Player Matchup

Cthulhu
Cthulhu
Deeezinator
Cthulhu
Level 102
God Stats
1W - 2L
1,511 SR
Queue Stats
141W - 139L
1,445 Elo+
Party 1
Ra
Ra
Monsterthret
Ra
Level 128
God Stats
1W - 5L
1,299 SR
Queue Stats
66W - 84L
1,429 Elo+
Party 1
Xing Tian
Xing Tian
Tac0Te3sday
Xing Tian
Level 119
God Stats
10W - 4L
1,340 SR
Queue Stats
129W - 143L
1,399 Elo+
Party 1
Ao Kuang
Ao Kuang
battlingbones
Ao Kuang
Level 88
God Stats
0W - 2L
1,343 SR
Queue Stats
98W - 122L
1,408 Elo+
Party 1
Neith
Neith
jiggychills
Neith
Level 88
God Stats
5W - 6L
1,561 SR
Queue Stats
44W - 51L
1,445 Elo+
Party 1
Team Averages
Level 105
1,411 SR
1,425 Elo+

VS

Team Averages
Level 113
1,611 SR
1,513 Elo+
Anubis
Anubis
MikeTeavee
Anubis
Level 113
God Stats
24W - 21L
1,630 SR
Queue Stats
90W - 96L
1,519 Elo+
Party 2
Geb
Geb
Stpcris
Geb
Level 77
God Stats
2W - 4L
1,517 SR
Queue Stats
14W - 18L
1,483 Elo+
Party 2
Ravana
Ravana
TheBoomBapEra
Ravana
Level 139
God Stats
10W - 7L
1,786 SR
Queue Stats
299W - 311L
1,537 Elo+
Party 2
Bellona
Bellona
ThotBunny69
Bellona
Level 127
God Stats
25W - 17L
1,477 SR
Queue Stats
118W - 102L
1,477 Elo+
Solo
Medusa
Medusa
WreckItRyke
Medusa
Level 111
God Stats
11W - 8L
1,643 SR
Queue Stats
251W - 225L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deeezinator
Cthulhu
13
3 / 2 / 1
8,352
557
10,618
15,336
12,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 6 / 0
9,106
607
2,701
11,493
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Tac0Te3sday
Xing Tian
10
0 / 2 / 4
6,760
451
1,952
11,197
8,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
battlingbones
Ao Kuang
12
2 / 6 / 0
6,789
453
2,155
14,617
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 4 / 1
6,843
456
4,531
9,451
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MikeTeavee
Anubis
16
10 / 1 / 2
10,143
676
13,454
7,342
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
12
0 / 1 / 11
7,072
471
5,610
10,945
7,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 1 / 5
9,484
632
9,906
6,985
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ThotBunny69
Bellona
13
0 / 3 / 2
8,387
559
8,892
12,516
11,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
16
2 / 1 / 2
9,051
603
6,662
7,460
3,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
20
20
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Deeezinator
Cthulhu
3
2
1
1.75
W
Anubis
MikeTeavee
Anubis
10
1
2
11
L
2
6
0
0.33
W
Geb
0
1
11
5.5
L
Xing Tian
Tac0Te3sday
Xing Tian
0
2
4
1
W
8
1
5
10.5
W
Bellona
ThotBunny69
Bellona
0
3
2
0.33
W
Medusa
2
1
2
3
L
Ao Kuang
battlingbones
Ao Kuang
2
6
0
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,957
Damage
44,524
62,094
Taken
45,248
33,220
Mitigated
30,704
17,403
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Deeezinator
Cthulhu
10,618
1,998
0
4,668
15,336
12,822
0
3,743
11,222
65,574
663
W
Anubis
MikeTeavee
Anubis
13,454
887
0
4,139
7,342
4,067
465
3,510
3,646
64,304
1,245
L
2,701
183
222
2,805
11,493
3,838
0
5,900
5,196
64,799
0
W
Geb
5,610
235
0
2,587
10,945
7,293
0
3,115
7,790
21,711
931
L
Xing Tian
Tac0Te3sday
Xing Tian
1,952
82
0
2,079
11,197
8,060
0
4,105
6,592
14,823
440
W
9,906
3,463
0
1,832
6,985
4,300
1,178
1,357
5,610
0
73,169
W
Bellona
ThotBunny69
Bellona
8,892
4,416
0
5,206
12,516
11,554
0
8,010
4,462
0
62,293
W
Medusa
6,662
2,608
0
914
7,460
3,490
1,744
948
6,512
0
90,812
L
Ao Kuang
battlingbones
Ao Kuang
2,155
711
0
5,487
14,617
5,112
0
2,228
12,173
33,623
2,607
L
4,531
843
0
2,142
9,451
3,388
0
1,167
7,940
0
47,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,850
Gold Earned
44,137
430
Minions Killed
551
0
Camps Cleared
0
1,527,095
Distance Traveled
1,507,037
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,352
557
117
8
0
299,732
2
W
Anubis
10,143
676
132
9
0
290,834
5
L
Ra
9,106
607
147
10
0
300,288
1
W
Geb
7,072
471
36
2
0
318,301
0
L
Xing Tian
6,760
451
23
2
0
334,325
9
W
Ravana
9,484
632
120
8
0
350,705
0
W
Bellona
8,387
559
130
9
0
235,679
0
W
Medusa
9,051
603
133
9
0
311,518
1
L
Ao Kuang
6,789
453
67
4
0
305,438
0
L
Neith
6,843
456
76
5
0
287,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role