Player Matchup

Khepri
Khepri
 
Khepri
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
JeepinGing3r
Nu Wa
Level 123
God Stats
7W - 0L
1,500 SR
Queue Stats
142W - 160L
1,493 Elo+
Party 3
Zhong Kui
Zhong Kui
Prydeful Fenrir
Zhong Kui
Level 143
God Stats
5W - 1L
1,758 SR
Queue Stats
120W - 127L
1,529 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SuyK
Ah Muzen Cab
Level 126
God Stats
2W - 0L
1,734 SR
Queue Stats
51W - 41L
1,534 Elo+
Solo
Jing Wei
Jing Wei
TheBushTurtle69
Jing Wei
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 243L
1,519 Elo+
Party 3
Team Averages
Level 135
1,598 SR
1,515 Elo+

VS

Team Averages
Level 133
1,442 SR
1,488 Elo+
Hachiman
Hachiman
 
Hachiman
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
 
Martichoras
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AintGonHapnCapn
Thanatos
Level 130
God Stats
0W - 4L
1,281 SR
Queue Stats
437W - 437L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
CroutonSniff
Ah Puch
Level 148
God Stats
15W - 4L
1,806 SR
Queue Stats
563W - 560L
1,521 Elo+
Party 2
Bellona
Bellona
Ole Nick
Bellona
Level 145
God Stats
6W - 6L
1,123 SR
Queue Stats
327W - 340L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 3 / 7
8,903
890
4,585
11,866
9,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 5
7,672
767
10,840
4,611
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Prydeful Fenrir
Zhong Kui
14
2 / 3 / 9
8,376
838
8,803
11,668
11,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SuyK
Ah Muzen Cab
16
4 / 1 / 5
8,727
873
11,944
8,378
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
16
2 / 2 / 4
8,573
857
4,122
6,845
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 2 / 1
8,005
801
8,532
8,800
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Martichoras
 
Martichoras
11
2 / 1 / 4
7,496
750
8,877
7,138
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
13
2 / 3 / 5
7,764
776
7,318
9,803
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
CroutonSniff
Ah Puch
17
1 / 1 / 5
8,998
900
11,006
7,862
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Ole Nick
Bellona
12
3 / 4 / 5
7,471
747
4,594
12,250
11,696
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
11
Kills
11
11
Deaths
11
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
3
7
1.83
L
Hachiman
 
Hachiman
3
2
1
1.75
L
Martichoras
 
Martichoras
2
1
4
4
L
Thanatos
2
3
5
1.5
L
Ah Puch
CroutonSniff
Ah Puch
1
1
5
3.5
W
1
2
5
1.75
L
Bellona
Ole Nick
Bellona
3
4
5
1.38
W
Zhong Kui
Prydeful Fenrir
Zhong Kui
2
3
9
2.17
W
Ah Muzen Cab
SuyK
Ah Muzen Cab
4
1
5
6.5
W
Jing Wei
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,294
Damage
40,327
43,368
Taken
45,853
28,187
Mitigated
25,623
12,049
Healing
15,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,585
253
338
2,006
11,866
9,033
0
3,014
8,563
8,955
0
L
Hachiman
 
Hachiman
8,532
2,542
982
2,192
8,800
3,469
0
4,343
4,095
0
25,905
L
Martichoras
 
Martichoras
8,877
1,955
1,463
2,312
7,138
2,882
0
2,979
3,897
0
21,048
L
Thanatos
7,318
902
162
3,693
9,803
4,146
0
5,013
4,650
0
12,470
L
Ah Puch
CroutonSniff
Ah Puch
11,006
228
565
519
7,862
3,430
0
3,627
3,973
35,126
826
W
10,840
4,914
1,196
275
4,611
1,580
72
1,030
3,445
18,277
0
L
Bellona
Ole Nick
Bellona
4,594
998
1,653
1,519
12,250
11,696
0
6,532
5,237
0
9,733
W
Zhong Kui
Prydeful Fenrir
Zhong Kui
8,803
139
1,039
2,923
11,668
11,244
879
1,447
9,955
16,689
509
W
Ah Muzen Cab
SuyK
Ah Muzen Cab
11,944
1,464
1,181
737
8,378
3,463
444
2,972
5,093
0
26,620
W
Jing Wei
4,122
3,546
1,098
1,256
6,845
2,867
1,132
1,126
5,519
0
17,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,251
Gold Earned
39,734
130
Minions Killed
181
0
Camps Cleared
0
1,055,339
Distance Traveled
853,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,903
890
12
1
0
221,422
0
L
Hachiman
8,005
801
46
5
0
185,162
0
L
Martichoras
7,496
750
41
4
0
118,649
0
L
Thanatos
7,764
776
16
2
0
209,917
0
L
Ah Puch
8,998
900
71
7
0
159,931
0
W
Nu Wa
7,672
767
21
2
0
203,627
0
L
Bellona
7,471
747
7
1
0
179,540
0
W
Zhong Kui
8,376
838
27
3
0
195,310
0
W
Ah Muzen Cab
8,727
873
30
3
0
246,279
0
W
Jing Wei
8,573
857
40
4
0
188,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role