Player Matchup

Discordia
Discordia
AWESOMOx2000
Discordia
Level 87
God Stats
2W - 0L
1,419 SR
Queue Stats
31W - 25L
1,532 Elo+
Party 1
Bacchus
Bacchus
SUPERSTAR651
Bacchus
Level 88
God Stats
2W - 0L
1,769 SR
Queue Stats
45W - 49L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
Shwobby Bob
Gilgamesh
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 62L
1,455 Elo+
Party 1
Achilles
Achilles
Tanky Bovine
Achilles
Level 125
God Stats
3W - 4L
1,462 SR
Queue Stats
50W - 58L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
frostyfrog280
Kuzenbo
Level 113
God Stats
2W - 1L
1,840 SR
Queue Stats
68W - 63L
1,503 Elo+
Party 1
Team Averages
Level 103
1,598 SR
1,480 Elo+

VS

Team Averages
Level 101
1,636 SR
1,543 Elo+
Hou Yi
Hou Yi
DiegoSoja
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HurtMePlenty476
Ah Muzen Cab
Level 139
God Stats
7W - 6L
1,718 SR
Queue Stats
245W - 234L
1,571 Elo+
Party 2
Hercules
Hercules
Koo1A1dM4n
Hercules
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 16L
1,564 Elo+
Party 2
Jing Wei
Jing Wei
SoulReaver918
Jing Wei
Level 89
God Stats
2W - 2L
1,489 SR
Queue Stats
111W - 117L
1,478 Elo+
Solo
Raijin
Raijin
p1mischief1310
Raijin
Level 103
God Stats
5W - 2L
1,971 SR
Queue Stats
157W - 152L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AWESOMOx2000
Discordia
20
14 / 1 / 20
14,003
875
21,098
16,028
8,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SUPERSTAR651
Bacchus
17
5 / 2 / 26
12,218
764
9,497
20,813
35,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Shwobby Bob
Gilgamesh
18
6 / 3 / 21
12,059
754
24,443
34,989
35,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Tanky Bovine
Achilles
18
5 / 4 / 20
11,837
740
16,530
20,342
32,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
19
7 / 2 / 21
13,301
831
16,160
33,731
47,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DiegoSoja
Hou Yi
16
1 / 6 / 2
9,595
600
14,626
15,415
7,539
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
HurtMePlenty476
Ah Muzen Cab
18
2 / 7 / 7
10,427
652
21,011
18,981
9,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Koo1A1dM4n
Hercules
17
2 / 7 / 6
9,979
624
11,483
21,065
27,296
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
SoulReaver918
Jing Wei
14
1 / 10 / 5
9,499
594
13,160
20,175
8,911
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 7 / 3
10,956
685
20,306
17,428
8,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
34
37
Kills
11
12
Deaths
37
108
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
AWESOMOx2000
Discordia
14
1
20
24
L
Hou Yi
DiegoSoja
Hou Yi
1
6
2
0.33
L
Ah Muzen Cab
HurtMePlenty476
Ah Muzen Cab
2
7
7
0.79
L
Hercules
Koo1A1dM4n
Hercules
2
7
6
0.71
W
Bacchus
SUPERSTAR651
Bacchus
5
2
26
9
W
Gilgamesh
Shwobby Bob
Gilgamesh
6
3
21
5.5
L
Jing Wei
SoulReaver918
Jing Wei
1
10
5
0.35
W
Achilles
Tanky Bovine
Achilles
5
4
20
3.75
W
Kuzenbo
7
2
21
8.75
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,728
Damage
80,586
125,903
Taken
93,064
159,770
Mitigated
62,391
52,628
Healing
18,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AWESOMOx2000
Discordia
21,098
943
2,905
3,830
16,028
8,858
3,013
2,458
13,570
51,681
359
L
Hou Yi
DiegoSoja
Hou Yi
14,626
6,432
601
1,223
15,415
7,539
0
10,430
4,985
0
29,411
L
Ah Muzen Cab
HurtMePlenty476
Ah Muzen Cab
21,011
4,689
324
2,058
18,981
9,893
0
8,949
9,841
0
45,985
L
Hercules
Koo1A1dM4n
Hercules
11,483
1,506
920
6,115
21,065
27,296
0
8,530
11,658
0
22,015
W
Bacchus
SUPERSTAR651
Bacchus
9,497
1,163
1,840
8,650
20,813
35,465
616
4,047
16,766
12,084
0
W
Gilgamesh
Shwobby Bob
Gilgamesh
24,443
6,280
1,360
11,238
34,989
35,315
2,004
5,855
29,134
0
45,284
L
Jing Wei
SoulReaver918
Jing Wei
13,160
6,738
1,264
2,699
20,175
8,911
0
8,675
10,992
0
27,702
W
Achilles
Tanky Bovine
Achilles
16,530
1,216
2,066
2,989
20,342
32,946
1,013
4,212
16,130
0
30,801
W
Kuzenbo
16,160
4,758
4,290
13,460
33,731
47,186
2,106
3,734
29,997
25,232
2,762
L
20,306
2,475
446
3,074
17,428
8,752
0
8,298
8,930
39,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,418
Gold Earned
50,456
199
Minions Killed
177
0
Camps Cleared
0
1,735,300
Distance Traveled
1,201,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,003
875
85
5
0
349,377
0
L
Hou Yi
9,595
600
32
2
0
213,901
0
L
Ah Muzen Cab
10,427
652
44
3
0
247,852
0
L
Hercules
9,979
624
20
1
0
290,195
0
W
Bacchus
12,218
764
11
1
0
356,054
0
W
Gilgamesh
12,059
754
40
3
0
341,433
0
L
Jing Wei
9,499
594
34
2
0
213,716
0
W
Achilles
11,837
740
38
2
0
350,113
0
W
Kuzenbo
13,301
831
25
2
0
338,323
0
L
Raijin
10,956
685
47
3
0
235,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role