Player Matchup

Anubis
Anubis
COMBATN1PS
Anubis
Level 156
God Stats
1W - 2L
1,285 SR
Queue Stats
75W - 64L
1,565 Elo+
Party 1
Medusa
Medusa
Laddieboyyy
Medusa
Level 156
God Stats
1W - 1L
1,719 SR
Queue Stats
91W - 95L
1,510 Elo+
Party 1
Serqet
Serqet
Logicfam
Serqet
Level 158
God Stats
1W - 1L
1,321 SR
Queue Stats
73W - 79L
1,521 Elo+
Party 1
Ra
Ra
mrlagx
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,578 Elo+
Party 1
Hercules
Hercules
scamboni
Hercules
Level 114
God Stats
4W - 1L
1,285 SR
Queue Stats
35W - 47L
1,458 Elo+
Party 1
Team Averages
Level 139
1,422 SR
1,526 Elo+

VS

Team Averages
Level 128
1,568 SR
1,465 Elo+
Susano
Susano
CJDCody
Susano
Level 117
God Stats
0W - 2L
1,307 SR
Queue Stats
52W - 61L
1,407 Elo+
Solo
Athena
Athena
FrostyError
Athena
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 21L
1,603 Elo+
Solo
Hou Yi
Hou Yi
ItsButters022
Hou Yi
Level 144
God Stats
2W - 1L
1,827 SR
Queue Stats
144W - 153L
1,496 Elo+
Party 2
Chang'e
Chang'e
UpperPower8
Chang'e
Level 209
God Stats
0W - 3L
1,500 SR
Queue Stats
211W - 225L
1,453 Elo+
Party 2
Discordia
Discordia
lentejas9317
Discordia
Level 48
God Stats
1W - 1L
1,705 SR
Queue Stats
92W - 126L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
COMBATN1PS
Anubis
16
3 / 1 / 12
8,861
886
11,116
9,877
6,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
16
8 / 1 / 7
9,209
921
18,844
12,733
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serqet
Logicfam
Serqet
13
2 / 3 / 11
8,499
850
4,261
14,767
14,647
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
14
1 / 3 / 13
8,159
816
7,453
11,168
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
scamboni
Hercules
14
3 / 3 / 14
8,253
825
8,861
20,239
21,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CJDCody
Susano
14
5 / 5 / 5
8,638
864
10,786
14,029
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
14
2 / 4 / 7
8,138
814
5,429
16,263
16,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 3 / 5
7,042
704
7,448
8,475
4,032
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
UpperPower8
Chang'e
12
3 / 4 / 4
7,411
741
13,991
12,604
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
lentejas9317
Discordia
12
1 / 2 / 4
7,148
715
8,174
6,590
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
17
Kills
11
11
Deaths
18
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Susano
CJDCody
Susano
5
5
5
1.5
W
Anubis
COMBATN1PS
Anubis
3
1
12
9
L
Athena
2
4
7
1.38
L
0
3
5
0.83
W
Medusa
8
1
7
11.5
W
Serqet
Logicfam
Serqet
2
3
11
2.5
L
Chang'e
UpperPower8
Chang'e
3
4
4
1.25
L
Discordia
lentejas9317
Discordia
1
2
4
1.5
W
Ra
1
3
13
2.5
W
Hercules
scamboni
Hercules
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,535
Damage
45,828
68,784
Taken
57,961
55,693
Mitigated
41,105
44,291
Healing
20,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
CJDCody
Susano
10,786
189
331
1,261
14,029
12,972
168
4,634
9,279
0
14,352
W
Anubis
COMBATN1PS
Anubis
11,116
848
2,979
2,647
9,877
6,179
733
5,793
3,956
33,261
0
L
Athena
5,429
863
2,076
2,164
16,263
16,102
204
5,765
10,294
9,200
1,182
L
7,448
1,580
923
813
8,475
4,032
447
1,651
6,728
0
18,957
W
Medusa
18,844
10,739
1,645
2,721
12,733
7,126
3,273
6,251
6,309
0
30,525
W
Serqet
Logicfam
Serqet
4,261
758
1,055
2,589
14,767
14,647
536
4,831
9,706
0
4,215
L
Chang'e
UpperPower8
Chang'e
13,991
341
7,313
4,711
12,604
5,133
434
3,670
8,838
23,846
689
L
Discordia
lentejas9317
Discordia
8,174
265
543
173
6,590
2,866
546
2,189
4,350
13,801
0
W
Ra
7,453
925
16,494
5,598
11,168
6,166
599
5,625
5,460
15,924
848
W
Hercules
scamboni
Hercules
8,861
2,295
1,375
7,188
20,239
21,575
423
4,243
15,685
0
12,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,981
Gold Earned
38,377
115
Minions Killed
86
0
Camps Cleared
0
960,089
Distance Traveled
856,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,638
864
6
1
0
175,248
0
W
Anubis
8,861
886
48
5
0
194,578
0
L
Athena
8,138
814
10
1
0
192,791
0
L
Hou Yi
7,042
704
26
3
0
150,230
0
W
Medusa
9,209
921
26
3
0
189,276
0
W
Serqet
8,499
850
2
0
0
202,182
0
L
Chang'e
7,411
741
33
3
0
175,884
0
L
Discordia
7,148
715
11
1
0
162,056
0
W
Ra
8,159
816
36
4
0
178,621
0
W
Hercules
8,253
825
3
0
0
195,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role