Player Matchup

Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ABottleofLean
He Bo
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,564 Elo+
Party 1
Scylla
Scylla
OTMNevaEva
Scylla
Level 90
God Stats
3W - 2L
1,385 SR
Queue Stats
29W - 24L
1,572 Elo+
Party 1
Ymir
Ymir
Sazatreon
Ymir
Level 58
God Stats
3W - 0L
1,805 SR
Queue Stats
51W - 19L
1,776 Elo+
Solo
Thanatos
Thanatos
WittedManX7317
Thanatos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,282 Elo+
Solo
Team Averages
Level 118
1,538 SR
1,539 Elo+

VS

Team Averages
Level 97
1,554 SR
1,542 Elo+
Eset
Eset
Clayboy94
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 157L
1,537 Elo+
Solo
Geb
Geb
Golden_UI_Frieza
Geb
Level 124
God Stats
7W - 7L
1,537 SR
Queue Stats
190W - 181L
1,529 Elo+
Solo
Thor
Thor
Luxkyy
Thor
Level 96
God Stats
1W - 7L
1,329 SR
Queue Stats
154W - 103L
1,632 Elo+
Solo
Maui
Maui
TheSouthwest
Maui
Level 125
God Stats
18W - 18L
1,668 SR
Queue Stats
524W - 416L
1,561 Elo+
Party 2
Anhur
Anhur
skibidiohiorizz
Anhur
Level 33
God Stats
5W - 5L
1,737 SR
Queue Stats
376W - 317L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 3 / 2
7,473
679
6,684
9,453
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 1
6,620
602
4,420
6,274
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
OTMNevaEva
Scylla
12
2 / 1 / 4
6,473
588
6,809
4,740
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
4 / 0 / 5
6,906
628
6,213
9,161
7,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
3 / 1 / 6
6,209
564
3,908
9,523
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
0 / 4 / 1
5,857
532
3,773
6,835
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 1
6,043
549
5,061
9,700
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Luxkyy
Thor
11
4 / 2 / 1
6,441
586
6,112
8,790
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 2
5,155
469
3,743
10,070
7,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 1
5,974
543
1,599
7,767
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
6
6
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
3
2
2
W
1
1
1
1.5
L
Eset
0
4
1
0.13
L
2
4
1
0.63
L
Thor
Luxkyy
Thor
4
2
1
2.25
W
Scylla
OTMNevaEva
Scylla
2
1
4
4
W
Ymir
4
0
5
6.5
L
0
4
2
0.25
W
Thanatos
3
1
6
6
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
20,288
39,151
Taken
43,162
18,491
Mitigated
23,320
18,316
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,684
4,761
0
3,228
9,453
3,471
0
3,750
5,056
0
50,751
W
4,420
538
0
3,490
6,274
2,361
0
2,940
3,334
56,217
2,758
L
Eset
3,773
607
57
961
6,835
2,828
0
3,286
3,549
44,776
0
L
5,061
505
0
3,258
9,700
5,804
0
1,083
8,577
34,519
2,615
L
Thor
Luxkyy
Thor
6,112
2,289
0
3,857
8,790
3,744
0
3,143
5,573
0
37,645
W
Scylla
OTMNevaEva
Scylla
6,809
1,095
0
1,621
4,740
1,449
0
845
3,895
47,365
0
W
Ymir
6,213
1,809
0
2,620
9,161
7,059
0
2,571
6,462
25,917
1,583
L
3,743
891
0
1,632
10,070
7,791
0
4,112
5,771
14,164
0
W
Thanatos
3,908
1,111
0
7,357
9,523
4,151
0
1,470
7,973
0
39,783
L
1,599
1,006
0
2,072
7,767
3,153
0
4,871
2,504
0
44,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
29,470
368
Minions Killed
311
0
Camps Cleared
0
1,151,955
Distance Traveled
1,085,075
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,473
679
94
9
0
223,684
1
W
He Bo
6,620
602
101
9
0
224,569
0
L
Eset
5,857
532
92
8
0
194,229
0
L
Geb
6,043
549
52
5
0
216,944
0
L
Thor
6,441
586
66
6
0
242,311
0
W
Scylla
6,473
588
91
8
0
193,755
0
W
Ymir
6,906
628
24
2
0
236,284
1
L
Maui
5,155
469
17
2
0
230,242
0
W
Thanatos
6,209
564
58
5
0
273,663
4
L
Anhur
5,974
543
84
8
0
201,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role