Player Matchup

Odin
Odin
Gold II
JuliusCeaseHer
Odin
Gold II
Level 182
God Stats
10W - 3L
1,799 SR
Queue Stats
93W - 103L
1,673 MMR
Party 1
Artemis
Artemis
Gold II
Oscar0023
Artemis
Gold II
Level 121
God Stats
65W - 61L
1,605 SR
Queue Stats
148W - 150L
1,515 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
WKzzDANJAH
Bake Kujira
Silver I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,329 MMR
Party 1
Hun Batz
Hun Batz
Gold II
XAJINKO
Hun Batz
Gold II
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,564 MMR
Party 2
Hera
Hera
Gold V
captmarin
Hera
Gold V
Level 106
God Stats
28W - 17L
1,728 SR
Queue Stats
87W - 83L
1,442 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,626 SR
1,504 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,509 SR
1,500 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chernobog
Chernobog
Silver II
KOOP3X
Chernobog
Silver II
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,501 MMR
Party 3
Kuzenbo
Kuzenbo
Silver III
SwagStopper
Kuzenbo
Silver III
Level 153
God Stats
1W - 1L
1,546 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Sxlent8013
Fenrir
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
9,067
604
6,256
12,091
8,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Oscar0023
Artemis
15
0 / 0 / 4
7,800
520
8,255
7,479
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
WKzzDANJAH
Bake Kujira
13
1 / 2 / 4
7,725
515
6,621
13,273
10,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
XAJINKO
Hun Batz
16
9 / 2 / 2
9,051
603
9,014
11,043
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hera
15
2 / 2 / 5
8,758
584
7,398
7,527
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AnhurAchillesAthenaKukulkan

VS

Bans
ThanatosGebHachimanRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 3 / 0
8,598
573
7,775
9,600
4,469
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
 
Thoth
14
1 / 2 / 2
8,276
552
8,024
6,461
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
KOOP3X
Chernobog
14
2 / 3 / 2
8,052
537
5,239
10,890
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
SwagStopper
Kuzenbo
11
2 / 1 / 4
8,043
536
6,781
14,917
17,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Sxlent8013
Fenrir
9
0 / 5 / 0
5,844
390
866
10,088
3,596
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
6
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
0
0.33
L
Thoth
 
Thoth
1
2
2
1
W
2
0
7
5.5
L
Chernobog
KOOP3X
Chernobog
2
3
2
1
W
Artemis
Oscar0023
Artemis
0
0
4
2
L
Kuzenbo
SwagStopper
Kuzenbo
2
1
4
4
L
Fenrir
Sxlent8013
Fenrir
0
5
0
0
W
Bake Kujira
WKzzDANJAH
Bake Kujira
1
2
4
1.5
W
Hun Batz
XAJINKO
Hun Batz
9
2
2
5
W
Hera
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,544
Damage
28,685
51,413
Taken
51,956
28,367
Mitigated
31,526
13,864
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,775
289
0
4,666
9,600
4,469
0
117
9,483
69,136
0
L
Thoth
 
Thoth
8,024
177
0
550
6,461
2,384
0
2,999
3,462
72,212
0
W
6,256
1,252
0
2,237
12,091
8,281
671
6,312
5,652
0
67,413
L
Chernobog
KOOP3X
Chernobog
5,239
2,870
0
2,448
10,890
4,017
0
2,736
8,154
0
70,347
W
Artemis
Oscar0023
Artemis
8,255
3,246
0
4,514
7,479
3,093
84
1,818
5,661
0
75,465
L
Kuzenbo
SwagStopper
Kuzenbo
6,781
2,389
0
2,406
14,917
17,060
0
5,934
8,983
20,839
2,370
L
Fenrir
Sxlent8013
Fenrir
866
344
0
2,121
10,088
3,596
0
1,398
8,690
0
34,401
W
Bake Kujira
WKzzDANJAH
Bake Kujira
6,621
3,385
0
1,135
13,273
10,170
0
6,185
6,789
43,784
2,211
W
Hun Batz
XAJINKO
Hun Batz
9,014
1,878
0
4,978
11,043
4,316
0
2,723
8,234
0
73,693
W
Hera
7,398
1,087
0
1,000
7,527
2,507
0
4,369
2,727
80,885
1,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,401
Gold Earned
38,813
538
Minions Killed
494
0
Camps Cleared
0
1,618,120
Distance Traveled
1,499,025
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,598
573
126
8
0
261,958
0
L
Thoth
8,276
552
164
11
0
343,179
6
W
Odin
9,067
604
117
8
0
307,890
5
L
Chernobog
8,052
537
133
9
0
305,730
4
W
Artemis
7,800
520
102
7
0
286,355
0
L
Kuzenbo
8,043
536
21
1
0
340,927
2
L
Fenrir
5,844
390
50
3
0
247,231
0
W
Bake Kujira
7,725
515
72
5
0
336,649
2
W
Hun Batz
9,051
603
101
7
0
361,142
5
W
Hera
8,758
584
146
10
0
326,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role