Player Matchup

Janus
Janus
B00MSTiX75
Janus
Level 156
God Stats
2W - 1L
1,248 SR
Queue Stats
146W - 148L
1,508 Elo+
Party 1
Chang'e
Chang'e
ChuvacaSam
Chang'e
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,889 Elo+
Solo
Discordia
Discordia
MamaB00M
Discordia
Level 138
God Stats
3W - 2L
1,530 SR
Queue Stats
131W - 134L
1,504 Elo+
Party 1
Tyr
Tyr
jadedartzero
Tyr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,209 Elo+
Party 1
Rama
Rama
xXM1gu3lZzz
Rama
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 38L
1,507 Elo+
Solo
Team Averages
Level 135
1,456 SR
1,523 Elo+

VS

Team Averages
Level 122
1,522 SR
1,444 Elo+
Kukulkan
Kukulkan
Cheesecake030
Kukulkan
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 66L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chungling
Ah Muzen Cab
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
DarthJarJar2405
Nu Wa
Level 61
God Stats
4W - 4L
1,608 SR
Queue Stats
107W - 124L
1,398 Elo+
Party 2
Odin
Odin
I JAJANKEN I
Odin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
Kuckerland
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
2 / 3 / 0
5,390
1,078
5,370
5,142
1,832
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chang'e
ChuvacaSam
Chang'e
10
0 / 1 / 2
5,343
1,069
2,041
6,461
2,012
Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Discordia
MamaB00M
Discordia
10
0 / 1 / 1
5,112
1,022
5,133
3,609
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
0 / 2 / 1
4,808
962
2,842
5,771
3,830
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 0 / 1
5,605
1,121
1,981
3,880
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cheesecake030
Kukulkan
11
1 / 0 / 5
5,739
1,148
8,133
4,006
2,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ah Muzen Cab
Chungling
Ah Muzen Cab
1
0 / 0 / 0
1,324
265
0
0
0
11
1 / 1 / 3
5,605
1,121
4,565
3,824
1,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 4
6,008
1,202
4,312
4,316
3,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Kuckerland
Guan Yu
11
3 / 2 / 3
6,158
1,232
5,379
8,143
4,667
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
7
7
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
2
3
0
0.67
L
Kukulkan
Cheesecake030
Kukulkan
1
0
5
3.5
L
Ah Muzen Cab
Chungling
Ah Muzen Cab
0
0
0
0
W
Chang'e
ChuvacaSam
Chang'e
0
1
2
1
L
1
1
3
2.5
L
2
0
4
4
L
Guan Yu
Kuckerland
Guan Yu
3
2
3
2.25
W
Discordia
MamaB00M
Discordia
0
1
1
0.5
W
0
2
1
0.25
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,367
Damage
22,389
24,863
Taken
20,289
10,310
Mitigated
11,494
11,826
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
5,370
307
468
765
5,142
1,832
0
3,199
1,943
14,629
0
L
Kukulkan
Cheesecake030
Kukulkan
8,133
834
944
756
4,006
2,227
0
2,974
1,032
14,786
0
L
Ah Muzen Cab
Chungling
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
ChuvacaSam
Chang'e
2,041
252
4,259
2,704
6,461
2,012
0
2,831
3,630
6,095
312
L
4,565
1,045
303
859
3,824
1,410
70
2,632
1,192
12,058
237
L
4,312
961
372
464
4,316
3,190
25
2,713
1,603
0
8,725
L
Guan Yu
Kuckerland
Guan Yu
5,379
444
2,555
2,729
8,143
4,667
62
4,114
4,029
0
8,573
W
Discordia
MamaB00M
Discordia
5,133
225
465
348
3,609
1,169
0
2,080
1,529
11,129
0
W
2,842
311
261
350
5,771
3,830
0
2,529
3,242
0
4,473
W
1,981
1,284
714
1,492
3,880
1,467
0
2,047
1,833
0
9,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,258
Gold Earned
24,834
56
Minions Killed
52
0
Camps Cleared
0
516,623
Distance Traveled
456,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,390
1,078
17
3
0
107,057
0
L
Kukulkan
5,739
1,148
20
4
0
114,276
0
L
Ah Muzen Cab
1,324
265
0
0
0
0
0
W
Chang'e
5,343
1,069
12
2
0
92,966
0
L
Nu Wa
5,605
1,121
15
3
0
96,557
0
L
Odin
6,008
1,202
12
2
0
127,738
0
L
Guan Yu
6,158
1,232
5
1
0
117,558
0
W
Discordia
5,112
1,022
11
2
0
120,682
0
W
Tyr
4,808
962
5
1
0
107,808
0
W
Rama
5,605
1,121
11
2
0
88,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role