Player Matchup

Poseidon
Poseidon
ForzaFire
Poseidon
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 98L
1,529 Elo+
Party 3
Hun Batz
Hun Batz
IDontAutomobile
Hun Batz
Level 153
God Stats
2W - 1L
1,731 SR
Queue Stats
167W - 178L
1,459 Elo+
Solo
Yemoja
Yemoja
Lethal_Lag99
Yemoja
Level 95
God Stats
0W - 1L
1,741 SR
Queue Stats
67W - 54L
1,514 Elo+
Solo
Shiva
Shiva
PpMcStinky
Shiva
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 94L
1,526 Elo+
Party 3
Neith
Neith
VindictiveoR
Neith
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Solo
Team Averages
Level 119
1,594 SR
1,506 Elo+

VS

Team Averages
Level 104
1,513 SR
1,477 Elo+
Sol
Sol
EnemyStandUserr
Sol
Level 102
God Stats
2W - 1L
1,508 SR
Queue Stats
141W - 123L
1,549 Elo+
Party 1
Loki
Loki
IplayLokiOrTroll
Loki
Level 19
God Stats
1W - 1L
1,504 SR
Queue Stats
3W - 1L
1,295 Elo+
Party 2
Amaterasu
Amaterasu
JascSlayer
Amaterasu
Level 137
God Stats
1W - 0L
1,564 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
LIttleKIlls9
Kukulkan
Level 139
God Stats
5W - 6L
1,490 SR
Queue Stats
119W - 110L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
Michael-Q-Trucks
Baron Samedi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ForzaFire
Poseidon
16
0 / 6 / 3
9,532
530
7,722
12,801
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
15
3 / 5 / 2
8,738
485
12,885
18,170
8,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
13
0 / 0 / 0
7,943
441
4,662
10,838
7,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
17
5 / 2 / 0
10,862
603
18,668
19,943
16,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 2 / 1
8,277
460
9,773
14,100
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 0
9,556
531
10,913
14,543
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 2 / 2
10,173
565
12,225
17,185
7,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
JascSlayer
Amaterasu
16
1 / 1 / 1
9,577
532
11,561
21,262
18,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
LIttleKIlls9
Kukulkan
17
4 / 2 / 6
10,399
578
8,926
12,961
6,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Michael-Q-Trucks
Baron Samedi
14
1 / 2 / 7
8,032
446
10,065
12,469
9,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
15
15
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Poseidon
ForzaFire
Poseidon
0
6
3
0.25
L
Hun Batz
3
5
2
0.8
W
7
2
2
4
W
Amaterasu
JascSlayer
Amaterasu
1
1
1
1.5
W
Kukulkan
LIttleKIlls9
Kukulkan
4
2
6
3.5
L
Yemoja
0
0
0
0
W
Baron Samedi
Michael-Q-Trucks
Baron Samedi
1
2
7
2.25
L
Shiva
5
2
0
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,710
Damage
53,690
75,852
Taken
78,420
43,140
Mitigated
47,278
22,061
Healing
36,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,913
3,522
0
8,528
14,543
5,703
2,205
2,778
11,631
92,808
21,092
L
Poseidon
ForzaFire
Poseidon
7,722
1,291
0
1,064
12,801
5,402
0
6,094
6,707
80,746
0
L
Hun Batz
12,885
3,477
0
2,330
18,170
8,176
0
5,764
12,367
0
63,495
W
12,225
3,299
0
10,033
17,185
7,070
0
3,379
13,438
0
104,063
W
Amaterasu
JascSlayer
Amaterasu
11,561
5,660
0
8,434
21,262
18,984
325
0
19,708
0
81,993
W
Kukulkan
LIttleKIlls9
Kukulkan
8,926
772
0
4,684
12,961
6,410
675
3,879
8,695
85,113
2,037
L
Yemoja
4,662
861
4,599
3,622
10,838
7,662
0
6,259
4,579
27,271
1,123
W
Baron Samedi
Michael-Q-Trucks
Baron Samedi
10,065
1,185
1,084
3,908
12,469
9,111
0
2,531
9,783
34,914
1,656
L
Shiva
18,668
3,729
28
7,514
19,943
16,213
0
1,488
17,415
0
93,671
L
9,773
1,939
0
2,904
14,100
5,687
0
8,261
5,839
0
72,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,352
Gold Earned
47,737
539
Minions Killed
609
0
Camps Cleared
0
1,761,909
Distance Traveled
1,838,664
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,556
531
156
9
0
330,501
6
L
Poseidon
9,532
530
157
9
0
322,413
2
L
Hun Batz
8,738
485
71
4
0
360,550
6
W
Loki
10,173
565
135
8
0
458,334
0
W
Amaterasu
9,577
532
134
7
0
406,630
0
W
Kukulkan
10,399
578
146
8
0
310,846
0
L
Yemoja
7,943
441
49
3
0
354,458
5
W
Baron Samedi
8,032
446
38
2
0
332,353
2
L
Shiva
10,862
603
138
8
0
372,043
3
L
Neith
8,277
460
124
7
0
352,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role