Player Matchup

Thanatos
Thanatos
BukNoodle
Thanatos
Level 87
God Stats
0W - 2L
1,286 SR
Queue Stats
99W - 81L
1,483 Elo+
Party 2
Sobek
Sobek
Calichicano831
Sobek
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
172W - 137L
1,463 Elo+
Party 3
Kukulkan
Kukulkan
RobbieMargot
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 2
Ullr
Ullr
Wulf1292
Ullr
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 101L
1,557 Elo+
Party 2
Odin
Odin
molegaming
Odin
Level 62
God Stats
7W - 10L
1,471 SR
Queue Stats
183W - 146L
1,421 Elo+
Party 3
Team Averages
Level 64
1,451 SR
1,444 Elo+

VS

Team Averages
Level 93
1,433 SR
1,414 Elo+
Anubis
Anubis
Bontar
Anubis
Level 108
God Stats
2W - 2L
1,312 SR
Queue Stats
148W - 112L
1,545 Elo+
Solo
Cerberus
Cerberus
EmilyDaPuppy
Cerberus
Level 28
God Stats
13W - 13L
1,313 SR
Queue Stats
33W - 35L
1,287 Elo+
Party 1
Charon
Charon
Lord 2nd5547
Charon
Level 43
God Stats
13W - 9L
1,726 SR
Queue Stats
57W - 64L
1,502 Elo+
Solo
Heimdallr
Heimdallr
MotionlessR4g3
Heimdallr
Level 139
God Stats
4W - 13L
1,292 SR
Queue Stats
98W - 106L
1,315 Elo+
Party 1
Pele
Pele
zHOLYshnerg
Pele
Level 148
God Stats
1W - 1L
1,521 SR
Queue Stats
80W - 76L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BukNoodle
Thanatos
13
4 / 4 / 2
7,452
532
7,896
14,382
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

11
1 / 1 / 2
6,533
467
4,019
15,829
12,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
RobbieMargot
Kukulkan
11
1 / 6 / 0
6,379
456
3,589
10,015
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
12
1 / 3 / 1
6,876
491
4,827
9,062
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 2 / 2
6,681
477
4,360
13,121
8,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bontar
Anubis
16
11 / 1 / 1
10,022
716
18,857
7,917
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
EmilyDaPuppy
Cerberus
11
0 / 1 / 3
7,110
508
2,117
9,650
6,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon
14
3 / 4 / 0
8,656
618
7,987
10,711
7,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
MotionlessR4g3
Heimdallr
13
1 / 1 / 0
7,940
567
6,035
6,838
2,909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 4
7,377
527
7,149
11,377
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
16
16
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bontar
Anubis
11
1
1
11.5
L
Thanatos
BukNoodle
Thanatos
4
4
2
1.25
L
1
1
2
2
W
Cerberus
EmilyDaPuppy
Cerberus
0
1
3
1.5
W
Charon
3
4
0
0.75
W
Heimdallr
MotionlessR4g3
Heimdallr
1
1
0
1
L
Kukulkan
RobbieMargot
Kukulkan
1
6
0
0.17
L
Ullr
1
3
1
0.5
L
2
2
2
1.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,691
Damage
42,145
62,409
Taken
46,493
31,606
Mitigated
25,604
20,129
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bontar
Anubis
18,857
683
0
3,875
7,917
4,160
22
2,989
4,928
77,235
3,023
L
Thanatos
BukNoodle
Thanatos
7,896
2,234
0
11,614
14,382
5,052
0
4,246
10,136
0
56,302
L
4,019
530
0
5,562
15,829
12,019
0
8,301
7,528
23,351
728
W
Cerberus
EmilyDaPuppy
Cerberus
2,117
230
0
3,714
9,650
6,771
0
1,846
7,804
25,622
0
W
Charon
7,987
1,332
0
2,559
10,711
7,426
125
0
10,711
54,257
3,768
W
Heimdallr
MotionlessR4g3
Heimdallr
6,035
3,840
0
3,537
6,838
2,909
392
1,301
5,537
0
59,478
L
Kukulkan
RobbieMargot
Kukulkan
3,589
653
0
885
10,015
2,787
0
5,924
4,091
29,523
0
L
Ullr
4,827
1,877
0
1,088
9,062
3,214
0
2,965
6,097
0
56,164
L
4,360
1,650
0
980
13,121
8,534
0
6,450
6,671
0
35,875
W
7,149
1,294
0
2,455
11,377
4,338
0
1,402
9,975
0
54,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
41,105
332
Minions Killed
470
0
Camps Cleared
0
1,455,315
Distance Traveled
1,452,081
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,022
716
135
10
0
288,357
0
L
Thanatos
7,452
532
97
7
0
352,626
2
L
Sobek
6,533
467
34
2
0
300,262
0
W
Cerberus
7,110
508
49
4
0
289,982
2
W
Charon
8,656
618
93
7
0
241,673
2
W
Heimdallr
7,940
567
105
8
0
281,753
2
L
Kukulkan
6,379
456
49
4
0
221,950
0
L
Ullr
6,876
491
106
8
0
297,851
1
L
Odin
6,681
477
46
3
0
282,626
0
W
Pele
7,377
527
88
6
0
350,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role