Player Matchup

Ravana
Ravana
Gold V
Cheessman
Ravana
Gold V
Level 105
God Stats
5W - 4L
1,233 SR
Queue Stats
167W - 175L
1,426 MMR
Solo
Janus
Janus
Gold V
Ezzerland
Janus
Gold V
Level 157
God Stats
57W - 54L
1,455 SR
Queue Stats
180W - 175L
1,332 MMR
Party 2
Ymir
Ymir
Gold V
PinkTree3735
Ymir
Gold V
Level 113
God Stats
3W - 1L
1,759 SR
Queue Stats
31W - 28L
1,442 MMR
Solo
Danzaburou
Danzaburou
Gold II
Surandiatiai
Danzaburou
Gold II
Level 52
God Stats
11W - 7L
1,657 SR
Queue Stats
64W - 60L
1,513 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
maceplaysTwitch
Gilgamesh
Gold V
Level 188
God Stats
26W - 18L
1,479 SR
Queue Stats
192W - 192L
1,412 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,517 SR
1,425 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,515 SR
1,425 MMR
Medusa
Medusa
Silver I
GhostlySlays-
Medusa
Silver I
Level 69
God Stats
17W - 20L
1,500 SR
Queue Stats
161W - 160L
1,536 MMR
Party 1
Loki
Loki
Gold III
Reflextions
Loki
Gold III
Level 140
God Stats
32W - 14L
1,619 SR
Queue Stats
96W - 94L
1,412 MMR
Solo
Artio
Artio
Gold IV
astuto240lince
Artio
Gold IV
Level 149
God Stats
100W - 73L
1,622 SR
Queue Stats
882W - 889L
1,412 MMR
Solo
Nike
Nike
Silver III
bwuh_ImMutedBwoh
Nike
Silver III
Level 89
God Stats
3W - 5L
1,392 SR
Queue Stats
144W - 164L
1,362 MMR
Party 1
Vulcan
Vulcan
Gold V
shuggashaun
Vulcan
Gold V
Level 128
God Stats
4W - 4L
1,442 SR
Queue Stats
88W - 84L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cheessman
Ravana
16
8 / 3 / 5
9,207
575
12,353
9,463
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Janus
Ezzerland
Janus
15
3 / 1 / 8
9,083
568
6,058
6,152
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 8
8,452
528
5,673
13,569
13,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Surandiatiai
Danzaburou
15
4 / 3 / 3
9,226
577
11,171
13,041
6,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
maceplaysTwitch
Gilgamesh
14
0 / 3 / 2
8,597
537
6,455
16,256
15,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThanatosThothRama

VS

Bans
SusanoMercuryBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
7,983
499
10,951
14,903
6,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 4
8,079
505
5,901
15,062
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 2
7,024
439
4,811
16,015
13,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 1 / 1
8,550
534
11,136
12,582
10,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
14
2 / 2 / 0
8,302
519
9,199
5,801
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
17
Kills
11
11
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
Cheessman
Ravana
8
3
5
3.5
W
Janus
Ezzerland
Janus
3
1
8
7
L
2
5
3
0.7
W
2
1
8
6
L
3
6
4
0.83
W
Danzaburou
Surandiatiai
Danzaburou
4
3
3
1.83
L
1
3
2
0.67
L
3
1
1
3.5
W
Gilgamesh
maceplaysTwitch
Gilgamesh
0
3
2
0.33
L
Vulcan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,710
Damage
41,998
58,481
Taken
64,363
42,256
Mitigated
39,478
17,310
Healing
19,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Cheessman
Ravana
12,353
4,038
0
4,601
9,463
5,009
0
2,360
7,103
0
67,415
W
Janus
Ezzerland
Janus
6,058
223
0
882
6,152
2,546
546
4,368
1,784
68,483
613
L
10,951
4,829
0
2,640
14,903
6,892
0
2,280
12,507
0
72,494
W
5,673
1,590
0
4,227
13,569
13,047
0
5,270
8,299
20,653
2,396
L
5,901
1,659
0
6,157
15,062
5,709
0
2,609
12,226
0
68,424
W
Danzaburou
Surandiatiai
Danzaburou
11,171
6,789
0
4,939
13,041
6,031
20
1,748
11,293
0
64,938
L
4,811
424
445
5,842
16,015
13,737
0
3,640
12,259
20,416
449
L
11,136
1,052
0
3,575
12,582
10,841
0
607
10,908
1,668
67,445
W
Gilgamesh
maceplaysTwitch
Gilgamesh
6,455
1,372
0
2,661
16,256
15,623
0
572
15,684
0
63,037
L
Vulcan
9,199
3,219
0
967
5,801
2,299
0
1,671
3,980
68,851
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,565
Gold Earned
39,938
496
Minions Killed
489
0
Camps Cleared
0
1,658,030
Distance Traveled
1,596,040
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,207
575
83
5
0
363,308
1
W
Janus
9,083
568
156
10
0
364,210
4
L
Medusa
7,983
499
115
7
0
292,030
0
W
Ymir
8,452
528
22
1
0
328,378
4
L
Loki
8,079
505
104
7
0
332,389
0
W
Danzaburou
9,226
577
112
7
0
304,768
1
L
Artio
7,024
439
35
2
0
323,581
6
L
Nike
8,550
534
110
7
0
306,949
7
W
Gilgamesh
8,597
537
123
8
0
297,366
2
L
Vulcan
8,302
519
125
8
0
341,091
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role