Player Matchup

Fafnir
Fafnir
MRKO0LA1D
Fafnir
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 50L
1,508 Elo+
Party 1
Ra
Ra
McBoatFace
Ra
Level 147
God Stats
24W - 31L
1,535 SR
Queue Stats
191W - 171L
1,584 Elo+
Party 2
Nut
Nut
SleepingTatsuo
Nut
Level 115
God Stats
3W - 3L
1,209 SR
Queue Stats
133W - 126L
1,598 Elo+
Party 2
Bastet
Bastet
TM85
Bastet
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 100L
1,579 Elo+
Party 2
King Arthur
King Arthur
TardyToast
King Arthur
Level 156
God Stats
3W - 4L
1,524 SR
Queue Stats
115W - 97L
1,545 Elo+
Party 1
Team Averages
Level 125
1,454 SR
1,563 Elo+

VS

Team Averages
Level 140
1,668 SR
1,554 Elo+
Osiris
Osiris
Bradley826
Osiris
Level 128
God Stats
10W - 12L
1,492 SR
Queue Stats
98W - 84L
1,552 Elo+
Party 3
Thanatos
Thanatos
ChickenACP
Thanatos
Level 128
God Stats
8W - 3L
1,596 SR
Queue Stats
38W - 27L
1,591 Elo+
Party 3
Jing Wei
Jing Wei
JustJus10
Jing Wei
Level 148
God Stats
2W - 4L
1,617 SR
Queue Stats
70W - 70L
1,547 Elo+
Party 3
Sylvanus
Sylvanus
MtnDewMeInHD
Sylvanus
Level 149
God Stats
3W - 2L
1,879 SR
Queue Stats
97W - 99L
1,540 Elo+
Party 3
Chang'e
Chang'e
tendedtrack62
Chang'e
Level 145
God Stats
1W - 1L
1,756 SR
Queue Stats
157W - 156L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MRKO0LA1D
Fafnir
10
2 / 2 / 6
6,950
535
3,936
9,661
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 0 / 6
8,927
687
6,645
4,461
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 4
6,971
536
5,615
9,390
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
TM85
Bastet
14
8 / 0 / 6
7,973
613
11,877
9,287
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
TardyToast
King Arthur
13
4 / 2 / 0
7,913
609
11,502
16,164
14,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bradley826
Osiris
11
0 / 3 / 1
6,492
499
6,612
13,426
13,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ChickenACP
Thanatos
11
2 / 5 / 0
6,096
469
3,958
13,335
5,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
JustJus10
Jing Wei
12
2 / 3 / 1
6,772
521
6,355
10,273
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
MtnDewMeInHD
Sylvanus
10
1 / 6 / 1
5,693
438
6,600
13,192
9,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
8
0 / 4 / 0
5,224
402
2,558
8,266
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
21
Kills
5
5
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bradley826
Osiris
0
3
1
0.17
L
Thanatos
ChickenACP
Thanatos
2
5
0
0.4
L
Jing Wei
JustJus10
Jing Wei
2
3
1
0.83
W
Fafnir
MRKO0LA1D
Fafnir
2
2
6
2.5
W
5
0
6
8
L
Sylvanus
MtnDewMeInHD
Sylvanus
1
6
1
0.25
W
2
1
4
4
W
Bastet
TM85
Bastet
8
0
6
11
W
King Arthur
TardyToast
King Arthur
4
2
0
2
L
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,575
Damage
26,083
48,963
Taken
58,492
33,041
Mitigated
34,907
14,669
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bradley826
Osiris
6,612
2,583
0
3,788
13,426
13,620
0
267
13,159
0
49,275
L
Thanatos
ChickenACP
Thanatos
3,958
567
0
6,390
13,335
5,572
0
2,323
10,949
0
39,914
L
Jing Wei
JustJus10
Jing Wei
6,355
4,518
0
2,826
10,273
3,926
0
3,135
7,138
0
52,423
W
Fafnir
MRKO0LA1D
Fafnir
3,936
507
0
3,211
9,661
9,267
0
1,980
7,681
16,798
0
W
6,645
628
660
1,746
4,461
1,968
546
1,446
3,015
66,634
1,240
L
Sylvanus
MtnDewMeInHD
Sylvanus
6,600
2,441
399
1,773
13,192
9,082
0
2,942
10,250
21,212
9,533
W
5,615
2,941
0
1,351
9,390
3,404
67
2,504
6,886
0
56,491
W
Bastet
TM85
Bastet
11,877
3,459
0
5,586
9,287
3,416
29
1,175
8,112
0
55,375
W
King Arthur
TardyToast
King Arthur
11,502
983
0
2,115
16,164
14,986
0
1,303
14,861
1,373
62,528
L
Chang'e
2,558
167
160
1,270
8,266
2,707
0
2,262
5,954
30,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
30,277
426
Minions Killed
350
0
Camps Cleared
0
1,400,736
Distance Traveled
1,098,099
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,492
499
97
7
0
219,430
0
L
Thanatos
6,096
469
74
6
0
268,033
2
L
Jing Wei
6,772
521
83
6
0
234,043
2
W
Fafnir
6,950
535
17
1
0
259,569
2
W
Ra
8,927
687
130
10
0
285,790
0
L
Sylvanus
5,693
438
49
4
0
206,151
1
W
Nut
6,971
536
108
8
0
270,377
0
W
Bastet
7,973
613
66
5
0
334,992
0
W
King Arthur
7,913
609
105
8
0
250,008
1
L
Chang'e
5,224
402
47
4
0
170,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role