Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
LateNightThirst
Shiva
Level 132
God Stats
5W - 2L
1,500 SR
Queue Stats
217W - 213L
1,413 Elo+
Solo
Thanatos
Thanatos
WeatherAllAround
Thanatos
Level 87
God Stats
4W - 9L
1,326 SR
Queue Stats
41W - 38L
1,507 Elo+
Party 1
Nut
Nut
keekeexbabyy
Nut
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 23L
1,232 Elo+
Party 1
Hera
Hera
sparkx32
Hera
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,232 Elo+
Party 1
Team Averages
Level 118
1,465 SR
1,377 Elo+

VS

Team Averages
Level 102
1,523 SR
1,478 Elo+
Geb
Geb
D-wreck00
Geb
Level 106
God Stats
160W - 113L
1,385 SR
Queue Stats
668W - 647L
1,414 Elo+
Solo
Neith
Neith
IggyBoss153
Neith
Level 89
God Stats
37W - 37L
1,656 SR
Queue Stats
452W - 439L
1,482 Elo+
Solo
Osiris
Osiris
Jhonpol9
Osiris
Level 83
God Stats
7W - 2L
1,618 SR
Queue Stats
36W - 28L
1,755 Elo+
Solo
Kukulkan
Kukulkan
Muff1nButton
Kukulkan
Level 148
God Stats
5W - 5L
1,398 SR
Queue Stats
16W - 24L
1,382 Elo+
Solo
Chaac
Chaac
Xxtytyrec13xX
Chaac
Level 83
God Stats
15W - 11L
1,557 SR
Queue Stats
25W - 27L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 4 / 3
5,813
447
6,458
10,939
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 1
6,197
477
4,721
12,844
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
6 / 0 / 3
7,765
597
9,232
15,832
8,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 1
5,624
433
7,615
8,591
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hera
12
3 / 0 / 0
7,056
543
4,152
5,401
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,140
472
4,222
14,655
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
6,138
472
6,171
8,346
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Jhonpol9
Osiris
13
5 / 2 / 0
8,431
649
7,581
9,443
6,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Muff1nButton
Kukulkan
11
0 / 2 / 0
6,398
492
4,252
5,473
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 2 / 1
5,819
448
5,841
12,342
11,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
9
9
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
3
0.63
W
0
2
2
0.5
W
1
2
0
0.5
W
Osiris
Jhonpol9
Osiris
5
2
0
2.5
L
0
5
1
0.1
W
Kukulkan
Muff1nButton
Kukulkan
0
2
0
0
L
6
0
3
7.5
W
3
2
1
1.75
L
0
0
1
0.5
L
Hera
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,178
Damage
28,067
53,607
Taken
50,259
33,106
Mitigated
33,446
23,408
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,458
317
468
2,803
10,939
8,882
0
2,553
8,245
24,638
464
W
4,222
155
0
3,997
14,655
10,345
168
4,197
10,458
22,488
0
W
6,171
1,585
217
2,591
8,346
3,144
0
1,666
6,680
0
49,631
W
Osiris
Jhonpol9
Osiris
7,581
3,210
0
1,770
9,443
6,128
0
0
8,747
0
59,265
L
4,721
803
0
4,044
12,844
10,600
0
0
12,760
0
38,370
W
Kukulkan
Muff1nButton
Kukulkan
4,252
45
0
750
5,473
1,958
57
2,849
2,624
48,512
2,044
L
9,232
3,071
0
11,970
15,832
8,158
0
830
14,838
0
70,063
W
5,841
1,480
253
2,354
12,342
11,871
0
1,791
10,506
0
33,014
L
7,615
3,523
0
2,570
8,591
3,383
0
1,623
6,894
0
44,267
L
Hera
4,152
716
44
1,509
5,401
2,083
0
3,429
1,930
50,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,455
Gold Earned
32,926
345
Minions Killed
339
0
Camps Cleared
0
1,247,848
Distance Traveled
1,206,064
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,813
447
33
3
0
268,943
6
W
Geb
6,140
472
28
2
0
257,923
0
W
Neith
6,138
472
78
6
0
221,731
0
W
Osiris
8,431
649
110
8
0
203,056
1
L
Shiva
6,197
477
59
5
0
219,268
4
W
Kukulkan
6,398
492
83
6
0
241,553
0
L
Thanatos
7,765
597
104
8
0
285,658
4
W
Chaac
5,819
448
40
3
0
281,801
0
L
Nut
5,624
433
61
5
0
237,789
0
L
Hera
7,056
543
88
7
0
236,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role