Player Matchup

Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum IV
MrStealYourUwU
Hachiman
Platinum IV
Level 274
God Stats
0W - 2L
1,440 SR
Queue Stats
76W - 64L
1,648 MMR
Party 3
Serqet
Serqet
Platinum IV
Spirit291
Serqet
Platinum IV
Level 156
God Stats
6W - 7L
1,604 SR
Queue Stats
93W - 80L
1,768 MMR
Solo
Cthulhu
Cthulhu
Platinum II
The Man 958
Cthulhu
Platinum II
Level 165
God Stats
10W - 10L
1,600 SR
Queue Stats
90W - 85L
1,799 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
nokizmo
Kukulkan
Platinum IV
Level 162
God Stats
4W - 3L
1,976 SR
Queue Stats
101W - 81L
1,828 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 181
1,624 SR
1,709 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 91
1,631 SR
1,723 MMR
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Platinum V
COPYCATV1RZ
Bellona
Platinum V
Level 123
God Stats
24W - 20L
1,629 SR
Queue Stats
156W - 150L
1,824 MMR
Party 1
Merlin
Merlin
Platinum V
Emos
Merlin
Platinum V
Level 66
God Stats
2W - 0L
1,853 SR
Queue Stats
17W - 4L
1,922 MMR
Party 2
Ravana
Ravana
Gold IV
Townhouse
Ravana
Gold IV
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,660 MMR
Party 2
Loki
Loki
Gold I
Uhh Cancel That
Loki
Gold I
Level 100
God Stats
22W - 16L
1,673 SR
Queue Stats
271W - 278L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 4 / 0
8,297
488
7,178
16,768
10,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hachiman
13
0 / 4 / 1
7,570
445
8,393
14,070
5,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Spirit291
Serqet
14
2 / 3 / 0
7,684
452
6,237
13,790
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
The Man 958
Cthulhu
12
1 / 1 / 0
7,691
452
7,236
13,514
10,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
nokizmo
Kukulkan
14
0 / 4 / 1
7,924
466
5,780
9,137
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CharonAthenaMartichorasBastet

VS

Bans
SobekThothOdinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 1 / 5
8,418
495
4,966
14,820
18,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
COPYCATV1RZ
Bellona
17
4 / 0 / 3
10,739
632
13,667
14,716
16,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Emos
Merlin
16
1 / 0 / 5
9,853
580
8,775
6,142
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
Townhouse
Ravana
17
8 / 0 / 4
9,852
580
14,108
11,001
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 6
8,524
501
7,612
11,568
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
16
16
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
0
0
W
Bacchus
 
Bacchus
3
1
5
5.5
W
Bellona
COPYCATV1RZ
Bellona
4
0
3
5.5
W
Merlin
Emos
Merlin
1
0
5
3.5
L
Hachiman
0
4
1
0.13
L
Serqet
Spirit291
Serqet
2
3
0
0.67
L
Cthulhu
The Man 958
Cthulhu
1
1
0
1
W
Ravana
Townhouse
Ravana
8
0
4
10
W
0
2
6
1.5
L
Kukulkan
nokizmo
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,824
Damage
49,128
67,279
Taken
58,247
36,358
Mitigated
48,471
16,467
Healing
23,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,178
931
0
5,159
16,768
10,630
0
686
14,920
0
71,320
W
Bacchus
 
Bacchus
4,966
670
0
4,648
14,820
18,431
33
5,135
9,685
21,741
693
W
Bellona
COPYCATV1RZ
Bellona
13,667
4,162
0
5,850
14,716
16,725
601
46
14,112
0
96,822
W
Merlin
Emos
Merlin
8,775
631
0
1,536
6,142
2,694
244
2,746
3,396
99,052
0
L
Hachiman
8,393
5,096
0
4,527
14,070
5,391
0
2,040
12,030
0
65,501
L
Serqet
Spirit291
Serqet
6,237
1,888
0
1,067
13,790
6,431
0
3,316
10,369
0
60,826
L
Cthulhu
The Man 958
Cthulhu
7,236
286
1,977
2,567
13,514
10,302
0
3,235
10,223
37,023
0
W
Ravana
Townhouse
Ravana
14,108
4,751
0
8,468
11,001
5,727
1
2,328
8,236
0
91,481
W
7,612
1,412
0
2,812
11,568
4,894
37
2,874
8,694
0
80,480
L
Kukulkan
nokizmo
Kukulkan
5,780
409
0
1,170
9,137
3,604
0
4,457
4,680
73,680
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,166
Gold Earned
47,386
524
Minions Killed
628
0
Camps Cleared
0
1,726,366
Distance Traveled
1,859,243
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,297
488
130
8
0
353,890
2
W
Bacchus
8,418
495
41
2
0
379,175
4
W
Bellona
10,739
632
169
10
0
327,783
0
W
Merlin
9,853
580
174
10
0
366,415
0
L
Hachiman
7,570
445
113
7
0
311,445
3
L
Serqet
7,684
452
79
5
0
389,884
3
L
Cthulhu
7,691
452
60
4
0
367,677
5
W
Ravana
9,852
580
124
7
0
413,716
4
W
Loki
8,524
501
120
7
0
372,154
0
L
Kukulkan
7,924
466
142
8
0
303,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role