Player Matchup

King Arthur
King Arthur
BabyLamont
King Arthur
Level 160
God Stats
1W - 2L
1,296 SR
Queue Stats
259W - 263L
1,621 Elo+
Solo
Danzaburou
Danzaburou
Duotem
Danzaburou
Level 161
God Stats
1W - 1L
1,737 SR
Queue Stats
23W - 17L
1,603 Elo+
Party 2
Gilgamesh
Gilgamesh
Poisonwood
Gilgamesh
Level 149
God Stats
0W - 1L
1,723 SR
Queue Stats
8W - 8L
1,576 Elo+
Party 2
Ymir
Ymir
SteepledOcean5
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,484 Elo+
Party 2
Lancelot
Lancelot
xmanalpha
Lancelot
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,651 Elo+
Party 2
Team Averages
Level 147
1,551 SR
1,587 Elo+

VS

Team Averages
Level 147
1,678 SR
1,578 Elo+
Martichoras
Martichoras
Galaneth
Martichoras
Level 125
God Stats
1W - 0L
1,709 SR
Queue Stats
49W - 50L
1,512 Elo+
Solo
Cabrakan
Cabrakan
VirtusVires
Cabrakan
Level 158
God Stats
1W - 0L
1,709 SR
Queue Stats
94W - 85L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
WedgedObject493
Sun Wukong
Level 129
God Stats
1W - 4L
1,185 SR
Queue Stats
125W - 116L
1,559 Elo+
Party 1
Hera
Hera
Whywhat
Hera
Level 178
God Stats
3W - 0L
1,826 SR
Queue Stats
162W - 138L
1,610 Elo+
Solo
Thor
Thor
zoto1313
Thor
Level 146
God Stats
7W - 1L
1,961 SR
Queue Stats
210W - 167L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabyLamont
King Arthur
14
3 / 4 / 4
8,228
748
15,581
21,217
18,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Duotem
Danzaburou
16
0 / 3 / 6
7,980
725
9,901
15,211
7,537
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Gilgamesh
Poisonwood
Gilgamesh
14
3 / 4 / 5
7,919
720
10,631
20,739
14,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 5
8,818
802
4,946
17,787
18,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
xmanalpha
Lancelot
13
0 / 5 / 4
7,078
643
5,137
13,363
8,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Galaneth
Martichoras
15
3 / 1 / 12
9,381
853
12,382
6,827
4,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
VirtusVires
Cabrakan
15
4 / 3 / 15
9,133
830
12,366
19,563
31,433
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
WedgedObject493
Sun Wukong
15
2 / 2 / 14
9,499
864
9,407
14,961
21,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hera
Whywhat
Hera
16
5 / 1 / 12
9,782
889
27,413
6,934
4,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
16
7 / 2 / 13
9,738
885
18,872
8,517
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
8
Kills
21
21
Deaths
9
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BabyLamont
King Arthur
3
4
4
1.25
L
Danzaburou
Duotem
Danzaburou
0
3
6
1
W
Martichoras
Galaneth
Martichoras
3
1
12
9
L
Gilgamesh
Poisonwood
Gilgamesh
3
4
5
1.38
L
2
5
5
0.9
W
Cabrakan
VirtusVires
Cabrakan
4
3
15
3.83
W
Sun Wukong
WedgedObject493
Sun Wukong
2
2
14
4.5
W
Hera
Whywhat
Hera
5
1
12
11
L
Lancelot
xmanalpha
Lancelot
0
5
4
0.4
W
Thor
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,196
Damage
80,440
88,317
Taken
56,802
67,442
Mitigated
66,623
25,343
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BabyLamont
King Arthur
15,581
1,341
918
4,800
21,217
18,462
0
9,683
11,534
0
28,803
L
Danzaburou
Duotem
Danzaburou
9,901
2,997
1,223
6,581
15,211
7,537
0
4,388
10,823
0
36,361
W
Martichoras
Galaneth
Martichoras
12,382
3,542
790
1,774
6,827
4,457
1,803
280
6,503
0
30,306
L
Gilgamesh
Poisonwood
Gilgamesh
10,631
2,754
906
5,585
20,739
14,418
0
7,006
13,733
0
15,416
L
4,946
721
1,881
2,713
17,787
18,309
0
8,927
8,860
11,683
0
W
Cabrakan
VirtusVires
Cabrakan
12,366
1,272
1,323
6,721
19,563
31,433
403
2,236
16,895
13,171
2,154
W
Sun Wukong
WedgedObject493
Sun Wukong
9,407
402
500
3,256
14,961
21,352
542
1,727
12,890
0
17,054
W
Hera
Whywhat
Hera
27,413
5,304
742
988
6,934
4,588
839
127
6,636
48,824
0
L
Lancelot
xmanalpha
Lancelot
5,137
911
446
290
13,363
8,716
0
8,045
5,318
0
9,758
W
Thor
18,872
1,044
698
55
8,517
4,793
1,690
576
7,854
0
25,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,023
Gold Earned
47,533
111
Minions Killed
143
0
Camps Cleared
0
1,054,488
Distance Traveled
982,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,228
748
20
2
0
203,489
0
L
Danzaburou
7,980
725
54
5
0
210,558
0
W
Martichoras
9,381
853
47
4
0
171,791
0
L
Gilgamesh
7,919
720
14
1
0
229,369
0
L
Ymir
8,818
802
19
2
0
191,000
0
W
Cabrakan
9,133
830
6
1
0
180,177
0
W
Sun Wukong
9,499
864
18
2
0
222,533
0
W
Hera
9,782
889
54
5
0
213,679
0
L
Lancelot
7,078
643
4
0
0
220,072
0
W
Thor
9,738
885
18
2
0
193,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role