Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DarkNightray_50c
Anubis
Level 104
God Stats
3W - 1L
1,564 SR
Queue Stats
40W - 45L
1,437 Elo+
Solo
Thor
Thor
DugoodFister
Thor
Level 100
God Stats
35W - 38L
1,567 SR
Queue Stats
294W - 278L
1,502 Elo+
Solo
Neith
Neith
Leondex
Neith
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 75L
1,466 Elo+
Solo
Horus
Horus
rotel7167
Horus
Level 103
God Stats
3W - 4L
1,144 SR
Queue Stats
92W - 84L
1,475 Elo+
Solo
Team Averages
Level 112
1,455 SR
1,476 Elo+

VS

Team Averages
Level 99
1,568 SR
1,394 Elo+
Rama
Rama
Moe1k
Rama
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,084 Elo+
Solo
Skadi
Skadi
Shuijae
Skadi
Level 94
God Stats
18W - 10L
1,546 SR
Queue Stats
227W - 205L
1,440 Elo+
Party 1
Nemesis
Nemesis
SirFrohst
Nemesis
Level 109
God Stats
1W - 3L
1,732 SR
Queue Stats
202W - 185L
1,481 Elo+
Solo
Ra
Ra
TrUmAA-_
Ra
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Sobek
Sobek
pryestd
Sobek
Level 125
God Stats
4W - 8L
1,563 SR
Queue Stats
337W - 304L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 0 / 0
6,480
648
3,444
4,685
3,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 1
6,322
632
3,382
4,442
2,077
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 3
5,827
583
4,984
7,192
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Leondex
Neith
11
3 / 0 / 0
6,340
634
6,276
3,989
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
rotel7167
Horus
10
0 / 1 / 3
5,276
528
4,038
7,595
4,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Moe1k
Rama
10
1 / 0 / 0
5,134
513
2,534
6,510
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Skadi
Shuijae
Skadi
9
1 / 1 / 0
4,641
464
3,936
5,420
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
SirFrohst
Nemesis
11
0 / 2 / 1
5,329
533
3,434
8,445
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
5,150
515
2,032
5,955
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
pryestd
Sobek
8
0 / 2 / 1
4,948
495
1,374
8,300
5,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
2
2
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
W
3
1
1
3.5
W
2
0
3
3.5
W
Neith
Leondex
Neith
3
0
0
3
L
Rama
Moe1k
Rama
1
0
0
1
L
Skadi
Shuijae
Skadi
1
1
0
1
L
Nemesis
SirFrohst
Nemesis
0
2
1
0.25
L
0
3
1
0.17
L
Sobek
pryestd
Sobek
0
2
1
0.25
W
Horus
rotel7167
Horus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,124
Damage
13,310
27,903
Taken
34,630
14,807
Mitigated
14,502
8,838
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,444
156
0
2,156
4,685
3,299
0
0
4,685
49,046
2,632
W
3,382
123
0
2,048
4,442
2,077
50
1,082
3,304
41,880
498
W
4,984
628
0
500
7,192
3,130
0
894
6,298
0
36,214
W
Neith
Leondex
Neith
6,276
2,238
0
1,527
3,989
1,518
0
205
3,784
0
54,382
L
Rama
Moe1k
Rama
2,534
2,001
0
2,411
6,510
2,290
0
3,406
3,104
0
24,875
L
Skadi
Shuijae
Skadi
3,936
1,626
0
214
5,420
1,639
0
0
5,420
0
33,440
L
Nemesis
SirFrohst
Nemesis
3,434
526
0
1,366
8,445
3,034
0
1,612
6,833
0
47,483
L
2,032
88
156
1,366
5,955
1,632
0
1,692
4,263
31,157
0
L
Sobek
pryestd
Sobek
1,374
189
0
2,577
8,300
5,907
0
0
8,300
13,351
0
W
Horus
rotel7167
Horus
4,038
2,507
397
2,210
7,595
4,783
0
1,169
6,426
0
22,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
25,202
321
Minions Killed
256
0
Camps Cleared
0
1,009,488
Distance Traveled
963,931
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,480
648
81
8
0
188,652
6
W
Anubis
6,322
632
55
6
0
171,099
4
W
Thor
5,827
583
59
6
0
249,039
0
W
Neith
6,340
634
93
9
0
190,349
0
L
Rama
5,134
513
37
4
0
184,399
0
L
Skadi
4,641
464
60
6
0
197,867
0
L
Nemesis
5,329
533
80
8
0
231,880
0
L
Ra
5,150
515
55
6
0
177,386
0
L
Sobek
4,948
495
24
2
0
172,399
1
W
Horus
5,276
528
33
3
0
210,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role