Player Matchup

Lancelot
Lancelot
HamTrainTony
Lancelot
Level 139
God Stats
59W - 59L
1,504 SR
Queue Stats
129W - 158L
1,431 Elo+
Party 1
Bacchus
Bacchus
Hravv
Bacchus
Level 137
God Stats
15W - 7L
1,588 SR
Queue Stats
88W - 102L
1,511 Elo+
Party 1
Persephone
Persephone
Legless Koala
Persephone
Level 157
God Stats
2W - 1L
1,364 SR
Queue Stats
146W - 170L
1,449 Elo+
Party 1
Ullr
Ullr
Royinsel
Ullr
Level 155
God Stats
10W - 6L
1,630 SR
Queue Stats
90W - 98L
1,527 Elo+
Party 1
Vamana
Vamana
Tentalicious
Vamana
Level 54
God Stats
99W - 78L
1,615 SR
Queue Stats
132W - 125L
1,528 Elo+
Solo
Team Averages
Level 128
1,540 SR
1,489 Elo+

VS

Team Averages
Level 137
1,480 SR
1,534 Elo+
Ra
Ra
Gεrms
Ra
Level 158
God Stats
9W - 12L
1,679 SR
Queue Stats
135W - 174L
1,433 Elo+
Party 2
Mercury
Mercury
MrBarat
Mercury
Level 140
God Stats
2W - 1L
1,655 SR
Queue Stats
92W - 66L
1,530 Elo+
Party 2
Cabrakan
Cabrakan
RagingDesigner
Cabrakan
Level 79
God Stats
0W - 2L
1,242 SR
Queue Stats
21W - 16L
1,621 Elo+
Solo
Ne Zha
Ne Zha
SirBendyStraw
Ne Zha
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,530 Elo+
Solo
Sol
Sol
Veroxas
Sol
Level 123
God Stats
0W - 2L
1,326 SR
Queue Stats
184W - 213L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HamTrainTony
Lancelot
10
3 / 0 / 3
5,941
540
3,514
7,555
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Hravv
Bacchus
11
2 / 0 / 6
6,172
561
4,327
7,855
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Legless Koala
Persephone
12
2 / 1 / 3
6,953
632
5,312
6,385
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
11
5 / 0 / 3
6,236
567
6,402
5,373
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
12
1 / 0 / 0
6,520
593
5,553
5,775
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
1 / 3 / 0
5,778
525
4,074
6,196
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MrBarat
Mercury
10
0 / 1 / 0
5,879
534
3,007
10,256
8,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
9
0 / 3 / 0
5,315
483
2,285
8,464
8,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,133
467
1,174
9,788
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
10
0 / 5 / 0
5,192
472
4,951
7,496
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
13
Kills
1
1
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
1
3
0
0.33
W
Lancelot
HamTrainTony
Lancelot
3
0
3
4.5
W
Bacchus
Hravv
Bacchus
2
0
6
5
W
Persephone
Legless Koala
Persephone
2
1
3
3.5
L
Mercury
MrBarat
Mercury
0
1
0
0
L
Cabrakan
0
3
0
0
W
Ullr
5
0
3
6.5
L
0
1
0
0
W
Vamana
1
0
0
1
L
Sol
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,108
Damage
15,491
32,943
Taken
42,200
18,933
Mitigated
25,321
8,527
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,074
458
612
1,754
6,196
2,331
0
2,825
3,023
39,726
0
W
Lancelot
HamTrainTony
Lancelot
3,514
723
0
660
7,555
3,273
0
2,372
4,987
0
39,436
W
Bacchus
Hravv
Bacchus
4,327
562
0
2,942
7,855
7,160
0
2,484
5,335
21,295
0
W
Persephone
Legless Koala
Persephone
5,312
169
0
1,142
6,385
2,204
0
2,668
3,410
57,026
1,162
L
Mercury
MrBarat
Mercury
3,007
1,041
0
3,582
10,256
8,235
0
0
9,512
0
39,188
L
Cabrakan
2,285
398
0
1,396
8,464
8,624
0
3,153
5,170
16,455
0
W
Ullr
6,402
2,216
0
1,989
5,373
2,170
39
2,620
2,737
0
43,166
L
1,174
466
0
4,293
9,788
3,394
0
813
8,887
0
35,256
W
Vamana
5,553
2,283
0
1,794
5,775
4,126
0
0
5,130
0
53,209
L
Sol
4,951
2,334
0
1,344
7,496
2,737
0
2,265
5,189
34,212
9,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,822
Gold Earned
27,297
350
Minions Killed
335
0
Camps Cleared
0
1,187,853
Distance Traveled
1,134,438
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,778
525
84
8
0
253,674
1
W
Lancelot
5,941
540
69
6
0
282,504
0
W
Bacchus
6,172
561
33
3
0
228,724
2
W
Persephone
6,953
632
92
8
0
220,587
0
L
Mercury
5,879
534
86
8
0
229,052
0
L
Cabrakan
5,315
483
32
3
0
204,760
0
W
Ullr
6,236
567
74
7
0
236,567
2
L
Ne Zha
5,133
467
64
6
0
250,610
2
W
Vamana
6,520
593
82
7
0
219,471
1
L
Sol
5,192
472
69
6
0
196,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role