Player Matchup

Fafnir
Fafnir
AFruitSnack9784
Fafnir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
Arvin Drox
Chang'e
Level 106
God Stats
1W - 4L
1,715 SR
Queue Stats
47W - 61L
1,426 Elo+
Party 1
Medusa
Medusa
R3KL3SS H4Wk
Medusa
Level 158
God Stats
2W - 2L
1,817 SR
Queue Stats
92W - 91L
1,423 Elo+
Party 1
Team Averages
Level 124
1,677 SR
1,450 Elo+

VS

Team Averages
Level 141
1,564 SR
1,474 Elo+
Hun Batz
Hun Batz
ACExOFxSHaDeZ
Hun Batz
Level 126
God Stats
17W - 6L
1,743 SR
Queue Stats
199W - 203L
1,472 Elo+
Solo
Agni
Agni
ARUKASAGAMY
Agni
Level 171
God Stats
4W - 5L
1,373 SR
Queue Stats
217W - 248L
1,446 Elo+
Solo
Chaac
Chaac
JOHNNYuy
Chaac
Level 127
God Stats
4W - 3L
1,576 SR
Queue Stats
142W - 142L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,973
665
9,649
19,930
23,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Arvin Drox
Chang'e
15
2 / 4 / 0
10,341
689
15,119
16,968
6,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
12
2 / 3 / 2
9,298
620
6,286
9,098
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ACExOFxSHaDeZ
Hun Batz
17
4 / 4 / 5
11,551
770
17,861
17,113
8,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 4
11,297
753
9,460
7,915
2,946
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
JOHNNYuy
Chaac
16
1 / 1 / 5
10,779
719
9,735
14,692
8,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
9
9
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ACExOFxSHaDeZ
Hun Batz
4
4
5
1.63
L
1
2
3
1.25
W
4
0
4
6
L
Chang'e
Arvin Drox
Chang'e
2
4
0
0.5
W
Chaac
JOHNNYuy
Chaac
1
1
5
3.5
L
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,054
Damage
37,056
45,996
Taken
39,720
33,900
Mitigated
20,406
16,767
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ACExOFxSHaDeZ
Hun Batz
17,861
4,348
0
3,454
17,113
8,693
1,732
9,668
7,434
0
55,619
L
9,649
2,332
0
3,457
19,930
23,794
0
3,695
16,235
24,427
0
W
9,460
550
0
572
7,915
2,946
480
5,049
2,866
37,076
0
L
Chang'e
Arvin Drox
Chang'e
15,119
152
4,047
8,839
16,968
6,598
0
3,038
13,930
48,476
4,075
W
Chaac
JOHNNYuy
Chaac
9,735
3,363
225
5,273
14,692
8,767
690
9,184
5,486
0
39,172
L
Medusa
6,286
1,183
0
424
9,098
3,508
0
2,813
6,285
0
29,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
33,627
150
Minions Killed
188
0
Camps Cleared
0
753,651
Distance Traveled
820,418
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,551
770
74
5
0
304,583
0
L
Fafnir
9,973
665
31
2
0
290,431
0
W
Agni
11,297
753
62
4
0
229,530
0
L
Chang'e
10,341
689
84
6
0
273,448
1
W
Chaac
10,779
719
52
3
0
286,305
0
L
Medusa
9,298
620
35
2
0
189,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role