Player Matchup

Chaac
Chaac
BluRider17
Chaac
Level 123
God Stats
9W - 5L
1,733 SR
Queue Stats
24W - 28L
1,439 Elo+
Party 3
Amaterasu
Amaterasu
Kittyskulls3
Amaterasu
Level 116
God Stats
4W - 2L
1,943 SR
Queue Stats
29W - 32L
1,451 Elo+
Party 1
Neith
Neith
Me_mypotato
Neith
Level 29
God Stats
11W - 9L
1,411 SR
Queue Stats
14W - 22L
1,368 Elo+
Party 3
Bacchus
Bacchus
ProvenChamp
Bacchus
Level 100
God Stats
4W - 4L
1,453 SR
Queue Stats
43W - 37L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
yugioh0830
Nu Wa
Level 85
God Stats
1W - 0L
1,626 SR
Queue Stats
6W - 13L
1,279 Elo+
Solo
Team Averages
Level 91
1,633 SR
1,415 Elo+

VS

Team Averages
Level 87
1,519 SR
1,412 Elo+
Izanami
Izanami
ALEXFABlAN
Izanami
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 35L
1,321 Elo+
Party 2
Ymir
Ymir
Atrayes
Ymir
Level 104
God Stats
2W - 2L
1,708 SR
Queue Stats
175W - 151L
1,532 Elo+
Solo
Chaac
Chaac
F4Z3CHUS
Chaac
Level 17
God Stats
7W - 6L
1,691 SR
Queue Stats
12W - 25L
1,307 Elo+
Party 2
Zeus
Zeus
just-PRYME7
Zeus
Level 103
God Stats
7W - 6L
1,393 SR
Queue Stats
260W - 265L
1,453 Elo+
Solo
Cliodhna
Cliodhna
medynamite111
Cliodhna
Level 92
God Stats
1W - 5L
1,301 SR
Queue Stats
88W - 82L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
6 / 2 / 3
7,864
562
10,352
13,067
12,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
Kittyskulls3
Amaterasu
13
3 / 0 / 2
7,348
525
3,323
14,455
7,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 6
7,822
559
3,551
7,969
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bacchus
ProvenChamp
Bacchus
14
5 / 0 / 2
8,685
620
5,161
5,984
6,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Nu Wa
13
2 / 1 / 4
8,243
589
8,792
6,537
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALEXFABlAN
Izanami
11
1 / 5 / 0
6,463
462
4,705
10,226
3,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Atrayes
Ymir
10
1 / 3 / 1
6,252
447
4,149
11,132
7,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
F4Z3CHUS
Chaac
10
0 / 3 / 0
5,965
426
2,656
9,231
7,560
Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 1
6,327
452
4,435
6,425
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
medynamite111
Cliodhna
12
1 / 4 / 2
6,694
478
5,575
14,747
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
4
4
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
ALEXFABlAN
Izanami
1
5
0
0.2
L
Ymir
Atrayes
Ymir
1
3
1
0.5
W
Chaac
6
2
3
3.75
L
Chaac
F4Z3CHUS
Chaac
0
3
0
0
W
Amaterasu
Kittyskulls3
Amaterasu
3
0
2
4
W
3
1
6
6
W
Bacchus
ProvenChamp
Bacchus
5
0
2
6
L
1
4
1
0.38
L
Cliodhna
medynamite111
Cliodhna
1
4
2
0.5
W
Nu Wa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,179
Damage
21,520
48,012
Taken
51,761
31,644
Mitigated
26,175
13,757
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ALEXFABlAN
Izanami
4,705
3,392
0
874
10,226
3,327
0
2,272
7,870
0
43,843
L
Ymir
Atrayes
Ymir
4,149
519
0
500
11,132
7,214
261
2,765
8,367
19,942
1,643
W
Chaac
10,352
830
192
3,665
13,067
12,577
249
2,523
10,544
0
43,796
L
Chaac
F4Z3CHUS
Chaac
2,656
338
0
2,341
9,231
7,560
0
3,386
5,547
0
26,315
W
Amaterasu
Kittyskulls3
Amaterasu
3,323
1,050
0
5,676
14,455
7,439
0
2,683
11,772
0
54,833
W
3,551
774
0
2,145
7,969
2,897
355
812
7,157
0
43,279
W
Bacchus
ProvenChamp
Bacchus
5,161
641
0
1,904
5,984
6,420
322
32
5,952
37,328
4,076
L
4,435
919
0
511
6,425
2,079
90
2,547
3,786
39,690
0
L
Cliodhna
medynamite111
Cliodhna
5,575
979
0
6,697
14,747
5,995
59
2,430
12,317
0
62,813
W
Nu Wa
8,792
1,811
0
175
6,537
2,311
1,037
2,232
4,305
59,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,962
Gold Earned
31,701
386
Minions Killed
303
0
Camps Cleared
0
1,334,592
Distance Traveled
1,236,591
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,463
462
81
6
0
262,798
0
L
Ymir
6,252
447
30
2
0
217,803
2
W
Chaac
7,864
562
57
4
0
273,784
0
L
Chaac
5,965
426
31
2
0
237,001
0
W
Amaterasu
7,348
525
76
5
0
316,871
0
W
Neith
7,822
559
65
5
0
227,910
2
W
Bacchus
8,685
620
92
7
0
237,219
2
L
Zeus
6,327
452
69
5
0
203,273
0
L
Cliodhna
6,694
478
92
7
0
315,716
0
W
Nu Wa
8,243
589
96
7
0
278,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role