Player Matchup

Tyr
Tyr
BIuxrrr
Tyr
Level 157
God Stats
8W - 7L
1,603 SR
Queue Stats
138W - 158L
1,458 Elo+
Party 2
Agni
Agni
MayoAmerican
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,449 Elo+
Party 2
Charon
Charon
ThatsMalarkE
Charon
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
187W - 185L
1,550 Elo+
Solo
Cernunnos
Cernunnos
bubas1208
Cernunnos
Level 155
God Stats
0W - 5L
1,500 SR
Queue Stats
297W - 265L
1,580 Elo+
Solo
Fenrir
Fenrir
drsyberia
Fenrir
Level 157
God Stats
21W - 26L
1,472 SR
Queue Stats
404W - 372L
1,503 Elo+
Solo
Team Averages
Level 127
1,515 SR
1,508 Elo+

VS

Team Averages
Level 124
1,509 SR
1,537 Elo+
Hel
Hel
GuadMorning
Hel
Level 127
God Stats
4W - 5L
1,327 SR
Queue Stats
567W - 512L
1,560 Elo+
Party 1
Odin
Odin
L0GNN
Odin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 87L
1,573 Elo+
Party 3
Sobek
Sobek
LORDJOSEPH01
Sobek
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 179L
1,501 Elo+
Solo
Ishtar
Ishtar
markopoguad
Ishtar
Level 121
God Stats
2W - 2L
1,717 SR
Queue Stats
163W - 142L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
raIfyy
Tsukuyomi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
2 / 2 / 1
9,490
527
12,475
24,943
28,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 0 / 1
5,970
332
1,702
1,752
409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
15
0 / 1 / 4
7,635
424
10,491
11,477
8,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
bubas1208
Cernunnos
16
3 / 2 / 3
9,443
525
13,186
14,451
6,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
drsyberia
Fenrir
17
5 / 1 / 0
9,340
519
5,624
16,659
8,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
9,651
536
3,515
8,294
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
L0GNN
Odin
16
2 / 3 / 0
9,355
520
12,700
17,097
20,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 3
7,763
431
4,474
13,084
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
18
2 / 1 / 1
10,629
591
9,993
16,682
7,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
raIfyy
Tsukuyomi
15
1 / 3 / 1
8,645
480
9,181
15,396
6,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
6
6
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
2
2
1
1.25
W
1
1
1
1.5
W
Odin
L0GNN
Odin
2
3
0
0.67
W
0
2
3
0.75
L
0
0
1
0.5
L
Charon
0
1
4
2
L
Cernunnos
bubas1208
Cernunnos
3
2
3
2.25
L
Fenrir
drsyberia
Fenrir
5
1
0
5
W
Ishtar
2
1
1
2.5
W
Tsukuyomi
raIfyy
Tsukuyomi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,478
Damage
39,863
69,282
Taken
70,553
51,416
Mitigated
48,856
26,910
Healing
30,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
12,475
1,638
0
11,379
24,943
28,317
0
866
22,380
0
80,868
W
3,515
353
1,680
4,344
8,294
3,677
228
3,626
4,668
74,219
565
W
Odin
L0GNN
Odin
12,700
2,251
0
6,074
17,097
20,484
0
679
16,418
708
72,005
W
4,474
195
0
3,619
13,084
11,123
0
4,207
8,877
21,217
549
L
1,702
37
0
750
1,752
409
0
142
1,610
19,921
0
L
Charon
10,491
855
0
1,176
11,477
8,037
0
3,542
7,591
43,868
0
L
Cernunnos
bubas1208
Cernunnos
13,186
7,438
0
5,103
14,451
6,103
956
1,359
13,092
0
89,212
L
Fenrir
drsyberia
Fenrir
5,624
787
0
8,502
16,659
8,550
0
1,845
14,677
0
82,203
W
Ishtar
9,993
7,126
0
7,635
16,682
7,315
1
2,872
13,810
0
104,927
W
Tsukuyomi
raIfyy
Tsukuyomi
9,181
2,308
0
7,578
15,396
6,257
0
1,533
13,863
0
87,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
46,043
476
Minions Killed
571
0
Camps Cleared
0
1,617,202
Distance Traveled
1,751,494
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,490
527
113
6
0
378,040
4
W
Hel
9,651
536
154
9
0
360,441
2
W
Odin
9,355
520
109
6
0
299,513
0
W
Sobek
7,763
431
29
2
0
378,119
5
L
Agni
5,970
332
35
2
0
134,938
2
L
Charon
7,635
424
68
4
0
367,546
1
L
Cernunnos
9,443
525
141
8
0
323,925
4
L
Fenrir
9,340
519
119
7
0
412,753
5
W
Ishtar
10,629
591
170
9
0
320,119
2
W
Tsukuyomi
8,645
480
109
6
0
393,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role