Player Matchup

Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
JoeLou_IV
Bakasura
Level 126
God Stats
8W - 7L
1,795 SR
Queue Stats
109W - 130L
1,547 Elo+
Party 1
Ymir
Ymir
NarrataDeorum
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,778 Elo+
Party 1
Artemis
Artemis
deadlycam67
Artemis
Level 135
God Stats
4W - 3L
1,961 SR
Queue Stats
75W - 93L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
jarvi3731
Cernunnos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,610 Elo+
Solo
Team Averages
Level 81
1,651 SR
1,600 Elo+

VS

Team Averages
Level 71
1,558 SR
1,543 Elo+
Ra
Ra
DavidtheSerb
Ra
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
226W - 174L
1,533 Elo+
Solo
Mulan
Mulan
Hortonkid58
Mulan
Level 120
God Stats
11W - 7L
1,572 SR
Queue Stats
154W - 138L
1,560 Elo+
Party 2
Fenrir
Fenrir
PopePeen
Fenrir
Level 69
God Stats
9W - 2L
1,755 SR
Queue Stats
95W - 85L
1,579 Elo+
Party 2
Bacchus
Bacchus
Rubenoutzki
Bacchus
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 85L
1,532 Elo+
Solo
Artemis
Artemis
misticalpanda
Artemis
Level 43
God Stats
9W - 9L
1,463 SR
Queue Stats
187W - 184L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 5 / 1
7,166
478
2,054
8,430
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
JoeLou_IV
Bakasura
13
1 / 4 / 1
7,561
504
7,996
14,367
8,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 1
6,831
455
4,507
14,306
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
deadlycam67
Artemis
12
2 / 5 / 3
6,642
443
6,300
13,558
10,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
jarvi3731
Cernunnos
14
2 / 4 / 1
7,537
502
8,013
13,828
5,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
9,602
640
8,977
5,813
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 4
10,055
670
14,100
12,046
8,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
PopePeen
Fenrir
15
4 / 2 / 9
8,852
590
7,640
12,493
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bacchus
Rubenoutzki
Bacchus
13
2 / 4 / 7
7,476
498
7,087
11,879
13,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
14
5 / 0 / 3
8,677
578
8,642
10,097
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
22
22
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
1
0.3
W
5
2
2
3
W
6
0
4
8
L
Bakasura
JoeLou_IV
Bakasura
1
4
1
0.38
L
1
4
1
0.38
W
Fenrir
PopePeen
Fenrir
4
2
9
4.25
W
Bacchus
Rubenoutzki
Bacchus
2
4
7
1.38
L
Artemis
deadlycam67
Artemis
2
5
3
0.7
L
Cernunnos
jarvi3731
Cernunnos
2
4
1
0.63
W
Artemis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,870
Damage
46,446
64,489
Taken
52,328
34,939
Mitigated
35,021
14,581
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,054
277
0
552
8,430
2,701
481
2,832
5,316
48,874
0
W
8,977
489
571
2,182
5,813
2,356
26
3,489
2,324
82,593
571
W
14,100
2,313
0
6,255
12,046
8,775
784
603
9,530
0
92,403
L
Bakasura
JoeLou_IV
Bakasura
7,996
4,458
0
6,651
14,367
8,027
0
896
13,427
0
32,763
L
4,507
2,043
0
703
14,306
7,815
0
4,316
9,765
57,158
4,752
W
Fenrir
PopePeen
Fenrir
7,640
1,943
0
5,387
12,493
5,724
233
791
10,836
0
63,644
W
Bacchus
Rubenoutzki
Bacchus
7,087
1,359
0
2,146
11,879
13,585
0
418
11,461
29,777
0
L
Artemis
deadlycam67
Artemis
6,300
1,739
0
730
13,558
10,412
303
3,775
9,745
0
27,833
L
Cernunnos
jarvi3731
Cernunnos
8,013
3,828
0
5,945
13,828
5,984
24
3,483
10,345
0
69,089
W
Artemis
8,642
2,338
0
2,772
10,097
4,581
428
1,138
8,959
0
63,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,737
Gold Earned
44,662
430
Minions Killed
549
0
Camps Cleared
0
1,390,395
Distance Traveled
1,532,593
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,166
478
101
7
0
278,854
3
W
Ra
9,602
640
144
10
0
344,333
2
W
Mulan
10,055
670
155
10
0
317,439
3
L
Bakasura
7,561
504
96
6
0
293,647
0
L
Ymir
6,831
455
88
6
0
300,813
0
W
Fenrir
8,852
590
117
8
0
346,431
5
W
Bacchus
7,476
498
38
3
0
264,041
0
L
Artemis
6,642
443
44
3
0
245,920
0
L
Cernunnos
7,537
502
101
7
0
271,161
2
W
Artemis
8,677
578
95
6
0
260,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role