Player Matchup

Anhur
Anhur
Silver IV
AshesBeyond6
Anhur
Silver IV
Level 136
God Stats
0W - 3L
1,181 SR
Queue Stats
2W - 13L
1,410 MMR
Party 3
Gilgamesh
Gilgamesh
Silver I
Bradical316
Gilgamesh
Silver I
Level 82
God Stats
13W - 13L
1,608 SR
Queue Stats
75W - 92L
1,347 MMR
Party 1
He Bo
He Bo
Gold V
Fswag
He Bo
Gold V
Level 181
God Stats
3W - 9L
1,388 SR
Queue Stats
435W - 439L
1,297 MMR
Solo
Athena
Athena
Silver II
Kommons
Athena
Silver II
Level 139
God Stats
7W - 2L
1,829 SR
Queue Stats
320W - 358L
1,183 MMR
Party 3
Vulcan
Vulcan
Silver I
easton150
Vulcan
Silver I
Level 128
God Stats
1W - 6L
1,536 SR
Queue Stats
74W - 90L
1,275 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,508 SR
1,302 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,576 SR
1,342 MMR
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
AMLORD
Sobek
Gold IV
Level 167
God Stats
12W - 5L
1,615 SR
Queue Stats
108W - 106L
1,266 MMR
Party 2
Surtr
Surtr
Silver I
FirstNinja_
Surtr
Silver I
Level 149
God Stats
3W - 1L
1,767 SR
Queue Stats
72W - 84L
1,294 MMR
Solo
Nut
Nut
Bronze III
SyncAjax
Nut
Bronze III
Level 108
God Stats
14W - 8L
1,497 SR
Queue Stats
18W - 19L
1,300 MMR
Solo
Awilix
Awilix
Gold III
XuranoX
Awilix
Gold III
Level 186
God Stats
12W - 7L
1,500 SR
Queue Stats
198W - 196L
1,349 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,745
479
2,801
7,568
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Bradical316
Gilgamesh
13
3 / 2 / 0
7,603
634
8,243
15,546
12,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Fswag
He Bo
11
1 / 4 / 0
6,024
502
2,795
8,593
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
Kommons
Athena
10
0 / 3 / 1
5,484
457
3,042
8,728
7,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
easton150
Vulcan
12
0 / 3 / 0
6,469
539
3,915
6,816
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Maman BrigitteLancelotOdinVamana

VS

Bans
ThorTsukuyomiArtioSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 0 / 1
7,913
659
2,307
4,790
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
AMLORD
Sobek
12
1 / 0 / 7
7,437
620
4,779
10,363
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 0
7,730
644
10,135
12,811
7,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 1 / 1
7,517
626
6,878
8,346
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
XuranoX
Awilix
13
6 / 0 / 2
7,438
620
8,982
6,799
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
14
14
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
1
2.5
W
Sobek
AMLORD
Sobek
1
0
7
4.5
L
0
2
1
0.25
L
Gilgamesh
Bradical316
Gilgamesh
3
2
0
1.5
W
2
3
0
0.67
L
He Bo
Fswag
He Bo
1
4
0
0.25
L
Athena
Kommons
Athena
0
3
1
0.17
W
3
1
1
3.5
W
Awilix
XuranoX
Awilix
6
0
2
7
L
Vulcan
easton150
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,796
Damage
33,081
47,251
Taken
43,109
27,407
Mitigated
23,770
11,611
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,307
184
0
1,009
4,790
1,628
0
1,430
3,076
70,328
0
W
Sobek
AMLORD
Sobek
4,779
266
298
6,411
10,363
8,561
90
2,934
7,014
23,137
2,189
L
2,801
1,729
0
1,517
7,568
2,535
0
1,357
6,211
0
45,925
L
Gilgamesh
Bradical316
Gilgamesh
8,243
2,317
0
3,958
15,546
12,514
0
535
15,011
0
61,717
W
10,135
5,118
0
4,302
12,811
7,644
0
0
12,811
942
58,066
L
He Bo
Fswag
He Bo
2,795
28
0
3,471
8,593
2,425
0
850
7,743
40,621
0
L
Athena
Kommons
Athena
3,042
838
0
2,120
8,728
7,424
0
2,043
6,685
18,375
1,637
W
6,878
5,015
0
4,000
8,346
3,188
899
1,936
6,251
0
63,652
W
Awilix
XuranoX
Awilix
8,982
3,180
0
1,179
6,799
2,749
0
1,681
5,004
0
66,506
L
Vulcan
easton150
Vulcan
3,915
1,404
0
545
6,816
2,509
0
2,772
4,044
42,520
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
38,035
416
Minions Killed
463
0
Camps Cleared
0
1,255,983
Distance Traveled
1,358,715
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,913
659
133
11
0
240,523
1
W
Sobek
7,437
620
26
2
0
290,134
0
L
Anhur
5,745
479
58
5
0
231,795
0
L
Gilgamesh
7,603
634
130
11
0
244,265
0
W
Surtr
7,730
644
95
8
0
246,545
0
L
He Bo
6,024
502
88
7
0
277,328
0
L
Athena
5,484
457
55
5
0
260,363
0
W
Nut
7,517
626
120
10
0
254,638
0
W
Awilix
7,438
620
89
7
0
326,875
0
L
Vulcan
6,469
539
85
7
0
242,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role