Player Matchup

Cerberus
Cerberus
Jaglet
Cerberus
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
269W - 249L
1,495 Elo+
Party 1
Arachne
Arachne
Macloven611
Arachne
Level 151
God Stats
1W - 3L
1,217 SR
Queue Stats
229W - 236L
1,414 Elo+
Solo
Hachiman
Hachiman
RipperMaGoosky
Hachiman
Level 80
God Stats
11W - 8L
1,748 SR
Queue Stats
103W - 105L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
T-Raww1428
Nu Wa
Level 44
God Stats
23W - 20L
1,457 SR
Queue Stats
91W - 111L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
zenacu lunai
Guan Yu
Level 125
God Stats
4W - 5L
1,536 SR
Queue Stats
64W - 63L
1,483 Elo+
Solo
Team Averages
Level 97
1,492 SR
1,454 Elo+

VS

Team Averages
Level 81
1,572 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
Herz_bros
Tsukuyomi
Level 68
God Stats
18W - 9L
1,808 SR
Queue Stats
121W - 99L
1,514 Elo+
Party 2
Chaac
Chaac
KingKande_
Chaac
Level 66
God Stats
1W - 2L
1,507 SR
Queue Stats
118W - 112L
1,475 Elo+
Party 2
Yemoja
Yemoja
PurpleKidChaos
Yemoja
Level 64
God Stats
4W - 9L
1,480 SR
Queue Stats
33W - 41L
1,421 Elo+
Solo
Ra
Ra
TrueRamen---
Ra
Level 49
God Stats
7W - 5L
1,569 SR
Queue Stats
180W - 178L
1,420 Elo+
Party 2
Hou Yi
Hou Yi
smokinthekush420
Hou Yi
Level 158
God Stats
28W - 27L
1,499 SR
Queue Stats
500W - 496L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jaglet
Cerberus
11
4 / 0 / 1
6,361
578
5,645
8,740
6,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Macloven611
Arachne
10
1 / 0 / 1
5,675
516
1,633
12,048
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hachiman
11
1 / 1 / 4
6,055
550
4,004
8,452
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
10
0 / 3 / 0
5,934
539
3,430
5,144
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
zenacu lunai
Guan Yu
12
2 / 1 / 0
6,217
565
6,501
11,106
7,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Herz_bros
Tsukuyomi
11
3 / 4 / 1
5,976
543
9,460
11,682
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
11
0 / 2 / 0
6,483
589
6,603
10,805
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
5,804
528
3,083
7,895
4,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 1
6,642
604
3,589
4,986
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,624
329
0
261
62
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
4
5
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Herz_bros
Tsukuyomi
3
4
1
0.88
W
Cerberus
Jaglet
Cerberus
4
0
1
4.5
L
Chaac
0
2
0
0
W
Arachne
Macloven611
Arachne
1
0
1
1.5
L
0
2
1
0.25
W
Hachiman
1
1
4
3
W
Nu Wa
0
3
0
0
L
1
0
1
1.5
L
0
0
0
0
W
Guan Yu
zenacu lunai
Guan Yu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
22,735
45,490
Taken
35,629
23,486
Mitigated
15,496
16,019
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Herz_bros
Tsukuyomi
9,460
2,823
0
3,181
11,682
4,105
0
3,033
8,569
0
42,907
W
Cerberus
Jaglet
Cerberus
5,645
587
0
4,273
8,740
6,759
0
2,060
6,680
28,452
1,883
L
Chaac
6,603
1,222
0
3,038
10,805
5,290
0
190
10,565
0
52,174
W
Arachne
Macloven611
Arachne
1,633
571
0
5,790
12,048
4,859
0
1,563
10,424
0
43,932
L
3,083
859
1,024
2,028
7,895
4,356
0
2,825
5,030
22,568
747
W
Hachiman
4,004
2,320
0
2,556
8,452
2,882
111
708
7,744
0
46,595
W
Nu Wa
3,430
761
0
510
5,144
1,415
0
1,966
3,178
39,375
1,021
L
3,589
152
24
2,374
4,986
1,683
96
1,952
2,732
50,714
1,518
L
0
0
0
0
261
62
0
211
0
0
0
W
Guan Yu
zenacu lunai
Guan Yu
6,501
1,244
0
2,890
11,106
7,571
0
0
11,106
0
43,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,242
Gold Earned
28,529
333
Minions Killed
294
0
Camps Cleared
0
1,086,592
Distance Traveled
892,676
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,976
543
63
6
0
249,491
1
W
Cerberus
6,361
578
47
4
0
220,626
0
L
Chaac
6,483
589
85
8
0
202,035
3
W
Arachne
5,675
516
66
6
0
238,430
3
L
Yemoja
5,804
528
38
3
0
199,606
0
W
Hachiman
6,055
550
67
6
0
195,333
0
W
Nu Wa
5,934
539
89
8
0
190,988
3
L
Ra
6,642
604
108
10
0
236,732
2
L
Hou Yi
3,624
329
0
0
0
4,812
0
W
Guan Yu
6,217
565
64
6
0
241,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role