Player Matchup

Bellona
Bellona
Bigbiggie87
Bellona
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 143L
1,336 Elo+
Solo
Cthulhu
Cthulhu
ShadowTundra190
Cthulhu
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 41L
1,138 Elo+
Party 2
Charon
Charon
SnailBean
Charon
Level 28
God Stats
6W - 3L
1,190 SR
Queue Stats
27W - 24L
1,138 Elo+
Party 2
Team Averages
Level 47
1,397 SR
1,204 Elo+

VS

Team Averages
Level 58
1,461 SR
1,290 Elo+
Fenrir
Fenrir
DonnyBoy77YT
Fenrir
Level 67
God Stats
3W - 7L
1,382 SR
Queue Stats
154W - 143L
1,327 Elo+
Party 1
Merlin
Merlin
Stevathen
Merlin
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 161L
1,327 Elo+
Party 1
Awilix
Awilix
ethelarcangel11
Awilix
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bigbiggie87
Bellona
16
4 / 2 / 4
11,624
646
10,792
18,038
11,082
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 0 / 8
11,462
637
14,695
14,992
16,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
SnailBean
Charon
18
5 / 1 / 5
12,338
685
13,270
11,986
9,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 3 / 3
10,278
571
8,509
16,722
7,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Stevathen
Merlin
18
3 / 1 / 0
11,687
649
17,101
12,183
5,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
0 / 7 / 2
10,297
572
6,663
16,858
7,696
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bigbiggie87
Bellona
4
2
4
3
L
Fenrir
0
3
3
0.5
W
2
0
8
6
W
Charon
SnailBean
Charon
5
1
5
7.5
L
Merlin
Stevathen
Merlin
3
1
0
3
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,757
Damage
32,273
45,016
Taken
45,763
37,062
Mitigated
21,459
5,568
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bigbiggie87
Bellona
10,792
4,412
606
3,074
18,038
11,082
0
6,362
11,646
0
48,357
L
Fenrir
8,509
1,542
0
3,975
16,722
7,812
0
7,506
9,196
0
44,031
W
14,695
862
145
0
14,992
16,684
158
5,512
9,434
38,857
3,229
W
Charon
SnailBean
Charon
13,270
1,890
732
1,011
11,986
9,296
401
5,396
6,546
45,605
3,489
L
Merlin
Stevathen
Merlin
17,101
247
0
3,512
12,183
5,951
317
7,752
4,391
64,666
0
L
6,663
1,980
0
1,167
16,858
7,696
0
8,967
7,851
0
23,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,424
Gold Earned
32,262
189
Minions Killed
179
0
Camps Cleared
0
987,664
Distance Traveled
960,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,624
646
66
4
0
332,692
0
L
Fenrir
10,278
571
49
3
0
341,722
0
W
Cthulhu
11,462
637
53
3
0
342,861
0
W
Charon
12,338
685
70
4
0
312,111
0
L
Merlin
11,687
649
90
5
0
318,270
0
L
Awilix
10,297
572
40
2
0
300,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role