Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Booplesn00t
Merlin
Level 109
God Stats
1W - 3L
1,505 SR
Queue Stats
131W - 130L
1,503 Elo+
Solo
Rama
Rama
LeslieTRS
Rama
Level 91
God Stats
2W - 7L
1,572 SR
Queue Stats
285W - 223L
1,486 Elo+
Party 2
Anubis
Anubis
UNITEDx4057
Anubis
Level 53
God Stats
1W - 1L
1,620 SR
Queue Stats
107W - 76L
1,511 Elo+
Party 2
Jing Wei
Jing Wei
Violxntly
Jing Wei
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,561 Elo+
Solo
Team Averages
Level 78
1,539 SR
1,512 Elo+

VS

Team Averages
Level 73
1,465 SR
1,566 Elo+
Chiron
Chiron
DM_CobraSlayer
Chiron
Level 68
God Stats
1W - 1L
1,167 SR
Queue Stats
88W - 80L
1,500 Elo+
Solo
Anhur
Anhur
He11Shocker
Anhur
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 110L
1,651 Elo+
Party 1
Nu Wa
Nu Wa
Moxital
Nu Wa
Level 38
God Stats
4W - 0L
1,847 SR
Queue Stats
86W - 73L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
SvgJorm
Cernunnos
Level 46
God Stats
1W - 2L
1,310 SR
Queue Stats
183W - 176L
1,579 Elo+
Party 1
Kuzenbo
Kuzenbo
cronos15987
Kuzenbo
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
420W - 405L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
1 / 1 / 2
8,008
667
8,585
7,257
3,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
12
1 / 3 / 1
7,216
601
7,193
7,229
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rama
12
0 / 2 / 2
7,189
599
3,261
6,568
2,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
15
0 / 2 / 2
8,046
671
6,823
7,283
3,842
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Violxntly
Jing Wei
14
1 / 3 / 2
7,550
629
3,621
9,667
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
9,481
790
9,450
8,130
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 7
9,095
758
3,335
6,228
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Moxital
Nu Wa
15
2 / 0 / 6
8,701
725
9,465
4,942
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
SvgJorm
Cernunnos
16
2 / 0 / 6
9,352
779
8,636
6,978
3,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
cronos15987
Kuzenbo
15
1 / 1 / 7
9,274
773
5,631
11,013
10,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
3
Kills
11
11
Deaths
3
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
1
2
2
L
Merlin
1
3
1
0.5
W
4
1
5
6.5
W
2
1
7
5.5
L
Rama
0
2
2
0.5
W
Nu Wa
Moxital
Nu Wa
2
0
6
5
W
Cernunnos
SvgJorm
Cernunnos
2
0
6
5
L
Anubis
0
2
2
0.5
L
Jing Wei
Violxntly
Jing Wei
1
3
2
0.67
W
Kuzenbo
cronos15987
Kuzenbo
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,483
Damage
36,517
38,004
Taken
37,291
15,395
Mitigated
20,898
13,741
Healing
19,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,585
499
2,419
1,459
7,257
3,030
0
3,181
4,076
0
25,690
L
Merlin
7,193
26
962
1,093
7,229
2,600
0
2,640
4,589
17,176
0
W
9,450
965
681
2,018
8,130
3,080
1,687
4,443
3,687
0
23,579
W
3,335
1,014
0
0
6,228
2,631
1,734
2,065
4,163
0
13,616
L
Rama
3,261
2,313
596
1,315
6,568
2,456
0
2,649
3,919
0
9,872
W
Nu Wa
Moxital
Nu Wa
9,465
1,020
4,298
2,224
4,942
1,803
1,750
1,160
3,782
21,555
0
W
Cernunnos
SvgJorm
Cernunnos
8,636
1,190
1,309
2,026
6,978
3,141
1,619
3,070
3,908
0
27,477
L
Anubis
6,823
74
309
2,608
7,283
3,842
0
3,216
4,067
34,404
758
L
Jing Wei
Violxntly
Jing Wei
3,621
3,018
154
2,826
9,667
3,467
0
3,410
6,257
0
12,482
W
Kuzenbo
cronos15987
Kuzenbo
5,631
2,056
3,332
3,765
11,013
10,243
442
3,131
7,882
8,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,009
Gold Earned
45,903
167
Minions Killed
143
0
Camps Cleared
0
1,055,565
Distance Traveled
1,073,535
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,008
667
41
3
0
221,699
0
L
Merlin
7,216
601
36
3
0
211,261
0
W
Chiron
9,481
790
33
3
0
227,902
1
W
Anhur
9,095
758
31
3
0
247,717
0
L
Rama
7,189
599
19
2
0
208,721
0
W
Nu Wa
8,701
725
25
2
0
181,366
0
W
Cernunnos
9,352
779
47
4
0
171,007
0
L
Anubis
8,046
671
48
4
0
206,181
0
L
Jing Wei
7,550
629
23
2
0
207,703
0
W
Kuzenbo
9,274
773
7
1
0
245,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role