Player Matchup

Kukulkan
Kukulkan
Karuzo23
Kukulkan
Level 66
God Stats
16W - 12L
1,570 SR
Queue Stats
67W - 63L
1,437 Elo+
Party 1
Chaac
Chaac
MVK SiLENCE
Chaac
Level 86
God Stats
1W - 3L
1,330 SR
Queue Stats
146W - 143L
1,424 Elo+
Party 1
Bacchus
Bacchus
TDP TATS
Bacchus
Level 64
God Stats
94W - 69L
1,321 SR
Queue Stats
408W - 399L
1,450 Elo+
Solo
Nut
Nut
XSenpaiSinsX
Nut
Level 45
God Stats
2W - 3L
1,218 SR
Queue Stats
88W - 100L
1,431 Elo+
Solo
Nu Wa
Nu Wa
badriguix
Nu Wa
Level 49
God Stats
183W - 151L
1,356 SR
Queue Stats
377W - 386L
1,336 Elo+
Solo
Team Averages
Level 62
1,359 SR
1,415 Elo+

VS

Team Averages
Level 68
1,500 SR
1,437 Elo+
Anubis
Anubis
Burnt Man Jr
Anubis
Level 83
God Stats
74W - 58L
1,477 SR
Queue Stats
182W - 173L
1,453 Elo+
Solo
Da Ji
Da Ji
RoyalGosling369
Da Ji
Level 47
God Stats
1W - 2L
1,514 SR
Queue Stats
24W - 16L
1,458 Elo+
Solo
Raijin
Raijin
Silent_knight999
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 289L
1,455 Elo+
Solo
Achilles
Achilles
bloc of sand
Achilles
Level 58
God Stats
5W - 2L
1,513 SR
Queue Stats
8W - 11L
1,356 Elo+
Solo
Athena
Athena
devv17
Athena
Level 69
God Stats
6W - 13L
1,496 SR
Queue Stats
92W - 96L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Karuzo23
Kukulkan
16
3 / 1 / 11
9,956
996
12,088
6,607
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 12
10,325
1,033
13,125
9,163
5,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
TDP TATS
Bacchus
16
4 / 0 / 11
10,671
1,067
9,615
5,860
3,257
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 11
9,921
992
6,126
4,628
1,535
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
badriguix
Nu Wa
17
5 / 0 / 9
10,589
1,059
10,205
2,648
792
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

326

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 7 / 0
9,314
931
10,076
14,209
9,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 6 / 0
8,709
871
4,106
14,758
7,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
0 / 3 / 1
9,512
951
6,183
13,005
4,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
bloc of sand
Achilles
15
0 / 1 / 0
9,193
919
5,186
13,382
17,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
devv17
Athena
13
0 / 0 / 0
6,666
667
0
645
318

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
2
17
Kills
1
1
Deaths
17
54
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
7
0
0.14
W
Kukulkan
Karuzo23
Kukulkan
3
1
11
8.5
W
3
0
12
9
L
0
6
0
0
L
0
3
1
0.17
W
Bacchus
TDP TATS
Bacchus
4
0
11
9.5
W
2
0
11
7.5
W
Nu Wa
badriguix
Nu Wa
5
0
9
9.5
L
Achilles
bloc of sand
Achilles
0
1
0
0
L
Athena
devv17
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,159
Damage
25,551
28,906
Taken
55,999
12,630
Mitigated
39,275
5,668
Healing
2,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,076
54
197
763
14,209
9,273
0
7,377
6,811
31,669
0
W
Kukulkan
Karuzo23
Kukulkan
12,088
469
0
70
6,607
1,988
0
4,014
2,414
20,959
1,171
W
13,125
2,135
0
3,006
9,163
5,058
0
4,537
4,311
0
32,240
L
4,106
200
0
400
14,758
7,288
0
9,904
4,831
0
16,890
L
6,183
734
0
0
13,005
4,838
0
7,917
5,072
34,145
0
W
Bacchus
TDP TATS
Bacchus
9,615
752
0
1,011
5,860
3,257
0
3,577
2,196
21,526
77
W
6,126
3,585
0
893
4,628
1,535
0
2,431
2,150
0
18,950
W
Nu Wa
badriguix
Nu Wa
10,205
4,424
114
574
2,648
792
0
1,700
948
35,039
0
L
Achilles
bloc of sand
Achilles
5,186
319
0
680
13,382
17,558
0
5,325
8,042
0
27,882
L
Athena
devv17
Athena
0
0
0
0
645
318
0
645
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,462
Gold Earned
43,394
188
Minions Killed
179
8
Camps Cleared
4
979,547
Distance Traveled
670,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,314
931
62
6
0
158,907
0
W
Kukulkan
9,956
996
33
3
0
179,708
0
W
Chaac
10,325
1,033
34
3
3
221,385
0
L
Da Ji
8,709
871
23
2
2
158,787
0
L
Raijin
9,512
951
56
6
1
157,625
0
W
Bacchus
10,671
1,067
33
3
1
204,300
0
W
Nut
9,921
992
34
3
4
190,817
0
W
Nu Wa
10,589
1,059
54
5
0
183,337
0
L
Achilles
9,193
919
38
4
1
195,513
0
L
Athena
6,666
667
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role