Player Matchup

Janus
Janus
Platinum V
Emiliot25
Janus
Platinum V
Level 149
God Stats
105W - 112L
1,348 SR
Queue Stats
174W - 179L
1,395 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,348 SR
1,395 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,666 SR
1,239 MMR
Lancelot
Lancelot
Silver II
KWP_Claudius
Lancelot
Silver II
Level 94
God Stats
6W - 1L
1,666 SR
Queue Stats
28W - 28L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Emiliot25
Janus
20
4 / 5 / 1
18,813
896
18,755
22,391
15,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
GilgameshDa JiOsirisShivaSurtr

VS

Bans
Ao KuangCu ChulainnMaman BrigitteAchillesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KWP_Claudius
Lancelot
20
5 / 6 / 0
19,433
925
15,647
31,098
17,939
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
5
5
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
Emiliot25
Janus
4
5
1
0.9
W
Lancelot
KWP_Claudius
Lancelot
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,755
Damage
15,647
22,391
Taken
31,098
15,741
Mitigated
17,939
250
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Emiliot25
Janus
18,755
784
0
250
22,391
15,741
1,644
597
21,794
112,377
0
W
Lancelot
KWP_Claudius
Lancelot
15,647
3,865
0
12,527
31,098
17,939
3,266
19,247
11,270
0
106,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,813
Gold Earned
19,433
161
Minions Killed
161
9
Camps Cleared
6
432,816
Distance Traveled
451,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
18,813
896
161
8
9
432,816
0
W
Lancelot
19,433
925
161
8
6
451,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role