Player Matchup

Zhong Kui
Zhong Kui
GeneralShurtz
Zhong Kui
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,660 Elo+
Party 1
Nut
Nut
Miscellaneou5
Nut
Level 128
God Stats
3W - 0L
1,873 SR
Queue Stats
8W - 3L
1,660 Elo+
Party 1
Ah Puch
Ah Puch
VzZLeo-
Ah Puch
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
365W - 349L
1,559 Elo+
Solo
Fenrir
Fenrir
Yenoom
Fenrir
Level 140
God Stats
2W - 0L
1,694 SR
Queue Stats
2W - 0L
1,741 Elo+
Party 1
Bacchus
Bacchus
vidsrock
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,660 Elo+
Party 1
Team Averages
Level 126
1,613 SR
1,656 Elo+

VS

Team Averages
Level 130
1,504 SR
1,545 Elo+
Fenrir
Fenrir
AnarchistIB
Fenrir
Level 113
God Stats
0W - 4L
1,237 SR
Queue Stats
105W - 93L
1,530 Elo+
Party 2
Ullr
Ullr
Dark_yokai_raid
Ullr
Level 137
God Stats
4W - 8L
1,575 SR
Queue Stats
251W - 256L
1,535 Elo+
Party 3
Horus
Horus
M-P-S12345
Horus
Level 148
God Stats
1W - 5L
1,722 SR
Queue Stats
233W - 236L
1,544 Elo+
Party 3
Baron Samedi
Baron Samedi
unicornDva69
Baron Samedi
Level 106
God Stats
29W - 24L
1,603 SR
Queue Stats
112W - 99L
1,567 Elo+
Party 2
Terra
Terra
xRanoss
Terra
Level 145
God Stats
10W - 13L
1,384 SR
Queue Stats
161W - 159L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GeneralShurtz
Zhong Kui
10
0 / 2 / 0
6,305
631
4,635
7,858
5,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 3
5,631
563
4,685
7,935
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
VzZLeo-
Ah Puch
12
6 / 0 / 0
7,370
737
7,526
4,360
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Yenoom
Fenrir
11
1 / 0 / 3
6,173
617
1,864
7,543
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
vidsrock
Bacchus
11
3 / 0 / 2
6,328
633
6,429
6,766
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 2 / 1
5,484
548
3,315
8,322
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 0
5,337
534
5,999
7,052
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
9
0 / 2 / 2
5,541
554
4,533
10,281
9,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
unicornDva69
Baron Samedi
8
0 / 4 / 0
4,914
491
1,044
6,980
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Terra
xRanoss
Terra
11
2 / 1 / 0
5,638
564
4,361
8,059
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
4
4
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
2
1
0.25
L
2
3
0
0.67
W
Zhong Kui
GeneralShurtz
Zhong Kui
0
2
0
0
L
Horus
0
2
2
0.5
W
2
2
3
1.75
W
Ah Puch
VzZLeo-
Ah Puch
6
0
0
6
W
Fenrir
Yenoom
Fenrir
1
0
3
2.5
L
Baron Samedi
unicornDva69
Baron Samedi
0
4
0
0
W
Bacchus
vidsrock
Bacchus
3
0
2
4
L
Terra
xRanoss
Terra
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,139
Damage
19,252
34,462
Taken
40,694
19,577
Mitigated
24,011
10,454
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,315
1,291
0
4,543
8,322
3,338
0
1,540
6,588
0
44,565
L
5,999
1,811
0
935
7,052
2,958
0
3,365
3,687
0
39,418
W
Zhong Kui
GeneralShurtz
Zhong Kui
4,635
1,064
0
3,577
7,858
5,391
0
2,880
4,444
42,476
4,522
L
Horus
4,533
1,786
536
3,072
10,281
9,083
0
3,064
7,217
0
20,338
W
4,685
2,789
0
1,377
7,935
2,860
0
0
7,935
0
37,162
W
Ah Puch
VzZLeo-
Ah Puch
7,526
124
0
1,557
4,360
1,550
177
894
3,316
41,392
2,871
W
Fenrir
Yenoom
Fenrir
1,864
790
0
1,542
7,543
3,447
0
813
6,634
0
44,100
L
Baron Samedi
unicornDva69
Baron Samedi
1,044
47
0
799
6,980
2,424
0
4,797
1,628
19,992
0
W
Bacchus
vidsrock
Bacchus
6,429
1,580
0
2,401
6,766
6,329
0
0
6,766
19,466
0
L
Terra
xRanoss
Terra
4,361
588
8
1,871
8,059
6,208
0
4,237
3,822
27,882
528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
26,914
347
Minions Killed
280
0
Camps Cleared
0
989,436
Distance Traveled
1,071,761
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,484
548
83
8
0
256,622
1
L
Ullr
5,337
534
68
7
0
190,415
0
W
Zhong Kui
6,305
631
89
9
0
167,610
2
L
Horus
5,541
554
21
2
0
204,513
4
W
Nut
5,631
563
68
7
0
187,372
0
W
Ah Puch
7,370
737
86
9
0
199,976
3
W
Fenrir
6,173
617
75
8
0
234,156
1
L
Baron Samedi
4,914
491
53
5
0
189,703
0
W
Bacchus
6,328
633
29
3
0
200,322
0
L
Terra
5,638
564
55
6
0
230,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role