Player Matchup

Vulcan
Vulcan
RiverBENt
Vulcan
Level 117
God Stats
3W - 0L
1,847 SR
Queue Stats
117W - 114L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
RunterBarbelo
Cthulhu
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 145L
1,462 Elo+
Party 2
Chronos
Chronos
SoCivil
Chronos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,548 Elo+
Party 2
He Bo
He Bo
Wodkamen420
He Bo
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 24L
1,827 Elo+
Solo
Achilles
Achilles
lmv1220
Achilles
Level 67
God Stats
3W - 1L
1,702 SR
Queue Stats
92W - 79L
1,446 Elo+
Party 2
Team Averages
Level 112
1,610 SR
1,550 Elo+

VS

Team Averages
Level 145
1,491 SR
1,441 Elo+
Charybdis
Charybdis
KucciManPaps
Charybdis
Level 109
God Stats
5W - 4L
1,495 SR
Queue Stats
124W - 127L
1,444 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MaeMae1666
Ah Muzen Cab
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 136L
1,392 Elo+
Party 3
Cthulhu
Cthulhu
P3P390
Cthulhu
Level 232
God Stats
1W - 1L
1,510 SR
Queue Stats
47W - 57L
1,465 Elo+
Party 1
Hercules
Hercules
XxFrostPheonixX
Hercules
Level 155
God Stats
5W - 8L
1,250 SR
Queue Stats
200W - 209L
1,438 Elo+
Party 3
Janus
Janus
kbifarini
Janus
Level 200
God Stats
2W - 1L
1,699 SR
Queue Stats
49W - 55L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
RiverBENt
Vulcan
17
5 / 3 / 7
9,665
805
21,777
8,158
3,893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
18
5 / 1 / 9
9,595
800
14,000
14,259
13,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
SoCivil
Chronos
13
0 / 2 / 5
7,992
666
5,090
7,535
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 5
8,242
687
6,253
8,255
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
lmv1220
Achilles
17
7 / 3 / 5
9,502
792
10,576
16,617
21,735
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KucciManPaps
Charybdis
14
4 / 4 / 4
8,290
691
6,634
11,584
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
MaeMae1666
Ah Muzen Cab
13
1 / 5 / 4
7,672
639
4,318
12,819
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
P3P390
Cthulhu
15
2 / 4 / 8
8,980
748
11,486
15,564
16,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
17
4 / 2 / 6
8,987
749
8,919
16,596
21,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
kbifarini
Janus
13
1 / 4 / 7
7,852
654
13,112
8,728
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
18
Kills
12
12
Deaths
19
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
KucciManPaps
Charybdis
4
4
4
1.5
L
Ah Muzen Cab
MaeMae1666
Ah Muzen Cab
1
5
4
0.6
L
Cthulhu
P3P390
Cthulhu
2
4
8
1.5
W
Vulcan
RiverBENt
Vulcan
5
3
7
2.83
W
Cthulhu
5
1
9
9.5
W
Chronos
SoCivil
Chronos
0
2
5
1.25
W
1
3
5
1.17
L
Hercules
4
2
6
3.5
L
Janus
kbifarini
Janus
1
4
7
1.13
W
Achilles
lmv1220
Achilles
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,696
Damage
44,469
54,824
Taken
65,291
45,424
Mitigated
51,904
19,469
Healing
22,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
KucciManPaps
Charybdis
6,634
2,964
975
2,215
11,584
5,059
177
8,844
2,740
0
14,637
L
Ah Muzen Cab
MaeMae1666
Ah Muzen Cab
4,318
1,825
755
1,197
12,819
5,130
0
10,174
2,645
0
13,838
L
Cthulhu
P3P390
Cthulhu
11,486
251
3,030
3,574
15,564
16,375
0
9,950
5,614
26,795
836
W
Vulcan
RiverBENt
Vulcan
21,777
10,970
1,359
1,146
8,158
3,893
0
3,023
4,947
36,365
656
W
Cthulhu
14,000
480
3,094
5,293
14,259
13,051
416
5,974
8,099
28,617
641
W
Chronos
SoCivil
Chronos
5,090
1,777
1,481
2,088
7,535
3,077
1,499
4,647
2,766
14,207
0
W
6,253
605
0
492
8,255
3,668
867
3,880
4,269
14,885
392
L
Hercules
8,919
1,275
1,730
6,381
16,596
21,380
0
11,903
4,693
267
17,710
L
Janus
kbifarini
Janus
13,112
326
1,073
1,623
8,728
3,960
0
5,617
3,111
24,218
89
W
Achilles
lmv1220
Achilles
10,576
1,705
1,143
3,373
16,617
21,735
680
5,928
10,517
0
16,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,996
Gold Earned
41,781
160
Minions Killed
117
0
Camps Cleared
0
1,237,840
Distance Traveled
1,071,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,290
691
20
2
0
199,713
0
L
Ah Muzen Cab
7,672
639
16
1
0
188,874
0
L
Cthulhu
8,980
748
30
3
0
206,552
0
W
Vulcan
9,665
805
45
4
0
267,592
0
W
Cthulhu
9,595
800
27
2
0
258,020
0
W
Chronos
7,992
666
34
3
0
222,297
0
W
He Bo
8,242
687
39
3
0
241,208
0
L
Hercules
8,987
749
14
1
0
245,546
0
L
Janus
7,852
654
37
3
0
231,307
0
W
Achilles
9,502
792
15
1
0
248,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role