Player Matchup

Nemesis
Nemesis
IMNEWTOSMITE409
Nemesis
Level 107
God Stats
0W - 2L
1,263 SR
Queue Stats
25W - 20L
1,514 Elo+
Solo
Fenrir
Fenrir
MuFMaNgLeR5529
Fenrir
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 33L
1,410 Elo+
Solo
Scylla
Scylla
ResonantRug35
Scylla
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 224L
1,561 Elo+
Party 2
Bakasura
Bakasura
leonruins
Bakasura
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
264W - 266L
1,593 Elo+
Party 2
Nike
Nike
theBIGSPANKY300
Nike
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
341W - 341L
1,460 Elo+
Solo
Team Averages
Level 87
1,453 SR
1,508 Elo+

VS

Team Averages
Level 117
1,446 SR
1,458 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BlueTsunami808
Hou Yi
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 199L
1,432 Elo+
Solo
Ymir
Ymir
Carlooosfif
Ymir
Level 132
God Stats
3W - 6L
1,228 SR
Queue Stats
247W - 241L
1,455 Elo+
Party 1
Sol
Sol
Feli203040
Sol
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
207W - 192L
1,455 Elo+
Party 1
Zeus
Zeus
juanjo1020
Zeus
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 36L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,384
877
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 4 / 1
4,680
936
2,176
7,164
6,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 1
5,298
1,060
3,616
3,067
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
leonruins
Bakasura
12
0 / 0 / 2
5,254
1,051
1,471
4,843
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 0
5,528
1,106
3,657
4,893
3,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
2 / 1 / 3
5,891
1,178
4,182
2,359
942
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

10
4 / 0 / 2
5,826
1,165
2,570
3,142
1,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 0 / 6
5,318
1,064
3,071
3,649
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 3
5,638
1,128
3,295
3,403
967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 0 / 7
5,747
1,149
3,749
2,431
878
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
7
7
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
1
3
3.5
W
4
0
2
5
W
0
0
6
3
W
1
2
3
1.25
L
0
0
0
0
L
0
4
1
0.13
L
0
2
1
0.25
W
0
0
7
3.5
L
Bakasura
leonruins
Bakasura
0
0
2
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,920
Damage
16,867
19,967
Taken
14,984
14,816
Mitigated
7,298
4,839
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
4,182
352
550
309
2,359
942
108
216
2,103
9,069
333
W
2,570
1,507
1,249
1,003
3,142
1,138
0
1,032
1,914
0
4,101
W
3,071
271
888
1,148
3,649
3,373
0
630
2,904
4,694
0
W
3,295
1,137
0
416
3,403
967
188
366
2,817
8,874
741
L
0
0
0
0
0
0
0
0
0
0
0
L
2,176
306
0
653
7,164
6,076
0
4,658
2,194
0
3,653
L
3,616
73
147
538
3,067
1,234
0
2,599
408
8,542
254
W
3,749
777
234
354
2,431
878
0
773
1,521
13,724
428
L
Bakasura
leonruins
Bakasura
1,471
200
279
1,421
4,843
4,008
0
3,584
1,222
0
4,113
L
3,657
162
570
1,231
4,893
3,498
0
2,425
2,350
0
11,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,144
Gold Earned
28,420
49
Minions Killed
64
0
Camps Cleared
0
458,254
Distance Traveled
550,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,891
1,178
10
2
0
143,228
0
W
Hou Yi
5,826
1,165
3
1
0
106,412
0
W
Ymir
5,318
1,064
4
1
0
113,423
0
W
Sol
5,638
1,128
20
4
0
95,352
0
L
Nemesis
4,384
877
0
0
0
0
0
L
Fenrir
4,680
936
0
0
0
112,394
0
L
Scylla
5,298
1,060
16
3
0
110,851
0
W
Zeus
5,747
1,149
27
5
0
91,861
0
L
Bakasura
5,254
1,051
17
3
0
127,581
0
L
Nike
5,528
1,106
16
3
0
107,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role