Player Matchup

Merlin
Merlin
MASTERZHONG
Merlin
Level 145
God Stats
0W - 2L
1,297 SR
Queue Stats
101W - 94L
1,549 Elo+
Solo
Odin
Odin
TTvNoxiss2015
Odin
Level 170
God Stats
2W - 1L
1,801 SR
Queue Stats
41W - 53L
1,564 Elo+
Solo
Cupid
Cupid
Xurilium
Cupid
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 65L
1,638 Elo+
Party 2
Yemoja
Yemoja
oRemnants
Yemoja
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,745 Elo+
Party 2
Gilgamesh
Gilgamesh
xXlAsianManlXx
Gilgamesh
Level 191
God Stats
2W - 2L
1,781 SR
Queue Stats
78W - 55L
1,612 Elo+
Solo
Team Averages
Level 174
1,576 SR
1,622 Elo+

VS

Team Averages
Level 181
1,621 SR
1,694 Elo+
Tsukuyomi
Tsukuyomi
Eonized
Tsukuyomi
Level 206
God Stats
1W - 1L
1,347 SR
Queue Stats
58W - 48L
1,605 Elo+
Party 1
Shiva
Shiva
LxstDestruction
Shiva
Level 159
God Stats
49W - 31L
1,666 SR
Queue Stats
72W - 65L
1,559 Elo+
Solo
Zeus
Zeus
MurderousCrouton
Zeus
Level 165
God Stats
3W - 2L
1,594 SR
Queue Stats
44W - 27L
1,754 Elo+
Party 1
Heimdallr
Heimdallr
RoundedTikTak
Heimdallr
Level 172
God Stats
3W - 2L
1,746 SR
Queue Stats
39W - 28L
1,684 Elo+
Solo
Lancelot
Lancelot
SnixJ
Lancelot
Level 202
God Stats
2W - 1L
1,754 SR
Queue Stats
32W - 13L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 8 / 5
8,974
499
8,618
14,204
5,272
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 3
8,636
480
6,345
14,731
14,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Xurilium
Cupid
17
1 / 4 / 1
9,450
525
6,990
10,522
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
oRemnants
Yemoja
13
0 / 5 / 5
7,612
423
4,389
18,090
11,359
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Gilgamesh
xXlAsianManlXx
Gilgamesh
16
6 / 7 / 2
9,686
538
13,855
22,659
10,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eonized
Tsukuyomi
19
2 / 1 / 7
11,601
645
16,751
15,020
8,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 9
10,328
574
11,841
15,866
11,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 4
11,165
620
15,335
10,839
4,342
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
RoundedTikTak
Heimdallr
17
0 / 2 / 1
9,882
549
4,884
12,140
5,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
SnixJ
Lancelot
19
13 / 3 / 8
12,014
667
15,288
16,990
8,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
10
Kills
27
27
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Eonized
Tsukuyomi
2
1
7
5.5
W
7
2
9
5.75
L
Merlin
1
8
5
0.44
W
5
3
4
2.33
W
Heimdallr
RoundedTikTak
Heimdallr
0
2
1
0.25
W
Lancelot
SnixJ
Lancelot
13
3
8
5.67
L
2
3
3
1.17
L
Cupid
Xurilium
Cupid
1
4
1
0.38
L
Yemoja
oRemnants
Yemoja
0
5
5
0.5
L
Gilgamesh
xXlAsianManlXx
Gilgamesh
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,197
Damage
64,099
80,206
Taken
70,855
46,002
Mitigated
39,352
19,678
Healing
26,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Eonized
Tsukuyomi
16,751
3,622
0
8,700
15,020
8,792
276
2,345
12,184
0
112,873
W
11,841
1,499
278
2,042
15,866
11,538
127
3,408
11,984
0
49,928
L
Merlin
8,618
334
0
2,494
14,204
5,272
0
4,344
9,764
68,080
805
W
15,335
2,498
0
3,784
10,839
4,342
2,204
3,147
7,643
114,176
475
W
Heimdallr
RoundedTikTak
Heimdallr
4,884
2,853
0
4,319
12,140
5,772
517
1,259
10,833
0
86,713
W
Lancelot
SnixJ
Lancelot
15,288
4,546
0
7,016
16,990
8,908
0
4,418
12,485
0
88,132
L
6,345
957
0
4,117
14,731
14,363
0
2,827
11,255
7,565
41,531
L
Cupid
Xurilium
Cupid
6,990
3,420
0
3,710
10,522
4,056
0
0
10,522
0
91,966
L
Yemoja
oRemnants
Yemoja
4,389
820
2,536
2,498
18,090
11,359
0
5,438
12,455
18,926
1,396
L
Gilgamesh
xXlAsianManlXx
Gilgamesh
13,855
5,638
0
4,323
22,659
10,952
0
2,499
19,997
0
67,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
54,990
518
Minions Killed
652
0
Camps Cleared
0
1,614,579
Distance Traveled
1,860,312
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,601
645
162
9
0
377,335
3
W
Shiva
10,328
574
65
4
0
386,032
4
L
Merlin
8,974
499
128
7
0
286,354
0
W
Zeus
11,165
620
169
9
0
347,088
0
W
Heimdallr
9,882
549
133
7
0
309,740
0
W
Lancelot
12,014
667
123
7
0
440,117
0
L
Odin
8,636
480
100
6
0
315,503
1
L
Cupid
9,450
525
162
9
0
310,806
4
L
Yemoja
7,612
423
29
2
0
347,970
4
L
Gilgamesh
9,686
538
99
6
0
353,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role