0
W
Odin
2,200
512
0
1,265
4,766
2,852
0
0
4,766
0
20,553
L
1,363
460
0
1,279
5,403
2,152
0
1,673
3,730
0
17,971
L
Bacchus
Audiozeroxx
Bacchus
1,675
153
0
1,438
4,452
4,125
0
1,713
2,739
13,387
2,510
L
2,257
1,725
0
1,101
2,359
730
0
609
1,750
0
23,417
L
King Arthur
Boglim On Gfuel
King Arthur
2,413
797
0
1,183
4,824
2,017
0
0
4,824
0
27,179
W
Charybdis
Countxr
Charybdis
1,152
543
0
1,024
2,561
653
0
423
2,138
0
22,310
W
Ah Puch
Shieldwolf19
Ah Puch
3,741
661
0
922
2,514
832
0
1,105
1,409
22,272
0
L
Poseidon
720
81
0
612
2,184
540
0
736
1,448
8,187
196
W
Mercury
mariitooo
Mercury
1,091
463
0
625
4,763
1,722
0
357
4,406
0
21,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,396
Gold Earned
19,296
162
Minions Killed
175
0
Camps Cleared
0
540,505
Distance Traveled
595,825
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,456
576
12
2
0
128,985
2
W
Odin
3,698
616
33
6
0
110,250
0
L
Fenrir
3,462
577
37
6
0
131,511
0
L
Bacchus
3,955
659
24
4
0
117,686
1
L
Nut
3,622
604
41
7
0
104,062
0
L
King Arthur
4,307
718
43
7
0
113,426
0
W
Charybdis
3,676
613
43
7
0
99,997
0
W
Ah Puch
4,563
761
49
8
0
117,231
0
L
Poseidon
3,050
508
17
3
0
73,820
0
W
Mercury
3,903
651
38
6
0
139,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role