Player Matchup

Da Ji
Da Ji
M00TRY
Da Ji
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 58L
1,707 Elo+
Party 1
Hercules
Hercules
OptimusGrimes
Hercules
Level 127
God Stats
14W - 4L
1,977 SR
Queue Stats
64W - 43L
1,795 Elo+
Party 1
Discordia
Discordia
SirMagmagod
Discordia
Level 154
God Stats
19W - 9L
1,822 SR
Queue Stats
120W - 79L
1,773 Elo+
Party 1
Team Averages
Level 136
1,766 SR
1,758 Elo+

VS

Team Averages
Level 90
1,462 SR
1,500 Elo+
Chaac
Chaac
Lil Rudy Vert
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
LoyalArtifact67
King Arthur
Level 102
God Stats
0W - 4L
1,271 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ravana
Ravana
MistuuhToro
Ravana
Level 100
God Stats
1W - 2L
1,616 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
M00TRY
Da Ji
14
2 / 0 / 12
8,441
767
4,826
6,783
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hercules
OptimusGrimes
Hercules
15
6 / 1 / 8
9,145
831
8,486
10,159
11,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
SirMagmagod
Discordia
15
6 / 0 / 8
9,086
826
12,192
5,487
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,737
612
4,420
11,397
9,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
LoyalArtifact67
King Arthur
12
1 / 4 / 0
7,114
647
3,692
10,753
8,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
10
0 / 4 / 1
6,513
592
1,419
6,591
3,266
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
14
Kills
1
1
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
King Arthur
LoyalArtifact67
King Arthur
1
4
0
0.25
W
Da Ji
M00TRY
Da Ji
2
0
12
8
L
Ravana
0
4
1
0.13
W
Hercules
OptimusGrimes
Hercules
6
1
8
10
W
Discordia
SirMagmagod
Discordia
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,504
Damage
9,531
22,429
Taken
28,741
17,709
Mitigated
20,981
4,188
Healing
2,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,420
427
0
691
11,397
9,557
0
4,186
6,963
0
20,365
L
King Arthur
LoyalArtifact67
King Arthur
3,692
175
0
1,910
10,753
8,158
0
4,939
5,497
0
21,118
W
Da Ji
M00TRY
Da Ji
4,826
850
0
370
6,783
4,183
849
36
5,795
0
16,771
L
Ravana
1,419
158
0
27
6,591
3,266
0
3,097
3,299
0
15,537
W
Hercules
OptimusGrimes
Hercules
8,486
1,725
0
3,188
10,159
11,475
282
0
10,159
0
22,127
W
Discordia
SirMagmagod
Discordia
12,192
463
0
630
5,487
2,051
1,368
6
5,481
56,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,672
Gold Earned
20,364
152
Minions Killed
99
0
Camps Cleared
0
638,232
Distance Traveled
584,055
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,737
612
44
4
0
209,092
4
L
King Arthur
7,114
647
40
4
0
202,344
0
W
Da Ji
8,441
767
28
3
0
206,969
0
L
Ravana
6,513
592
15
1
0
172,619
0
W
Hercules
9,145
831
35
3
0
224,468
0
W
Discordia
9,086
826
89
8
0
206,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role