Player Matchup

Cthulhu
Cthulhu
MrStabby7
Cthulhu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
NeonShadow763
Zhong Kui
Level 129
God Stats
59W - 35L
1,702 SR
Queue Stats
218W - 187L
1,587 Elo+
Solo
Achilles
Achilles
PrinceSuge
Achilles
Level 135
God Stats
1W - 2L
1,271 SR
Queue Stats
56W - 57L
1,571 Elo+
Party 2
Mulan
Mulan
Spooky3932
Mulan
Level 69
God Stats
21W - 14L
1,568 SR
Queue Stats
116W - 111L
1,521 Elo+
Solo
Skadi
Skadi
scrabbel32
Skadi
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,514 Elo+
Party 2
Team Averages
Level 112
1,508 SR
1,540 Elo+

VS

Team Averages
Level 117
1,573 SR
1,506 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ACmeUnPT
Artemis
Level 108
God Stats
2W - 2L
1,695 SR
Queue Stats
33W - 41L
1,385 Elo+
Party 1
Loki
Loki
Set_Main456
Loki
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
80W - 55L
1,531 Elo+
Solo
Nu Wa
Nu Wa
somelostcause
Nu Wa
Level 82
God Stats
11W - 11L
1,670 SR
Queue Stats
466W - 426L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrStabby7
Cthulhu
7
0 / 2 / 1
4,094
682
1,829
4,402
2,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
NeonShadow763
Zhong Kui
8
0 / 0 / 1
4,569
762
2,287
3,974
2,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
PrinceSuge
Achilles
8
1 / 0 / 1
4,243
707
1,455
4,924
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
7
2 / 0 / 2
4,534
756
2,918
4,576
2,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
8
2 / 1 / 2
4,443
741
3,613
3,382
1,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 0 / 1
4,498
750
2,296
4,685
3,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ymir
 
Ymir
8
1 / 1 / 0
4,258
710
2,689
6,273
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ACmeUnPT
Artemis
6
0 / 3 / 1
3,513
586
1,303
4,677
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
1 / 0 / 0
3,172
529
60
855
196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
4,310
718
3,430
3,264
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
5
Kills
3
3
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
1
0.5
L
Ymir
 
Ymir
1
1
0
1
L
Artemis
ACmeUnPT
Artemis
0
3
1
0.17
W
Cthulhu
MrStabby7
Cthulhu
0
2
1
0.25
W
Zhong Kui
NeonShadow763
Zhong Kui
0
0
1
0.5
W
Achilles
PrinceSuge
Achilles
1
0
1
1.5
L
1
0
0
1
W
Mulan
2
0
2
3
W
Skadi
2
1
2
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,102
Damage
9,778
21,258
Taken
19,754
11,904
Mitigated
9,381
7,798
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,296
556
0
2,475
4,685
3,344
0
1,247
3,146
0
26,437
L
Ymir
 
Ymir
2,689
1,221
0
1,444
6,273
3,694
0
705
5,568
16,865
388
L
Artemis
ACmeUnPT
Artemis
1,303
503
0
607
4,677
1,199
0
0
4,677
0
12,357
W
Cthulhu
MrStabby7
Cthulhu
1,829
76
0
1,203
4,402
2,811
0
353
3,620
18,635
1,205
W
Zhong Kui
NeonShadow763
Zhong Kui
2,287
132
0
2,445
3,974
2,818
0
1,996
1,650
32,850
3,258
W
Achilles
PrinceSuge
Achilles
1,455
281
0
1,050
4,924
2,206
0
564
4,204
0
26,621
L
60
0
0
646
855
196
0
56
799
0
4,103
W
Mulan
2,918
871
0
1,954
4,576
2,954
30
1,105
3,399
0
15,694
W
Skadi
3,613
1,699
0
1,146
3,382
1,115
15
1,275
2,035
0
26,163
L
3,430
985
0
958
3,264
948
0
1,422
1,842
28,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,883
Gold Earned
19,751
209
Minions Killed
162
0
Camps Cleared
0
647,077
Distance Traveled
626,880
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,498
750
47
8
0
129,156
0
L
Ymir
4,258
710
27
5
0
138,322
0
L
Artemis
3,513
586
20
3
0
134,741
0
W
Cthulhu
4,094
682
32
5
0
124,261
2
W
Zhong Kui
4,569
762
56
9
0
114,924
0
W
Achilles
4,243
707
51
9
0
146,795
0
L
Loki
3,172
529
10
2
0
80,676
0
W
Mulan
4,534
756
31
5
0
129,282
3
W
Skadi
4,443
741
39
7
0
131,815
0
L
Nu Wa
4,310
718
58
10
0
143,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role