Player Matchup

Mulan
Mulan
Ichiro_Vague
Mulan
Level 74
God Stats
23W - 28L
1,590 SR
Queue Stats
279W - 265L
1,458 Elo+
Solo
Anubis
Anubis
Junior32147
Anubis
Level 45
God Stats
5W - 5L
1,556 SR
Queue Stats
72W - 79L
1,427 Elo+
Solo
Danzaburou
Danzaburou
KillSwitch7209
Danzaburou
Level 67
God Stats
31W - 27L
1,661 SR
Queue Stats
265W - 268L
1,464 Elo+
Solo
Team Averages
Level 62
1,602 SR
1,450 Elo+

VS

Team Averages
Level 89
1,622 SR
1,557 Elo+
Mulan
Mulan
GoldenDragonIPG
Mulan
Level 82
God Stats
4W - 2L
1,595 SR
Queue Stats
27W - 16L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
Rule34Haru
Nu Wa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,584 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vscko
Ah Muzen Cab
Level 80
God Stats
2W - 0L
1,770 SR
Queue Stats
152W - 133L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
8,983
691
10,545
16,898
11,401
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
1 / 3 / 2
8,970
690
6,520
9,935
4,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
KillSwitch7209
Danzaburou
15
4 / 3 / 1
9,977
767
11,257
13,799
6,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
9,848
758
6,262
12,702
13,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
16
5 / 2 / 7
10,867
836
12,692
6,805
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Vscko
Ah Muzen Cab
16
6 / 3 / 6
11,336
872
16,162
15,002
8,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
13
13
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
1
7
4
0.43
L
Anubis
1
3
2
0.67
L
Danzaburou
KillSwitch7209
Danzaburou
4
3
1
1.5
W
Nu Wa
5
2
7
4.25
W
Ah Muzen Cab
Vscko
Ah Muzen Cab
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,322
Damage
35,116
40,632
Taken
34,509
21,713
Mitigated
24,317
7,420
Healing
2,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,262
709
0
410
12,702
13,359
467
2,835
9,799
0
16,975
L
10,545
838
0
1,579
16,898
11,401
0
5,020
11,878
0
22,421
L
Anubis
6,520
181
0
2,190
9,935
4,304
0
2,028
7,907
34,846
1,727
L
Danzaburou
KillSwitch7209
Danzaburou
11,257
4,105
97
3,554
13,799
6,008
92
5,696
8,092
0
57,462
W
Nu Wa
12,692
3,900
0
179
6,805
2,547
1,504
1,011
5,781
47,188
0
W
Ah Muzen Cab
Vscko
Ah Muzen Cab
16,162
4,746
0
1,593
15,002
8,411
720
2,578
12,383
0
61,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,930
Gold Earned
32,051
199
Minions Killed
177
0
Camps Cleared
0
645,484
Distance Traveled
771,216
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,848
758
22
2
0
269,428
0
L
Mulan
8,983
691
33
3
0
215,468
5
L
Anubis
8,970
690
63
5
0
200,381
2
L
Danzaburou
9,977
767
103
8
0
229,635
0
W
Nu Wa
10,867
836
74
6
0
245,771
0
W
Ah Muzen Cab
11,336
872
81
6
0
256,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role