Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
AphrosJigglyJugs
Cliodhna
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,545 Elo+
Party 1
Charon
Charon
NeithsBigHonkers
Charon
Level 129
God Stats
4W - 2L
1,648 SR
Queue Stats
32W - 32L
1,533 Elo+
Party 1
Chaac
Chaac
NoxMilkersAwooga
Chaac
Level 128
God Stats
3W - 5L
1,541 SR
Queue Stats
97W - 100L
1,540 Elo+
Party 1
Izanami
Izanami
necromaster0
Izanami
Level 60
God Stats
0W - 1L
1,390 SR
Queue Stats
4W - 9L
1,409 Elo+
Party 1
Team Averages
Level 125
1,516 SR
1,505 Elo+

VS

Team Averages
Level 133
1,522 SR
1,550 Elo+
Kumbhakarna
Kumbhakarna
MstrGlass
Kumbhakarna
Level 126
God Stats
1W - 0L
1,751 SR
Queue Stats
61W - 54L
1,590 Elo+
Solo
Hun Batz
Hun Batz
ScriptedFailure
Hun Batz
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 186L
1,508 Elo+
Solo
Anhur
Anhur
Supershadplayz
Anhur
Level 129
God Stats
3W - 2L
1,167 SR
Queue Stats
219W - 193L
1,536 Elo+
Solo
The Morrigan
The Morrigan
ben928363838737
The Morrigan
Level 145
God Stats
9W - 2L
1,533 SR
Queue Stats
75W - 61L
1,574 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xZеroTwox
Cu Chulainn
Level 141
God Stats
4W - 1L
1,660 SR
Queue Stats
68W - 50L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 4 / 2
6,477
540
3,197
8,496
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 0
6,031
503
6,295
12,127
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 1 / 1
6,499
542
5,466
8,115
6,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 3
6,364
530
8,448
12,220
12,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
necromaster0
Izanami
10
0 / 3 / 0
5,401
450
1,454
7,076
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MstrGlass
Kumbhakarna
9
0 / 1 / 4
6,135
511
2,319
10,120
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
12
4 / 1 / 3
6,966
581
6,271
10,853
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 0
7,571
631
4,187
4,718
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
ben928363838737
The Morrigan
13
5 / 2 / 3
7,520
627
6,277
4,584
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
xZеroTwox
Cu Chulainn
12
1 / 1 / 3
7,128
594
11,119
11,784
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
12
13
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
4
2
0.5
L
2
5
0
0.4
W
Kumbhakarna
MstrGlass
Kumbhakarna
0
1
4
2
L
2
1
1
2.5
L
0
0
3
1.5
W
Hun Batz
4
1
3
5.5
W
2
0
0
2
W
The Morrigan
ben928363838737
The Morrigan
5
2
3
3.25
L
Izanami
necromaster0
Izanami
0
3
0
0
W
Cu Chulainn
xZеroTwox
Cu Chulainn
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,860
Damage
30,173
48,034
Taken
42,059
28,429
Mitigated
24,659
12,365
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,197
276
179
1,023
8,496
3,280
0
3,193
5,207
49,978
0
L
6,295
935
0
3,758
12,127
4,410
0
1,395
10,603
0
52,103
W
Kumbhakarna
MstrGlass
Kumbhakarna
2,319
418
0
2,239
10,120
7,399
0
3,072
7,048
11,807
0
L
5,466
1,537
0
1,074
8,115
6,555
0
1,343
6,585
19,943
0
L
8,448
738
0
5,631
12,220
12,212
0
1,363
10,058
0
49,397
W
Hun Batz
6,271
1,476
0
5,095
10,853
4,116
0
2,002
8,851
0
46,705
W
4,187
1,367
0
3,751
4,718
1,866
503
325
4,393
0
74,245
W
The Morrigan
ben928363838737
The Morrigan
6,277
885
0
478
4,584
1,611
0
1,677
2,760
38,535
6,293
L
Izanami
necromaster0
Izanami
1,454
836
0
700
7,076
1,972
0
667
6,409
0
37,353
W
Cu Chulainn
xZеroTwox
Cu Chulainn
11,119
1,628
0
5,227
11,784
9,667
0
1,587
10,197
7,760
47,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
35,320
362
Minions Killed
401
0
Camps Cleared
0
1,183,005
Distance Traveled
1,198,828
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,477
540
92
8
0
211,400
0
L
Cliodhna
6,031
503
83
7
0
247,907
0
W
Kumbhakarna
6,135
511
19
2
0
230,498
0
L
Charon
6,499
542
24
2
0
245,879
4
L
Chaac
6,364
530
100
8
0
245,084
3
W
Hun Batz
6,966
581
74
6
0
264,602
2
W
Anhur
7,571
631
131
11
0
228,948
4
W
The Morrigan
7,520
627
81
7
0
234,936
0
L
Izanami
5,401
450
63
5
0
232,735
5
W
Cu Chulainn
7,128
594
96
8
0
239,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role