Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BelialJns
Anhur
Level 99
God Stats
8W - 9L
1,458 SR
Queue Stats
341W - 385L
1,479 Elo+
Party 1
Charon
Charon
GregDaGoose7098
Charon
Level 61
God Stats
3W - 4L
1,738 SR
Queue Stats
31W - 52L
1,458 Elo+
Solo
Ah Puch
Ah Puch
MasterSindel
Ah Puch
Level 71
God Stats
12W - 23L
1,449 SR
Queue Stats
129W - 157L
1,478 Elo+
Party 1
Chronos
Chronos
h3ct0r24
Chronos
Level 157
God Stats
7W - 21L
1,164 SR
Queue Stats
355W - 364L
1,517 Elo+
Party 1
Team Averages
Level 95
1,462 SR
1,486 Elo+

VS

Team Averages
Level 77
1,525 SR
1,517 Elo+
Pele
Pele
CocoaSmackdown
Pele
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,525 Elo+
Party 2
Charybdis
Charybdis
Jetupz
Charybdis
Level 40
God Stats
5W - 2L
1,521 SR
Queue Stats
57W - 70L
1,368 Elo+
Solo
Fafnir
Fafnir
Opening-Rook
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,525 Elo+
Party 2
Osiris
Osiris
thecomboo
Osiris
Level 125
God Stats
5W - 3L
1,603 SR
Queue Stats
172W - 152L
1,553 Elo+
Solo
Janus
Janus
wizardmonkey
Janus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 1 / 4
5,600
560
5,480
4,636
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
BelialJns
Anhur
11
0 / 2 / 2
5,614
561
831
6,972
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
4,455
446
1,107
3,733
1,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
MasterSindel
Ah Puch
12
3 / 0 / 1
6,170
617
4,422
5,008
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
h3ct0r24
Chronos
12
3 / 1 / 0
6,719
672
6,108
10,122
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,173
617
5,384
9,495
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
Jetupz
Charybdis
10
1 / 1 / 1
5,470
547
2,333
5,731
1,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
10
0 / 0 / 3
6,301
630
1,787
3,272
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
thecomboo
Osiris
11
0 / 2 / 1
6,079
608
4,699
11,377
6,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 2 / 0
6,016
602
3,200
5,297
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
4
4
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
4
4
L
Anhur
BelialJns
Anhur
0
2
2
0.5
W
3
3
1
1.17
L
0
0
0
0
W
Charybdis
Jetupz
Charybdis
1
1
1
1.5
L
Ah Puch
MasterSindel
Ah Puch
3
0
1
3.5
W
Fafnir
0
0
3
1.5
L
Chronos
h3ct0r24
Chronos
3
1
0
3
W
Osiris
thecomboo
Osiris
0
2
1
0.25
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,948
Damage
17,403
30,471
Taken
35,172
11,651
Mitigated
16,426
9,758
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,480
925
0
383
4,636
1,507
0
488
4,148
38,475
974
L
Anhur
BelialJns
Anhur
831
508
0
1,726
6,972
2,119
0
656
6,316
0
39,207
W
5,384
1,205
0
1,099
9,495
3,683
0
1,872
7,623
0
48,850
L
1,107
100
796
1,140
3,733
1,303
0
424
3,309
9,955
0
W
Charybdis
Jetupz
Charybdis
2,333
1,288
0
1,680
5,731
1,527
596
2,981
2,750
0
37,390
L
Ah Puch
MasterSindel
Ah Puch
4,422
39
0
1,903
5,008
1,759
0
2,784
2,224
41,945
644
W
Fafnir
1,787
663
0
1,118
3,272
2,912
163
988
2,284
15,905
1,704
L
Chronos
h3ct0r24
Chronos
6,108
2,248
0
3,810
10,122
4,963
0
219
9,903
46,063
2,504
W
Osiris
thecomboo
Osiris
4,699
1,505
0
2,590
11,377
6,820
0
6,586
4,791
0
45,793
W
3,200
252
0
536
5,297
1,484
0
4,360
937
44,136
663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
30,039
302
Minions Killed
332
0
Camps Cleared
0
938,668
Distance Traveled
1,050,770
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,600
560
55
6
0
224,576
0
L
Anhur
5,614
561
77
8
0
179,034
0
W
Pele
6,173
617
73
7
0
238,011
0
L
Charon
4,455
446
13
1
0
102,969
0
W
Charybdis
5,470
547
80
8
0
177,048
0
L
Ah Puch
6,170
617
68
7
0
229,163
2
W
Fafnir
6,301
630
15
2
0
234,931
0
L
Chronos
6,719
672
89
9
0
202,926
1
W
Osiris
6,079
608
77
8
0
195,566
0
W
Janus
6,016
602
87
9
0
205,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role