Player Matchup

Nox
Nox
Cartafiloz
Nox
Level 126
God Stats
21W - 21L
1,580 SR
Queue Stats
244W - 236L
1,533 Elo+
Solo
Thanatos
Thanatos
Chwarzerd
Thanatos
Level 128
God Stats
2W - 1L
1,672 SR
Queue Stats
168W - 160L
1,525 Elo+
Party 1
Hades
Hades
Doinkovan
Hades
Level 112
God Stats
9W - 6L
1,699 SR
Queue Stats
187W - 170L
1,526 Elo+
Party 1
Sol
Sol
Silverg401
Sol
Level 130
God Stats
1W - 4L
1,505 SR
Queue Stats
206W - 183L
1,531 Elo+
Party 1
Tyr
Tyr
Whinoot
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 96L
1,532 Elo+
Party 1
Team Averages
Level 121
1,591 SR
1,529 Elo+

VS

Team Averages
Level 103
1,440 SR
1,508 Elo+
Nox
Nox
Ice³
Nox
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 59L
1,488 Elo+
Party 3
Sun Wukong
Sun Wukong
WolfeBite
Sun Wukong
Level 70
God Stats
2W - 4L
1,249 SR
Queue Stats
52W - 62L
1,481 Elo+
Party 3
Nut
Nut
clendl
Nut
Level 47
God Stats
15W - 15L
1,580 SR
Queue Stats
281W - 292L
1,538 Elo+
Party 2
Thoth
Thoth
iNF ANGEL
Thoth
Level 151
God Stats
31W - 37L
1,337 SR
Queue Stats
343W - 358L
1,557 Elo+
Party 2
Arachne
Arachne
johnny88
Arachne
Level 103
God Stats
2W - 1L
1,534 SR
Queue Stats
18W - 29L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,891
492
7,601
13,691
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Chwarzerd
Thanatos
12
2 / 4 / 2
6,737
481
6,437
15,403
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Doinkovan
Hades
12
2 / 5 / 0
7,061
504
2,863
10,673
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
3 / 2 / 2
8,630
616
7,214
9,034
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyr
10
1 / 2 / 3
6,981
499
4,236
13,342
12,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ice³
Nox
13
4 / 1 / 5
8,252
589
6,630
9,183
6,108
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
WolfeBite
Sun Wukong
15
2 / 1 / 4
9,040
646
11,208
11,457
9,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
clendl
Nut
15
2 / 5 / 2
8,479
606
3,272
8,659
3,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
iNF ANGEL
Thoth
16
4 / 1 / 6
9,362
669
6,303
3,165
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Arachne
johnny88
Arachne
14
6 / 0 / 9
8,441
603
11,142
12,282
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
18
18
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Thanatos
Chwarzerd
Thanatos
2
4
2
0.75
L
Hades
Doinkovan
Hades
2
5
0
0.4
W
Nox
Ice³
Nox
4
1
5
6.5
L
3
2
2
2
L
Tyr
1
2
3
1.25
W
Sun Wukong
WolfeBite
Sun Wukong
2
1
4
4
W
Nut
clendl
Nut
2
5
2
0.6
W
Thoth
iNF ANGEL
Thoth
4
1
6
7
W
Arachne
johnny88
Arachne
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,351
Damage
38,555
62,143
Taken
44,746
33,057
Mitigated
25,910
28,163
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,601
1,322
0
4,044
13,691
7,051
0
1,865
10,663
45,570
290
L
Thanatos
Chwarzerd
Thanatos
6,437
1,664
0
12,791
15,403
6,089
0
2,829
12,370
0
51,648
L
Hades
Doinkovan
Hades
2,863
401
380
2,079
10,673
4,630
0
3,373
7,062
34,972
0
W
Nox
Ice³
Nox
6,630
400
0
2,650
9,183
6,108
152
3,438
5,672
35,071
0
L
7,214
3,353
0
5,424
9,034
3,247
1,017
1,920
7,066
76,668
18,592
L
Tyr
4,236
327
0
3,445
13,342
12,040
0
3,285
9,875
0
23,053
W
Sun Wukong
WolfeBite
Sun Wukong
11,208
1,706
0
6,394
11,457
9,894
349
5,832
5,621
0
69,259
W
Nut
clendl
Nut
3,272
2,384
0
3,186
8,659
3,329
0
4,234
4,425
0
62,109
W
Thoth
iNF ANGEL
Thoth
6,303
120
0
384
3,165
1,063
26
674
2,357
67,030
1,824
W
Arachne
johnny88
Arachne
11,142
8,369
0
2,831
12,282
5,516
0
2,351
9,771
0
56,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
43,574
428
Minions Killed
486
0
Camps Cleared
0
1,375,430
Distance Traveled
1,553,615
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,891
492
88
6
0
252,608
4
L
Thanatos
6,737
481
89
6
0
318,145
0
L
Hades
7,061
504
74
5
0
240,564
0
W
Nox
8,252
589
49
4
0
309,005
0
L
Sol
8,630
616
148
11
0
245,299
0
L
Tyr
6,981
499
29
2
0
318,814
0
W
Sun Wukong
9,040
646
120
9
0
277,443
0
W
Nut
8,479
606
98
7
0
279,719
0
W
Thoth
9,362
669
138
10
0
313,807
0
W
Arachne
8,441
603
81
6
0
373,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role