Player Matchup

Cthulhu
Cthulhu
FearSomeJack505
Cthulhu
Level 39
God Stats
24W - 25L
1,398 SR
Queue Stats
447W - 480L
1,463 Elo+
Party 1
Anhur
Anhur
Kyttaroo
Anhur
Level 156
God Stats
5W - 0L
1,785 SR
Queue Stats
272W - 253L
1,507 Elo+
Party 3
Nu Wa
Nu Wa
PredatoR1289838
Nu Wa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
259W - 247L
1,478 Elo+
Party 3
Arachne
Arachne
ShapelessSkate4
Arachne
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
119W - 155L
1,351 Elo+
Party 1
Chaac
Chaac
kevinalfa13
Chaac
Level 121
God Stats
7W - 7L
1,369 SR
Queue Stats
256W - 251L
1,511 Elo+
Party 3
Team Averages
Level 93
1,510 SR
1,462 Elo+

VS

Team Averages
Level 67
1,736 SR
1,483 Elo+
Khepri
Khepri
Fluffyxx75
Khepri
Level 44
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 5L
1,491 Elo+
Party 2
Medusa
Medusa
HOLT74
Medusa
Level 29
God Stats
1W - 1L
1,809 SR
Queue Stats
1W - 5L
1,491 Elo+
Party 2
Thor
Thor
PrivateSpeee
Thor
Level 17
God Stats
3W - 2L
1,819 SR
Queue Stats
11W - 11L
1,443 Elo+
Party 2
Bellona
Bellona
ShockingWeasel
Bellona
Level 106
God Stats
7W - 7L
1,500 SR
Queue Stats
11W - 12L
1,443 Elo+
Party 2
Chronos
Chronos
enzo4slime
Chronos
Level 137
God Stats
13W - 12L
1,819 SR
Queue Stats
178W - 166L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
9,540
596
8,863
8,661
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Kyttaroo
Anhur
15
3 / 1 / 3
9,260
579
7,524
12,476
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 2
9,342
584
12,293
10,088
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 3 / 1
7,921
495
4,148
11,281
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 0 / 0
9,033
565
5,287
17,414
11,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fluffyxx75
Khepri
9
0 / 2 / 0
6,404
400
1,709
12,465
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
HOLT74
Medusa
11
0 / 4 / 1
6,518
407
3,990
8,517
2,588
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 1
7,947
497
6,846
14,868
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
0 / 0 / 0
9,014
563
14,526
14,050
17,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
enzo4slime
Chronos
15
1 / 1 / 0
9,048
566
8,171
11,884
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Khepri
Fluffyxx75
Khepri
0
2
0
0
L
Medusa
HOLT74
Medusa
0
4
1
0.13
W
Anhur
Kyttaroo
Anhur
3
1
3
4.5
W
2
0
2
3
L
3
3
1
1.17
W
2
3
1
0.83
L
0
0
0
0
L
Chronos
enzo4slime
Chronos
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,115
Damage
35,242
59,920
Taken
61,784
34,094
Mitigated
37,078
26,055
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,863
718
178
1,651
8,661
8,434
246
1,847
6,814
48,636
1,649
L
Khepri
Fluffyxx75
Khepri
1,709
223
0
2,056
12,465
7,563
0
2,533
9,932
19,138
0
L
Medusa
HOLT74
Medusa
3,990
686
145
95
8,517
2,588
0
3,511
5,006
0
48,552
W
Anhur
Kyttaroo
Anhur
7,524
3,707
0
5,407
12,476
5,211
1,805
1,868
10,608
0
86,107
W
12,293
4,228
0
3,920
10,088
4,075
1,466
5,435
4,653
84,801
1,633
L
6,846
2,154
0
4,951
14,868
5,653
0
5,077
9,791
0
58,502
W
4,148
2,773
0
5,647
11,281
4,406
0
1,223
10,058
0
71,467
L
14,526
4,588
0
5,032
14,050
17,254
0
2,144
11,906
8,391
78,966
L
Chronos
enzo4slime
Chronos
8,171
1,162
0
2,661
11,884
4,020
1,084
7,270
4,614
87,595
562
W
5,287
1,134
0
9,252
17,414
11,968
92
1,800
15,614
0
70,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,096
Gold Earned
38,931
595
Minions Killed
490
0
Camps Cleared
0
1,638,402
Distance Traveled
1,565,283
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,540
596
59
4
0
363,618
1
L
Khepri
6,404
400
35
2
0
255,813
0
L
Medusa
6,518
407
63
4
0
316,328
0
W
Anhur
9,260
579
151
9
0
300,334
2
W
Nu Wa
9,342
584
131
8
0
305,539
0
L
Thor
7,947
497
97
6
0
350,169
0
W
Arachne
7,921
495
113
7
0
359,527
0
L
Bellona
9,014
563
150
9
0
337,505
1
L
Chronos
9,048
566
145
9
0
305,468
3
W
Chaac
9,033
565
141
9
0
309,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role