Player Matchup

Scylla
Scylla
NurseLilly2
Scylla
Level 56
God Stats
0W - 2L
1,132 SR
Queue Stats
10W - 9L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
RiftPortal1
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
tidebashur16
Heimdallr
Level 98
God Stats
0W - 3L
1,294 SR
Queue Stats
125W - 146L
1,379 Elo+
Party 1
Team Averages
Level 60
1,309 SR
1,438 Elo+

VS

Team Averages
Level 88
1,500 SR
1,308 Elo+
Ah Puch
Ah Puch
Brensy
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,198 Elo+
Party 2
Xing Tian
Xing Tian
RuseClues
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 2
Ne Zha
Ne Zha
lilTunaBoat
Ne Zha
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 4 / 0
8,026
573
2,214
11,560
4,410
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
RiftPortal1
Sylvanus
14
1 / 1 / 1
8,057
576
7,595
13,649
16,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
tidebashur16
Heimdallr
13
0 / 3 / 0
7,609
544
5,803
9,138
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Brensy
Ah Puch
16
4 / 2 / 4
10,147
725
14,054
9,451
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
RuseClues
Xing Tian
14
0 / 0 / 7
8,927
638
4,755
9,365
9,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
15
4 / 0 / 3
10,180
727
12,479
10,682
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
8
8
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Brensy
Ah Puch
4
2
4
3
L
Scylla
1
4
0
0.25
L
Sylvanus
RiftPortal1
Sylvanus
1
1
1
1.5
W
Xing Tian
RuseClues
Xing Tian
0
0
7
3.5
W
Ne Zha
4
0
3
5.5
L
Heimdallr
tidebashur16
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,612
Damage
31,288
34,347
Taken
29,498
24,717
Mitigated
21,843
3,602
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Brensy
Ah Puch
14,054
319
35
2,616
9,451
4,052
224
3,655
5,796
49,347
709
L
Scylla
2,214
254
0
369
11,560
4,410
0
6,717
4,389
16,641
547
L
Sylvanus
RiftPortal1
Sylvanus
7,595
890
1,108
2,125
13,649
16,075
0
6,992
5,996
16,402
0
W
Xing Tian
RuseClues
Xing Tian
4,755
264
0
210
9,365
9,462
120
2,967
6,398
19,101
126
W
Ne Zha
12,479
1,253
0
2,124
10,682
8,329
180
3,389
7,293
0
59,852
L
Heimdallr
tidebashur16
Heimdallr
5,803
1,634
0
0
9,138
4,232
0
4,895
4,009
0
23,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,692
Gold Earned
29,254
99
Minions Killed
198
0
Camps Cleared
0
631,616
Distance Traveled
871,280
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,147
725
70
5
0
274,434
0
L
Scylla
8,026
573
30
2
0
226,094
0
L
Sylvanus
8,057
576
42
3
0
199,997
0
W
Xing Tian
8,927
638
30
2
0
277,295
0
W
Ne Zha
10,180
727
98
7
0
319,551
0
L
Heimdallr
7,609
544
27
2
0
205,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role