Player Matchup

Guan Yu
Guan Yu
Justus1015
Guan Yu
Level 148
God Stats
2W - 4L
1,585 SR
Queue Stats
141W - 141L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
MrFartDump
Baron Samedi
Level 157
God Stats
0W - 4L
1,228 SR
Queue Stats
192W - 249L
1,528 Elo+
Party 1
Cliodhna
Cliodhna
Spehctr
Cliodhna
Level 128
God Stats
5W - 9L
1,733 SR
Queue Stats
128W - 184L
1,492 Elo+
Party 1
Ymir
Ymir
creamstr
Ymir
Level 15
God Stats
9W - 18L
1,371 SR
Queue Stats
18W - 36L
1,337 Elo+
Party 1
Anhur
Anhur
juicejr
Anhur
Level 143
God Stats
11W - 8L
1,651 SR
Queue Stats
115W - 148L
1,576 Elo+
Party 1
Team Averages
Level 118
1,514 SR
1,510 Elo+

VS

Team Averages
Level 71
1,576 SR
1,585 Elo+
Loki
Loki
Apoca01
Loki
Level 125
God Stats
3W - 3L
1,583 SR
Queue Stats
256W - 243L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
NoMoreBadWords
Kukulkan
Level 46
God Stats
10W - 8L
1,500 SR
Queue Stats
56W - 50L
1,506 Elo+
Solo
Bellona
Bellona
RoseOfEnvyyy
Bellona
Level 26
God Stats
4W - 1L
1,709 SR
Queue Stats
109W - 101L
1,622 Elo+
Party 2
Jing Wei
Jing Wei
Viestio
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 136L
1,630 Elo+
Party 2
Athena
Athena
poppy0322
Athena
Level 132
God Stats
59W - 37L
1,587 SR
Queue Stats
625W - 530L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Justus1015
Guan Yu
14
0 / 4 / 1
7,384
527
4,996
16,811
14,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
MrFartDump
Baron Samedi
12
1 / 5 / 2
7,151
511
7,449
12,051
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Spehctr
Cliodhna
13
2 / 5 / 3
7,256
518
9,492
15,694
5,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
2 / 3 / 2
6,892
492
3,259
16,022
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
juicejr
Anhur
15
3 / 3 / 2
8,669
619
10,000
13,357
5,193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Apoca01
Loki
16
5 / 2 / 10
8,733
624
10,298
14,722
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kukulkan
16
6 / 3 / 6
9,139
653
16,725
9,885
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
RoseOfEnvyyy
Bellona
16
6 / 1 / 1
9,707
693
11,861
11,942
11,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Viestio
Jing Wei
13
2 / 0 / 5
7,787
556
7,258
8,906
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
poppy0322
Athena
13
1 / 2 / 12
7,868
562
6,140
11,134
11,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
20
20
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Loki
Apoca01
Loki
5
2
10
5
L
Guan Yu
Justus1015
Guan Yu
0
4
1
0.13
L
Baron Samedi
MrFartDump
Baron Samedi
1
5
2
0.4
W
Kukulkan
6
3
6
3
W
Bellona
RoseOfEnvyyy
Bellona
6
1
1
6.5
L
Cliodhna
Spehctr
Cliodhna
2
5
3
0.7
W
Jing Wei
Viestio
Jing Wei
2
0
5
4.5
L
Ymir
2
3
2
1
L
Anhur
juicejr
Anhur
3
3
2
1.33
W
Athena
poppy0322
Athena
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,196
Damage
52,282
73,935
Taken
56,589
44,140
Mitigated
35,279
21,874
Healing
19,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Apoca01
Loki
10,298
2,059
0
6,056
14,722
5,697
0
3,111
11,611
0
71,787
L
Guan Yu
Justus1015
Guan Yu
4,996
1,323
148
6,198
16,811
14,467
0
3,518
12,459
0
54,791
L
Baron Samedi
MrFartDump
Baron Samedi
7,449
521
697
2,974
12,051
6,374
0
5,879
6,102
49,108
1,656
W
Kukulkan
16,725
1,122
0
395
9,885
3,954
233
3,591
6,294
82,644
1,555
W
Bellona
RoseOfEnvyyy
Bellona
11,861
2,548
0
6,774
11,942
11,902
394
236
11,706
16,282
59,268
L
Cliodhna
Spehctr
Cliodhna
9,492
741
0
5,586
15,694
5,768
0
4,243
11,410
0
61,355
W
Jing Wei
Viestio
Jing Wei
7,258
5,550
0
2,407
8,906
2,572
1,066
528
8,378
0
54,517
L
Ymir
3,259
792
0
1,889
16,022
12,338
0
7,096
8,926
21,166
1,092
L
Anhur
juicejr
Anhur
10,000
5,336
0
4,382
13,357
5,193
384
3,611
9,625
0
68,543
W
Athena
poppy0322
Athena
6,140
2,708
0
3,434
11,134
11,154
204
2,800
8,334
25,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
43,234
433
Minions Killed
485
0
Camps Cleared
0
1,386,860
Distance Traveled
1,528,786
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,733
624
110
8
0
355,725
0
L
Guan Yu
7,384
527
103
7
0
304,106
1
L
Baron Samedi
7,151
511
98
7
0
258,392
4
W
Kukulkan
9,139
653
133
10
0
289,837
0
W
Bellona
9,707
693
125
9
0
286,200
0
L
Cliodhna
7,256
518
85
6
0
308,796
0
W
Jing Wei
7,787
556
85
6
0
288,283
0
L
Ymir
6,892
492
36
3
0
269,960
2
L
Anhur
8,669
619
111
8
0
245,606
0
W
Athena
7,868
562
32
2
0
308,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role