Player Matchup

Horus
Horus
Litharin
Horus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 79L
1,354 Elo+
Party 2
Atlas
Atlas
Sänchez
Atlas
Level 23
God Stats
2W - 2L
1,726 SR
Queue Stats
102W - 108L
1,454 Elo+
Party 2
Hachiman
Hachiman
babayaga1234
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Cliodhna
Cliodhna
farcry79
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Khepri
Khepri
sayagainn
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,418 Elo+
Party 2
Team Averages
Level 42
1,545 SR
1,485 Elo+

VS

Team Averages
Level 30
1,551 SR
1,464 Elo+
Achilles
Achilles
AwkwardArdvark
Achilles
Level 59
God Stats
1W - 0L
1,757 SR
Queue Stats
35W - 18L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
DaedArcher
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,547 Elo+
Party 1
Merlin
Merlin
SKAZ145
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,594 Elo+
Party 1
Nox
Nox
SpookyKazoo
Nox
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,327 Elo+
Solo
Sylvanus
Sylvanus
aenasmy
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Litharin
Horus
11
1 / 3 / 0
5,921
846
2,001
9,119
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Sänchez
Atlas
11
0 / 2 / 2
5,629
804
8,514
5,296
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
babayaga1234
Hachiman
10
0 / 5 / 2
5,568
795
4,118
8,390
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cliodhna
farcry79
Cliodhna
6
0 / 3 / 0
4,950
707
2,001
3,771
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
sayagainn
Khepri
12
1 / 1 / 2
6,415
916
3,995
7,529
6,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
4 / 1 / 10
7,007
1,001
7,464
8,321
10,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
DaedArcher
Danzaburou
13
6 / 0 / 7
7,870
1,124
11,246
5,656
2,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
SKAZ145
Merlin
12
2 / 1 / 9
6,692
956
5,003
4,948
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 12
6,690
956
3,074
3,782
1,788
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
aenasmy
Sylvanus
11
1 / 1 / 12
6,495
928
5,042
6,255
7,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
2
Kills
14
14
Deaths
3
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
1
10
9
W
Danzaburou
DaedArcher
Danzaburou
6
0
7
9.5
L
Horus
Litharin
Horus
1
3
0
0.33
W
Merlin
SKAZ145
Merlin
2
1
9
6.5
W
1
0
12
7
L
Atlas
Sänchez
Atlas
0
2
2
0.5
W
Sylvanus
aenasmy
Sylvanus
1
1
12
7
L
Hachiman
babayaga1234
Hachiman
0
5
2
0.2
L
Cliodhna
farcry79
Cliodhna
0
3
0
0
L
Khepri
sayagainn
Khepri
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,629
Damage
31,829
34,105
Taken
28,962
22,769
Mitigated
24,684
8,263
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,464
1,410
2,345
2,918
8,321
10,118
434
1,395
6,678
0
12,108
W
Danzaburou
DaedArcher
Danzaburou
11,246
3,776
1,008
2,202
5,656
2,941
687
2,850
2,512
0
22,450
L
Horus
Litharin
Horus
2,001
693
537
2,443
9,119
9,067
0
3,339
5,607
0
2,812
W
Merlin
SKAZ145
Merlin
5,003
305
403
503
4,948
2,327
531
2,298
2,372
8,466
0
W
3,074
489
1,115
1,459
3,782
1,788
887
2,562
954
10,511
910
L
Atlas
Sänchez
Atlas
8,514
1,976
0
500
5,296
3,207
0
2,260
2,865
14,971
0
W
Sylvanus
aenasmy
Sylvanus
5,042
1,538
1,246
1,031
6,255
7,510
338
1,769
4,296
8,117
0
L
Hachiman
babayaga1234
Hachiman
4,118
1,792
600
1,356
8,390
2,745
0
2,458
5,719
0
9,107
L
Cliodhna
farcry79
Cliodhna
2,001
179
0
48
3,771
1,250
0
881
2,767
0
2,860
L
Khepri
sayagainn
Khepri
3,995
211
1,356
1,423
7,529
6,500
0
4,166
3,276
12,931
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,483
Gold Earned
34,754
57
Minions Killed
78
0
Camps Cleared
0
581,916
Distance Traveled
670,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,007
1,001
11
2
0
154,958
0
W
Danzaburou
7,870
1,124
33
5
0
124,341
0
L
Horus
5,921
846
2
0
0
128,236
0
W
Merlin
6,692
956
11
2
0
145,638
0
W
Nox
6,690
956
17
2
0
149,845
0
L
Atlas
5,629
804
25
4
0
110,599
0
W
Sylvanus
6,495
928
6
1
0
96,199
0
L
Hachiman
5,568
795
12
2
0
118,500
0
L
Cliodhna
4,950
707
2
0
0
82,672
0
L
Khepri
6,415
916
16
2
0
141,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role