Player Matchup

Xbalanque
Xbalanque
EzMac211
Xbalanque
Level 102
God Stats
8W - 1L
1,673 SR
Queue Stats
131W - 136L
1,491 Elo+
Solo
Sylvanus
Sylvanus
Mezcam
Sylvanus
Level 22
God Stats
4W - 7L
1,288 SR
Queue Stats
113W - 101L
1,610 Elo+
Party 1
Janus
Janus
Nicocrack23
Janus
Level 30
God Stats
12W - 17L
1,626 SR
Queue Stats
376W - 346L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
OMGthenatsu
Cthulhu
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 9L
1,349 Elo+
Party 1
Lancelot
Lancelot
carlando
Lancelot
Level 109
God Stats
8W - 8L
1,527 SR
Queue Stats
355W - 327L
1,502 Elo+
Party 1
Team Averages
Level 70
1,523 SR
1,494 Elo+

VS

Team Averages
Level 69
1,451 SR
1,499 Elo+
Ganesha
Ganesha
Feje Ael
Ganesha
Level 28
God Stats
18W - 11L
1,548 SR
Queue Stats
69W - 82L
1,429 Elo+
Party 3
Anhur
Anhur
RatA22JORMMAIN
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 86L
1,548 Elo+
Party 2
Bellona
Bellona
barquatious
Bellona
Level 86
God Stats
18W - 22L
1,542 SR
Queue Stats
326W - 305L
1,475 Elo+
Party 3
Poseidon
Poseidon
lokifan26
Poseidon
Level 129
God Stats
0W - 3L
1,164 SR
Queue Stats
86W - 86L
1,541 Elo+
Party 2
Ra
Ra
outsniping
Ra
Level 35
God Stats
3W - 11L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EzMac211
Xbalanque
11
4 / 2 / 1
6,119
612
5,105
5,713
1,907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Mezcam
Sylvanus
11
2 / 1 / 0
6,536
654
4,469
9,245
6,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
4 / 0 / 1
6,709
671
4,808
3,965
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
OMGthenatsu
Cthulhu
10
3 / 0 / 5
6,659
666
6,725
9,578
7,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
carlando
Lancelot
11
1 / 0 / 4
5,795
580
3,109
5,899
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Feje Ael
Ganesha
8
0 / 4 / 0
4,874
487
2,162
10,861
6,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,412
441
5,626
7,691
2,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
barquatious
Bellona
10
0 / 2 / 1
5,236
524
6,396
8,801
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
lokifan26
Poseidon
11
2 / 2 / 0
5,510
551
4,155
7,686
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
5,321
532
1,724
5,923
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
3
3
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
EzMac211
Xbalanque
4
2
1
2.25
L
Ganesha
Feje Ael
Ganesha
0
4
0
0
W
Sylvanus
Mezcam
Sylvanus
2
1
0
2
W
4
0
1
4.5
W
Cthulhu
OMGthenatsu
Cthulhu
3
0
5
5.5
L
0
2
0
0
L
Bellona
barquatious
Bellona
0
2
1
0.25
W
Lancelot
carlando
Lancelot
1
0
4
3
L
Poseidon
lokifan26
Poseidon
2
2
0
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,216
Damage
20,063
34,400
Taken
40,962
19,685
Mitigated
21,009
10,688
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
EzMac211
Xbalanque
5,105
3,029
0
558
5,713
1,907
665
2,024
3,689
0
37,241
L
Ganesha
Feje Ael
Ganesha
2,162
180
0
2,048
10,861
6,329
0
3,845
7,012
15,370
0
W
Sylvanus
Mezcam
Sylvanus
4,469
1,294
240
3,887
9,245
6,504
255
643
8,013
31,981
10,748
W
4,808
536
0
1,983
3,965
1,395
570
2,149
1,816
45,645
0
W
Cthulhu
OMGthenatsu
Cthulhu
6,725
613
0
2,770
9,578
7,225
130
2,656
6,922
33,876
771
L
5,626
2,824
0
2,117
7,691
2,262
0
1,885
5,766
0
29,925
L
Bellona
barquatious
Bellona
6,396
1,887
0
1,460
8,801
7,709
0
3,821
4,980
0
35,830
W
Lancelot
carlando
Lancelot
3,109
671
0
1,250
5,899
2,654
0
338
5,483
0
37,124
L
Poseidon
lokifan26
Poseidon
4,155
562
0
828
7,686
2,739
0
2,392
5,126
47,074
1,061
L
1,724
199
144
570
5,923
1,970
0
3,188
2,492
26,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,818
Gold Earned
25,353
338
Minions Killed
247
0
Camps Cleared
0
1,031,998
Distance Traveled
1,013,835
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,119
612
53
5
0
185,909
0
L
Ganesha
4,874
487
1
0
0
201,713
0
W
Sylvanus
6,536
654
75
8
0
170,945
1
W
Janus
6,709
671
90
9
0
205,780
0
W
Cthulhu
6,659
666
57
6
0
204,380
0
L
Anhur
4,412
441
61
6
0
184,416
0
L
Bellona
5,236
524
58
6
0
206,580
0
W
Lancelot
5,795
580
63
6
0
264,984
0
L
Poseidon
5,510
551
73
7
0
219,723
0
L
Ra
5,321
532
54
5
0
201,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role