Player Matchup

Cthulhu
Cthulhu
Silver IV
Potato Tot 444
Cthulhu
Silver IV
Level 147
God Stats
2W - 2L
1,282 SR
Queue Stats
51W - 43L
1,404 MMR
Party 1
Amaterasu
Amaterasu
Silver IV
TWO E Z FOUR ME
Amaterasu
Silver IV
Level 108
God Stats
11W - 4L
1,500 SR
Queue Stats
51W - 43L
1,404 MMR
Party 1
Agni
Agni
Silver IV
mincraftlover56
Agni
Silver IV
Level 106
God Stats
1W - 2L
1,746 SR
Queue Stats
51W - 43L
1,404 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,509 SR
1,404 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,514 SR
1,382 MMR
Athena
Athena
Bronze III
FarmerJohnJohn
Athena
Bronze III
Level 59
God Stats
2W - 2L
1,549 SR
Queue Stats
4W - 8L
1,384 MMR
Solo
Artemis
Artemis
Bronze III
PoloTrap_God
Artemis
Bronze III
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,322 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Scannorr
Kukulkan
Bronze III
Level 83
God Stats
20W - 27L
1,492 SR
Queue Stats
49W - 53L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
9,875
823
13,099
11,948
9,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
TWO E Z FOUR ME
Amaterasu
14
4 / 0 / 10
9,489
791
8,276
11,157
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 9
10,082
840
10,411
5,995
2,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Maman BrigitteAphroditeAchillesAtlasThoth

VS

Bans
Bake KujiraMedusaYu HuangHou YiMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,858
572
7,876
18,133
8,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
PoloTrap_God
Artemis
12
0 / 6 / 1
7,189
599
5,400
9,448
2,998
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Scannorr
Kukulkan
14
1 / 3 / 0
8,017
668
7,049
9,904
3,496
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Artemis
PoloTrap_God
Artemis
0
6
1
0.08
W
6
1
8
10
L
Kukulkan
Scannorr
Kukulkan
1
3
0
0.33
W
Amaterasu
TWO E Z FOUR ME
Amaterasu
4
0
10
9
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,786
Damage
20,325
29,100
Taken
37,485
18,873
Mitigated
14,504
7,292
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,876
2,324
0
2,784
18,133
8,010
0
9,613
7,742
17,510
0
L
Artemis
PoloTrap_God
Artemis
5,400
1,602
0
902
9,448
2,998
0
5,704
3,213
0
16,632
W
13,099
823
406
1,112
11,948
9,184
702
7,098
4,308
30,447
3,604
L
Kukulkan
Scannorr
Kukulkan
7,049
139
76
673
9,904
3,496
0
4,565
4,961
44,590
0
W
Amaterasu
TWO E Z FOUR ME
Amaterasu
8,276
4,515
0
4,883
11,157
7,141
1,537
4,086
6,872
0
35,102
W
10,411
459
0
891
5,995
2,548
606
3,027
2,745
44,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,446
Gold Earned
22,064
175
Minions Killed
136
0
Camps Cleared
0
666,387
Distance Traveled
595,196
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,858
572
24
2
0
218,246
0
L
Artemis
7,189
599
34
3
0
165,426
0
W
Cthulhu
9,875
823
44
4
0
208,389
0
L
Kukulkan
8,017
668
78
7
0
211,524
6
W
Amaterasu
9,489
791
47
4
0
227,379
0
W
Agni
10,082
840
84
7
0
230,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role