Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JellyDoinker
Bellona
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,339 Elo+
Party 1
Ymir
Ymir
SwanosaurusFlex
Ymir
Level 41
God Stats
6W - 19L
1,397 SR
Queue Stats
18W - 59L
1,247 Elo+
Party 1
Neith
Neith
TangerineSack
Neith
Level 81
God Stats
7W - 17L
1,503 SR
Queue Stats
20W - 53L
1,253 Elo+
Party 1
Baron Samedi
Baron Samedi
WAFFLES503
Baron Samedi
Level 138
God Stats
2W - 0L
1,421 SR
Queue Stats
22W - 62L
1,243 Elo+
Party 1
Team Averages
Level 105
1,464 SR
1,317 Elo+

VS

Team Averages
Level 129
1,544 SR
1,487 Elo+
Izanami
Izanami
HELLAsourD
Izanami
Level 119
God Stats
5W - 8L
1,593 SR
Queue Stats
45W - 67L
1,492 Elo+
Party 2
Ne Zha
Ne Zha
HaruKhan
Ne Zha
Level 165
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Java820
Hades
Level 75
God Stats
14W - 8L
1,552 SR
Queue Stats
122W - 84L
1,499 Elo+
Solo
Athena
Athena
SolitarioKirito
Athena
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Surtr
Surtr
Woindafoinda7
Surtr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 78L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
0 / 0 / 5
6,934
867
4,825
3,621
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
JellyDoinker
Bellona
12
0 / 0 / 4
6,312
789
972
3,482
2,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 4
6,907
863
3,267
7,526
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 0 / 2
6,949
869
8,965
4,766
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
WAFFLES503
Baron Samedi
13
2 / 0 / 4
7,014
877
5,881
4,149
1,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HELLAsourD
Izanami
12
0 / 0 / 1
6,245
781
2,655
5,836
2,504
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
HaruKhan
Ne Zha
9
0 / 0 / 0
5,571
696
0
206
100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
Java820
Hades
12
1 / 3 / 0
6,205
776
9,705
8,689
5,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
0 / 2 / 1
6,363
795
1,415
7,427
6,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 0
6,273
784
1,652
6,938
5,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
6
Kills
1
1
Deaths
6
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
0
5
2.5
L
Izanami
HELLAsourD
Izanami
0
0
1
0.5
L
Ne Zha
HaruKhan
Ne Zha
0
0
0
0
L
Hades
Java820
Hades
1
3
0
0.33
W
Bellona
JellyDoinker
Bellona
0
0
4
2
L
0
2
1
0.25
W
1
1
4
3
W
3
0
2
4
W
Baron Samedi
WAFFLES503
Baron Samedi
2
0
4
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
15,427
23,544
Taken
29,096
13,702
Mitigated
20,146
7,194
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,825
990
0
742
3,621
1,597
0
1,292
2,329
0
23,228
L
Izanami
HELLAsourD
Izanami
2,655
1,541
20
198
5,836
2,504
0
1,813
4,023
0
19,543
L
Ne Zha
HaruKhan
Ne Zha
0
0
0
0
206
100
0
0
206
0
1,911
L
Hades
Java820
Hades
9,705
321
303
2,279
8,689
5,796
0
3,252
5,437
20,740
0
W
Bellona
JellyDoinker
Bellona
972
283
0
84
3,482
2,840
83
1,592
1,890
0
8,916
L
1,415
161
547
647
7,427
6,153
0
1,797
5,630
7,172
0
W
3,267
1,009
0
2,040
7,526
5,363
87
4,043
3,483
6,708
0
W
8,965
2,960
0
855
4,766
1,962
1,097
1,648
3,118
0
30,002
W
Baron Samedi
WAFFLES503
Baron Samedi
5,881
657
1,712
1,761
4,149
1,940
361
2,613
1,536
21,563
0
L
1,652
520
0
775
6,938
5,593
0
2,286
4,652
416
15,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,116
Gold Earned
30,657
169
Minions Killed
122
0
Camps Cleared
0
851,495
Distance Traveled
583,601
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,934
867
49
6
0
192,747
0
L
Izanami
6,245
781
37
5
0
148,972
0
L
Ne Zha
5,571
696
5
1
0
9,479
0
L
Hades
6,205
776
28
4
0
152,507
2
W
Bellona
6,312
789
22
3
0
174,319
0
L
Athena
6,363
795
22
3
0
124,929
0
W
Ymir
6,907
863
3
0
0
156,157
0
W
Neith
6,949
869
58
7
0
164,083
0
W
Baron Samedi
7,014
877
37
5
0
164,189
0
L
Surtr
6,273
784
30
4
0
147,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role