Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
GankJoeBiden
Tsukuyomi
Gold I
Level 159
God Stats
2W - 5L
1,180 SR
Queue Stats
99W - 104L
1,501 MMR
Party 1
Thanatos
Thanatos
Gold III
Kyexc
Thanatos
Gold III
Level 147
God Stats
1W - 3L
1,353 SR
Queue Stats
26W - 23L
1,463 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
Mmve
Kuzenbo
Gold II
Level 123
God Stats
4W - 4L
1,222 SR
Queue Stats
30W - 25L
1,566 MMR
Party 2
Thoth
Thoth
Gold III
TheRubicon
Thoth
Gold III
Level 141
God Stats
7W - 6L
1,588 SR
Queue Stats
100W - 99L
1,543 MMR
Party 1
Horus
Horus
Gold III
whodat41
Horus
Gold III
Level 123
God Stats
72W - 47L
1,705 SR
Queue Stats
135W - 119L
1,513 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,409 SR
1,517 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,552 SR
1,517 MMR
Cupid
Cupid
Gold III
Bioskyz
Cupid
Gold III
Level 122
God Stats
7W - 4L
1,724 SR
Queue Stats
123W - 123L
1,484 MMR
Party 3
Arachne
Arachne
Gold IV
Rebohim
Arachne
Gold IV
Level 149
God Stats
24W - 27L
1,348 SR
Queue Stats
107W - 111L
1,515 MMR
Solo
Chiron
Chiron
Gold IV
ThrillToucan
Chiron
Gold IV
Level 89
God Stats
17W - 25L
1,543 SR
Queue Stats
104W - 107L
1,511 MMR
Solo
Cthulhu
Cthulhu
Gold IV
XDEMONICMANIAC
Cthulhu
Gold IV
Level 149
God Stats
2W - 2L
1,564 SR
Queue Stats
47W - 56L
1,511 MMR
Solo
Charon
Charon
Gold III
codeman0206
Charon
Gold III
Level 126
God Stats
5W - 6L
1,583 SR
Queue Stats
54W - 52L
1,565 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GankJoeBiden
Tsukuyomi
18
1 / 3 / 6
10,937
547
12,030
18,008
8,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Kyexc
Thanatos
19
8 / 0 / 10
11,502
575
19,425
17,725
9,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
Mmve
Kuzenbo
18
3 / 1 / 6
12,040
602
9,721
18,194
20,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Thoth
17
5 / 2 / 5
11,324
566
11,971
9,068
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
whodat41
Horus
16
8 / 0 / 7
11,774
589
10,334
18,228
23,657
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
BellonaUllrJanusAo Kuang

VS

Bans
KukulkanOdinAh Muzen CabMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bioskyz
Cupid
18
2 / 5 / 0
10,364
518
9,230
20,492
8,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Rebohim
Arachne
18
3 / 3 / 0
10,054
503
8,408
17,793
8,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chiron
16
0 / 7 / 2
9,582
479
7,640
18,726
4,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 3 / 0
10,045
502
7,897
13,533
10,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
13
0 / 8 / 1
8,175
409
6,999
19,361
14,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
25
Kills
6
6
Deaths
26
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bioskyz
Cupid
2
5
0
0.4
W
Tsukuyomi
GankJoeBiden
Tsukuyomi
1
3
6
1.33
W
Thanatos
Kyexc
Thanatos
8
0
10
13
W
Kuzenbo
Mmve
Kuzenbo
3
1
6
6
L
Arachne
Rebohim
Arachne
3
3
0
1
W
Thoth
5
2
5
3.75
L
Chiron
0
7
2
0.14
L
1
3
0
0.33
L
Charon
0
8
1
0.06
W
Horus
whodat41
Horus
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,481
Damage
40,174
81,223
Taken
89,905
67,070
Mitigated
46,800
36,739
Healing
21,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bioskyz
Cupid
9,230
4,879
171
9,073
20,492
8,593
0
750
19,682
0
105,825
W
Tsukuyomi
GankJoeBiden
Tsukuyomi
12,030
2,205
0
5,530
18,008
8,674
0
3,188
14,740
0
101,342
W
Thanatos
Kyexc
Thanatos
19,425
7,340
0
15,624
17,725
9,574
417
3,256
14,343
0
121,599
W
Kuzenbo
Mmve
Kuzenbo
9,721
3,384
0
5,855
18,194
20,591
138
7,100
10,390
88,120
4,640
L
Arachne
Rebohim
Arachne
8,408
6,898
0
3,671
17,793
8,336
0
2,983
14,570
0
107,297
W
Thoth
11,971
556
0
735
9,068
4,574
1,062
1,497
7,571
93,324
1,402
L
Chiron
7,640
3,458
201
4,247
18,726
4,991
0
5,959
12,003
0
82,786
L
7,897
607
239
1,420
13,533
10,608
210
5,421
7,698
73,149
0
L
Charon
6,999
942
333
1,835
19,361
14,272
0
4,591
14,394
30,925
0
W
Horus
whodat41
Horus
10,334
4,114
2,844
6,151
18,228
23,657
382
2,952
15,266
0
33,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,577
Gold Earned
48,220
648
Minions Killed
636
0
Camps Cleared
0
2,060,887
Distance Traveled
1,855,191
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,364
518
153
8
0
362,880
0
W
Tsukuyomi
10,937
547
142
7
0
397,483
7
W
Thanatos
11,502
575
133
7
0
487,270
0
W
Kuzenbo
12,040
602
169
8
0
372,104
0
L
Arachne
10,054
503
155
8
0
436,098
3
W
Thoth
11,324
566
179
9
0
380,506
5
L
Chiron
9,582
479
145
7
0
309,634
4
L
Cthulhu
10,045
502
144
7
0
374,313
1
L
Charon
8,175
409
39
2
0
372,266
4
W
Horus
11,774
589
25
1
0
423,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role