Player Matchup

Horus
Horus
Gold V
 
Horus
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Gold I
ImPenguiTTV
Raijin
Gold I
Level 80
God Stats
4W - 7L
1,555 SR
Queue Stats
645W - 627L
1,557 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
littlebirdylegs
Ne Zha
Platinum IV
Level 138
God Stats
3W - 1L
1,680 SR
Queue Stats
72W - 62L
1,737 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,578 SR
1,598 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,485 SR
1,495 MMR
Danzaburou
Danzaburou
Bronze III
KRACKA_MIKE
Danzaburou
Bronze III
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
minimunch33
Gilgamesh
Bronze III
Level 31
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Thoth
Thoth
Silver III
xMonkeyDLuffyxX
Thoth
Silver III
Level 154
God Stats
1W - 3L
1,408 SR
Queue Stats
7W - 11L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 1 / 6
7,432
826
4,763
9,728
7,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
13
1 / 0 / 9
7,329
814
5,605
5,430
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 1 / 4
8,225
914
8,344
7,709
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
CharonBake KujiraKuzenboKukulkan

VS

Bans
AtlasMerlinCthulhuMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KRACKA_MIKE
Danzaburou
10
0 / 5 / 1
5,883
654
3,127
8,537
2,879
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
minimunch33
Gilgamesh
11
2 / 4 / 0
6,426
714
6,238
11,577
4,581
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 1
5,392
599
1,450
3,431
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
2
2
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
6
6
W
Raijin
1
0
9
5.5
L
Danzaburou
KRACKA_MIKE
Danzaburou
0
5
1
0.1
W
6
1
4
8
L
Gilgamesh
minimunch33
Gilgamesh
2
4
0
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,712
Damage
10,815
22,867
Taken
23,545
12,887
Mitigated
8,366
8,701
Healing
2,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,763
1,682
390
3,360
9,728
7,331
417
662
9,066
0
14,248
W
Raijin
5,605
905
0
2,023
5,430
2,397
756
933
4,497
29,730
0
L
Danzaburou
KRACKA_MIKE
Danzaburou
3,127
545
58
776
8,537
2,879
0
1,774
6,486
0
14,581
W
8,344
3,160
0
2,928
7,709
3,159
1,538
492
7,217
0
38,886
L
Gilgamesh
minimunch33
Gilgamesh
6,238
2,013
141
1,262
11,577
4,581
0
3,354
7,850
0
17,681
L
1,450
108
0
756
3,431
906
0
629
2,739
11,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,986
Gold Earned
17,701
126
Minions Killed
73
0
Camps Cleared
0
520,352
Distance Traveled
336,986
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,432
826
16
2
0
191,477
0
W
Raijin
7,329
814
68
8
0
153,492
0
L
Danzaburou
5,883
654
33
4
0
123,473
1
W
Ne Zha
8,225
914
42
5
0
175,383
0
L
Gilgamesh
6,426
714
19
2
0
149,432
0
L
Thoth
5,392
599
21
2
0
64,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role